diff --git a/example/unity/DemoApp/Assets/Editor/Build.cs b/example/unity/DemoApp/Assets/Editor/Build.cs index 5f7cded..656f130 100644 --- a/example/unity/DemoApp/Assets/Editor/Build.cs +++ b/example/unity/DemoApp/Assets/Editor/Build.cs @@ -7,7 +7,7 @@ using UnityEngine; using Application = UnityEngine.Application; using BuildResult = UnityEditor.Build.Reporting.BuildResult; -public class Build : MonoBehaviour +public class Build { static readonly string ProjectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));