extern crate named_pipe; use std::{ io::{Write, Read}, time, path::PathBuf, fmt::Debug }; use super::base::Connection; use models::{Payload, Message, OpCode}; use error::Result; use self::named_pipe::PipeClient; pub struct WindowsConnection { socket: PipeClient, } impl WindowsConnection { fn ipc_path() -> PathBuf { PathBuf::from(r"\\.\pipe\") } fn socket_path(n: u8) -> PathBuf { Self::ipc_path().join(format!("discord-ipc-{}", n)) } } impl Connection for WindowsConnection { fn connect() -> Result { let connection_name = Self::socket_path(0); let mut socket = PipeClient::connect(connection_name)?; socket.set_write_timeout(Some(time::Duration::from_secs(30))); socket.set_read_timeout(Some(time::Duration::from_secs(30))); Ok(Self { socket }) } fn send(&mut self, opcode: OpCode, payload: T) -> Result<()> where T: Payload + Debug { debug!("payload: {:#?}", payload); match Message::new(opcode, payload).encode() { Err(why) => error!("{:?}", why), Ok(bytes) => { self.socket.write_all(bytes.as_ref())?; debug!("sent opcode: {:?}", opcode); self.recv()?; } }; Ok(()) } fn recv(&mut self) -> Result> { let mut buf: Vec = vec![0; 1024]; let n = self.socket.read(buf.as_mut_slice())?; buf.resize(n, 0); debug!("{:?}", Message::decode(&buf)); Ok(buf) } }