Interface GLEnum

All Known Subinterfaces:
IGLVertexAttribPointerType
All Known Implementing Classes:
GLAccumOp, GLAlphaFunction, GLArrayObjectPNameATI, GLArrayObjectUsageATI, GLAtomicCounterBufferPName, GLAttribMask, GLAttributeType, GLBindTransformFeedbackTarget, GLBinormalPointerTypeEXT, GLBlendEquationModeEXT, GLBlendingFactor, GLBlitFramebufferFilter, GLBoolean, GLBuffer, GLBufferAccess, GLBufferBitQCOM, GLBufferPNameARB, GLBufferPointerNameARB, GLBufferStorageMask, GLBufferStorageTarget, GLBufferTarget, GLBufferUsage, GLClampColorModeARB, GLClampColorTargetARB, GLClearBufferMask, GLClientAttribMask, GLClipControlDepth, GLClipControlOrigin, GLClipPlaneName, GLColorBuffer, GLColorMaterialParameter, GLColorPointerType, GLColorTableParameterPName, GLColorTableTarget, GLColorTableTargetSGI, GLCombinerBiasNV, GLCombinerComponentUsageNV, GLCombinerMappingNV, GLCombinerParameterNV, GLCombinerPortionNV, GLCombinerRegisterNV, GLCombinerScaleNV, GLCombinerStageNV, GLCombinerVariableNV, GLCommandOpcodesNV, GLConditionalRenderMode, GLContainerType, GLContextFlagMask, GLContextProfileMask, GLConvolutionBorderModeEXT, GLConvolutionParameter, GLConvolutionTarget, GLConvolutionTargetEXT, GLCopyBufferSubDataTarget, GLCopyImageSubDataTarget, GLCullParameterEXT, GLDataTypeEXT, GLDebugSeverity, GLDebugSource, GLDebugType, GLDepthFunction, GLDepthStencilTextureMode, GLDrawBufferMode, GLDrawElementsType, GLElementPointerTypeATI, GLEnableCap, GLErrorCode, GLEvalMapsModeNV, GLEvalTargetNV, GLExternalHandleType, GLFeedBackToken, GLFeedbackType, GLFenceConditionNV, GLFenceParameterNameNV, GLFfdMaskSGIX, GLFfdTargetSGIX, GLFogCoordinatePointerType, GLFogCoordSrc, GLFogDistanceModeNV, GLFogMode, GLFogParameter, GLFogPName, GLFogPointerTypeEXT, GLFogPointerTypeIBM, GLFoveationConfigBitQCOM, GLFragmentLightModelParameterSGIX, GLFragmentLightNameSGIX, GLFragmentLightParameterSGIX, GLFragmentOp1ATI, GLFragmentOp2ATI, GLFragmentOp3ATI, GLFragmentShaderColorModMaskATI, GLFragmentShaderConATI, GLFragmentShaderDestMaskATI, GLFragmentShaderDestModMaskATI, GLFragmentShaderGenericSourceATI, GLFragmentShaderRegATI, GLFragmentShaderTextureSourceATI, GLFragmentShaderValueRepATI, GLFramebufferAttachment, GLFramebufferAttachmentParameterName, GLFramebufferParameterName, GLFramebufferStatus, GLFramebufferTarget, GLFrontFaceDirection, GLGetFramebufferParameter, GLGetHistogramParameterPNameEXT, GLGetMapQuery, GLGetMinmaxParameterPNameEXT, GLGetMultisamplePNameNV, GLGetPName, GLGetPointervPName, GLGetTexBumpParameterATI, GLGetTextureParameter, GLGetVariantValueEXT, GLGraphicsResetStatus, GLHintMode, GLHintTarget, GLHintTargetPGI, GLHistogramTarget, GLHistogramTargetEXT, GLImageTransformPNameHP, GLImageTransformTargetHP, GLIndexFunctionEXT, GLIndexMaterialParameterEXT, GLIndexPointerType, GLInstancedPathCoverMode, GLInterleavedArrayFormat, GLInternalFormat, GLInternalFormatPName, GLInvalidateFramebufferAttachment, GLLightEnvModeSGIX, GLLightEnvParameterSGIX, GLLightModelColorControl, GLLightModelParameter, GLLightName, GLLightParameter, GLLightTextureModeEXT, GLLightTexturePNameEXT, GLListMode, GLListNameType, GLListParameterName, GLLogicOp, GLMapAttribParameterNV, GLMapBufferAccessMask, GLMapParameterNV, GLMapQuery, GLMapTarget, GLMapTextureFormatINTEL, GLMapTypeNV, GLMaterialParameter, GLMatrixIndexPointerTypeARB, GLMatrixMode, GLMemoryBarrierMask, GLMemoryObjectParameterName, GLMeshMode1, GLMeshMode2, GLMinmaxTarget, GLMinmaxTargetEXT, GLNormalPointerType, GLObjectIdentifier, GLObjectTypeAPPLE, GLOcclusionQueryEventMaskAMD, GLOcclusionQueryParameterNameNV, GLParameterRangeEXT, GLPatchParameterName, GLPathColor, GLPathColorFormat, GLPathCoordType, GLPathCoverMode, GLPathElementType, GLPathFillMode, GLPathFontStyle, GLPathFontTarget, GLPathGenMode, GLPathHandleMissingGlyphs, GLPathListMode, GLPathMetricMask, GLPathParameter, GLPathStringFormat, GLPathTransformType, GLPerformanceQueryCapsMaskINTEL, GLPerfQueryDataFlags, GLPipelineParameterName, GLPixelCopyType, GLPixelDataRangeTargetNV, GLPixelFormat, GLPixelMap, GLPixelStoreParameter, GLPixelStoreResampleMode, GLPixelStoreSubsampleRate, GLPixelTexGenModeSGIX, GLPixelTexGenParameterNameSGIS, GLPixelTransferParameter, GLPixelTransformPNameEXT, GLPixelTransformTargetEXT, GLPixelType, GLPNTrianglesPNameATI, GLPointParameterNameARB, GLPolygonMode, GLPrecisionType, GLPreserveModeATI, GLPrimitiveType, GLProgramFormat, GLProgramInterface, GLProgramInterfacePName, GLProgramParameterPName, GLProgramPropertyARB, GLProgramResourceProperty, GLProgramStagePName, GLProgramStringProperty, GLProgramTarget, GLQueryCounterTarget, GLQueryObjectParameterName, GLQueryParameterName, GLQueryTarget, GLReadBufferMode, GLRenderbufferParameterName, GLRenderbufferTarget, GLRenderingMode, GLReplacementCodeTypeSUN, GLSamplePatternEXT, GLSamplePatternSGIS, GLSamplerParameterF, GLSamplerParameterI, GLScalarType, GLSecondaryColorPointerTypeIBM, GLSemaphoreParameterName, GLSeparableTarget, GLSeparableTargetEXT, GLShaderBinaryFormat, GLShaderParameterName, GLShaderType, GLShadingModel, GLShadingRate, GLShadingRateCombinerOp, GLShadingRateQCOM, GLSizedInternalFormat, GLSpecialNumbers, GLSpriteModeSGIX, GLSpriteParameterNameSGIX, GLStencilFunction, GLStencilOp, GLStringName, GLSubgroupSupportedFeatures, GLSubroutineParameterName, GLSwizzleOpATI, GLSyncBehaviorFlags, GLSyncCondition, GLSyncObjectMask, GLSyncParameterName, GLSyncStatus, GLTangentPointerTypeEXT, GLTexBumpParameterATI, GLTexCoordPointerType, GLTexStorageAttribs, GLTextureCompareMode, GLTextureCoordName, GLTextureEnvMode, GLTextureEnvParameter, GLTextureEnvTarget, GLTextureFilterSGIS, GLTextureGenMode, GLTextureGenParameter, GLTextureLayout, GLTextureMagFilter, GLTextureMinFilter, GLTextureNormalModeEXT, GLTextureParameter, GLTextureParameterName, GLTextureStorageMaskAMD, GLTextureSwizzle, GLTextureTarget, GLTextureUnit, GLTextureWrapMode, GLTraceMaskMESA, GLTransformFeedbackBufferMode, GLTransformFeedbackPName, GLTransformFeedbackTokenNV, GLTriangleFace, GLTriangleListSUN, GLUngrouped, GLUniformBlockPName, GLUniformPName, GLUniformType, GLUseProgramStageMask, GLVariantCapEXT, GLVertexArrayPName, GLVertexArrayPNameAPPLE, GLVertexAttribEnum, GLVertexAttribEnumNV, GLVertexAttribIType, GLVertexAttribLType, GLVertexAttribPointerPropertyARB, GLVertexAttribPointerType, GLVertexAttribPropertyARB, GLVertexAttribType, GLVertexBufferObjectUsage, GLVertexHintsMaskPGI, GLVertexPointerType, GLVertexProvokingMode, GLVertexShaderCoordOutEXT, GLVertexShaderOpEXT, GLVertexShaderParameterEXT, GLVertexShaderStorageTypeEXT, GLVertexShaderTextureUnitParameter, GLVertexShaderWriteMaskEXT, GLVertexStreamATI, GLVertexWeightPointerTypeEXT, GLWeightPointerTypeARB, RawGLEnum

public interface GLEnum