From bf4dfcb47ebad24ce93383b1f72aaadd4ef07ca1 Mon Sep 17 00:00:00 2001 From: shinriyo Date: Tue, 5 Nov 2019 22:35:40 +0900 Subject: [PATCH] not need MonoBehaviour it need not extend `MonoBehaviour` --- example/unity/DemoApp/Assets/Editor/Build.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/example/unity/DemoApp/Assets/Editor/Build.cs b/example/unity/DemoApp/Assets/Editor/Build.cs index 5f7cded..656f130 100644 --- a/example/unity/DemoApp/Assets/Editor/Build.cs +++ b/example/unity/DemoApp/Assets/Editor/Build.cs @@ -7,7 +7,7 @@ using UnityEngine; using Application = UnityEngine.Application; using BuildResult = UnityEditor.Build.Reporting.BuildResult; -public class Build : MonoBehaviour +public class Build { static readonly string ProjectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));