discord-rpc-client/src/connection/base.rs

93 lines
2.1 KiB
Rust

use std::{
io::{Write, Read, ErrorKind},
marker::Sized,
path::PathBuf,
thread,
time,
};
use bytes::BytesMut;
use utils;
use models::message::{Message, OpCode};
use error::{Error, Result};
/// Wait for a non-blocking connection until it's complete.
macro_rules! try_until_done {
[ $e:expr ] => {
loop {
match $e {
Ok(_) => break,
Err(Error::IoError(ref err)) if err.kind() == ErrorKind::WouldBlock => (),
Err(why) => return Err(why),
}
thread::sleep(time::Duration::from_millis(500));
}
}
}
pub trait Connection: Sized {
type Socket: Write + Read;
fn socket(&mut self) -> &mut Self::Socket;
fn ipc_path() -> PathBuf;
fn connect() -> Result<Self>;
fn socket_path(n: u8) -> PathBuf {
Self::ipc_path().join(format!("discord-ipc-{}", n))
}
fn handshake(&mut self, client_id: u64) -> Result<()> {
let hs = json![{
"client_id": client_id.to_string(),
"v": 1,
"nonce": utils::nonce()
}];
try_until_done!(self.send(Message::new(OpCode::Handshake, hs.clone())));
try_until_done!(self.recv());
Ok(())
}
fn ping(&mut self) -> Result<OpCode> {
let message = Message::new(OpCode::Ping, json![{}]);
self.send(message)?;
let response = self.recv()?;
Ok(response.opcode)
}
fn send(&mut self, message: Message) -> Result<()> {
match message.encode() {
Err(why) => error!("{:?}", why),
Ok(bytes) => {
self.socket().write_all(bytes.as_ref())?;
}
};
debug!("-> {:?}", message);
Ok(())
}
fn recv(&mut self) -> Result<Message> {
let mut buf = BytesMut::new();
buf.resize(1024, 0);
let n = self.socket().read(&mut buf)?;
debug!("Received {} bytes", n);
if n == 0 {
return Err(Error::ConnectionClosed);
}
buf = buf.split_to(n);
let message = Message::decode(&buf)?;
debug!("<- {:?}", message);
Ok(message)
}
}