Interface GLEnum
- All Known Subinterfaces:
IGLVertexAttribPointerType
- All Known Implementing Classes:
GLAccumOp,GLAlphaFunction,GLArrayObjectPNameATI,GLArrayObjectUsageATI,GLAtomicCounterBufferPName,GLAttribMask,GLAttributeType,GLBindTransformFeedbackTarget,GLBinormalPointerTypeEXT,GLBlendEquationModeEXT,GLBlendingFactor,GLBlitFramebufferFilter,GLBoolean,GLBuffer,GLBufferAccess,GLBufferBitQCOM,GLBufferPNameARB,GLBufferPointerNameARB,GLBufferStorageMask,GLBufferStorageTarget,GLBufferTarget,GLBufferUsage,GLClampColorModeARB,GLClampColorTargetARB,GLClearBufferMask,GLClientAttribMask,GLClipControlDepth,GLClipControlOrigin,GLClipPlaneName,GLColorBuffer,GLColorMaterialParameter,GLColorPointerType,GLColorTableParameterPName,GLColorTableTarget,GLColorTableTargetSGI,GLCombinerBiasNV,GLCombinerComponentUsageNV,GLCombinerMappingNV,GLCombinerParameterNV,GLCombinerPortionNV,GLCombinerRegisterNV,GLCombinerScaleNV,GLCombinerStageNV,GLCombinerVariableNV,GLCommandOpcodesNV,GLConditionalRenderMode,GLContainerType,GLContextFlagMask,GLContextProfileMask,GLConvolutionBorderModeEXT,GLConvolutionParameter,GLConvolutionTarget,GLConvolutionTargetEXT,GLCopyBufferSubDataTarget,GLCopyImageSubDataTarget,GLCullParameterEXT,GLDataTypeEXT,GLDebugSeverity,GLDebugSource,GLDebugType,GLDepthFunction,GLDepthStencilTextureMode,GLDrawBufferMode,GLDrawElementsType,GLElementPointerTypeATI,GLEnableCap,GLErrorCode,GLEvalMapsModeNV,GLEvalTargetNV,GLExternalHandleType,GLFeedBackToken,GLFeedbackType,GLFenceConditionNV,GLFenceParameterNameNV,GLFfdMaskSGIX,GLFfdTargetSGIX,GLFogCoordinatePointerType,GLFogCoordSrc,GLFogDistanceModeNV,GLFogMode,GLFogParameter,GLFogPName,GLFogPointerTypeEXT,GLFogPointerTypeIBM,GLFoveationConfigBitQCOM,GLFragmentLightModelParameterSGIX,GLFragmentLightNameSGIX,GLFragmentLightParameterSGIX,GLFragmentOp1ATI,GLFragmentOp2ATI,GLFragmentOp3ATI,GLFragmentShaderColorModMaskATI,GLFragmentShaderConATI,GLFragmentShaderDestMaskATI,GLFragmentShaderDestModMaskATI,GLFragmentShaderGenericSourceATI,GLFragmentShaderRegATI,GLFragmentShaderTextureSourceATI,GLFragmentShaderValueRepATI,GLFramebufferAttachment,GLFramebufferAttachmentParameterName,GLFramebufferParameterName,GLFramebufferStatus,GLFramebufferTarget,GLFrontFaceDirection,GLGetFramebufferParameter,GLGetHistogramParameterPNameEXT,GLGetMapQuery,GLGetMinmaxParameterPNameEXT,GLGetMultisamplePNameNV,GLGetPName,GLGetPointervPName,GLGetTexBumpParameterATI,GLGetTextureParameter,GLGetVariantValueEXT,GLGraphicsResetStatus,GLHintMode,GLHintTarget,GLHintTargetPGI,GLHistogramTarget,GLHistogramTargetEXT,GLImageTransformPNameHP,GLImageTransformTargetHP,GLIndexFunctionEXT,GLIndexMaterialParameterEXT,GLIndexPointerType,GLInstancedPathCoverMode,GLInterleavedArrayFormat,GLInternalFormat,GLInternalFormatPName,GLInvalidateFramebufferAttachment,GLLightEnvModeSGIX,GLLightEnvParameterSGIX,GLLightModelColorControl,GLLightModelParameter,GLLightName,GLLightParameter,GLLightTextureModeEXT,GLLightTexturePNameEXT,GLListMode,GLListNameType,GLListParameterName,GLLogicOp,GLMapAttribParameterNV,GLMapBufferAccessMask,GLMapParameterNV,GLMapQuery,GLMapTarget,GLMapTextureFormatINTEL,GLMapTypeNV,GLMaterialParameter,GLMatrixIndexPointerTypeARB,GLMatrixMode,GLMemoryBarrierMask,GLMemoryObjectParameterName,GLMeshMode1,GLMeshMode2,GLMinmaxTarget,GLMinmaxTargetEXT,GLNormalPointerType,GLObjectIdentifier,GLObjectTypeAPPLE,GLOcclusionQueryEventMaskAMD,GLOcclusionQueryParameterNameNV,GLParameterRangeEXT,GLPatchParameterName,GLPathColor,GLPathColorFormat,GLPathCoordType,GLPathCoverMode,GLPathElementType,GLPathFillMode,GLPathFontStyle,GLPathFontTarget,GLPathGenMode,GLPathHandleMissingGlyphs,GLPathListMode,GLPathMetricMask,GLPathParameter,GLPathStringFormat,GLPathTransformType,GLPerformanceQueryCapsMaskINTEL,GLPerfQueryDataFlags,GLPipelineParameterName,GLPixelCopyType,GLPixelDataRangeTargetNV,GLPixelFormat,GLPixelMap,GLPixelStoreParameter,GLPixelStoreResampleMode,GLPixelStoreSubsampleRate,GLPixelTexGenModeSGIX,GLPixelTexGenParameterNameSGIS,GLPixelTransferParameter,GLPixelTransformPNameEXT,GLPixelTransformTargetEXT,GLPixelType,GLPNTrianglesPNameATI,GLPointParameterNameARB,GLPolygonMode,GLPrecisionType,GLPreserveModeATI,GLPrimitiveType,GLProgramFormat,GLProgramInterface,GLProgramInterfacePName,GLProgramParameterPName,GLProgramPropertyARB,GLProgramResourceProperty,GLProgramStagePName,GLProgramStringProperty,GLProgramTarget,GLQueryCounterTarget,GLQueryObjectParameterName,GLQueryParameterName,GLQueryTarget,GLReadBufferMode,GLRenderbufferParameterName,GLRenderbufferTarget,GLRenderingMode,GLReplacementCodeTypeSUN,GLSamplePatternEXT,GLSamplePatternSGIS,GLSamplerParameterF,GLSamplerParameterI,GLScalarType,GLSecondaryColorPointerTypeIBM,GLSemaphoreParameterName,GLSeparableTarget,GLSeparableTargetEXT,GLShaderBinaryFormat,GLShaderParameterName,GLShaderType,GLShadingModel,GLShadingRate,GLShadingRateCombinerOp,GLShadingRateQCOM,GLSizedInternalFormat,GLSpecialNumbers,GLSpriteModeSGIX,GLSpriteParameterNameSGIX,GLStencilFunction,GLStencilOp,GLStringName,GLSubgroupSupportedFeatures,GLSubroutineParameterName,GLSwizzleOpATI,GLSyncBehaviorFlags,GLSyncCondition,GLSyncObjectMask,GLSyncParameterName,GLSyncStatus,GLTangentPointerTypeEXT,GLTexBumpParameterATI,GLTexCoordPointerType,GLTexStorageAttribs,GLTextureCompareMode,GLTextureCoordName,GLTextureEnvMode,GLTextureEnvParameter,GLTextureEnvTarget,GLTextureFilterSGIS,GLTextureGenMode,GLTextureGenParameter,GLTextureLayout,GLTextureMagFilter,GLTextureMinFilter,GLTextureNormalModeEXT,GLTextureParameter,GLTextureParameterName,GLTextureStorageMaskAMD,GLTextureSwizzle,GLTextureTarget,GLTextureUnit,GLTextureWrapMode,GLTraceMaskMESA,GLTransformFeedbackBufferMode,GLTransformFeedbackPName,GLTransformFeedbackTokenNV,GLTriangleFace,GLTriangleListSUN,GLUngrouped,GLUniformBlockPName,GLUniformPName,GLUniformType,GLUseProgramStageMask,GLVariantCapEXT,GLVertexArrayPName,GLVertexArrayPNameAPPLE,GLVertexAttribEnum,GLVertexAttribEnumNV,GLVertexAttribIType,GLVertexAttribLType,GLVertexAttribPointerPropertyARB,GLVertexAttribPointerType,GLVertexAttribPropertyARB,GLVertexAttribType,GLVertexBufferObjectUsage,GLVertexHintsMaskPGI,GLVertexPointerType,GLVertexProvokingMode,GLVertexShaderCoordOutEXT,GLVertexShaderOpEXT,GLVertexShaderParameterEXT,GLVertexShaderStorageTypeEXT,GLVertexShaderTextureUnitParameter,GLVertexShaderWriteMaskEXT,GLVertexStreamATI,GLVertexWeightPointerTypeEXT,GLWeightPointerTypeARB,RawGLEnum
public interface GLEnum
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Method Summary
Modifier and TypeMethodDescriptionintglEnum()static MethodHandleMH_GLEnum_from_native(Class<? extends GLEnum> c) static MethodHandleMH_GLEnum_to_native(Class<? extends GLEnum> c)
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Method Details
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glEnum
int glEnum() -
MH_GLEnum_to_native
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MH_GLEnum_from_native
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