diff --git a/README.md b/README.md
index 8c15806..29e5b31 100644
--- a/README.md
+++ b/README.md
@@ -148,7 +148,11 @@ InitArgs(CommandLine.argc, CommandLine.unsafeArgv)
-### AR Foundation (ANDROID only at the moment)
+### AR Foundation (not compatible with Unity 2019.3)
+https://github.com/Unity-Technologies/arfoundation-samples/issues/210
+
+Android only as iOS requires Unity 2019.3.
+
If you want to use Unity for integrating Augmented Reality in your Flutter app, a few more changes are required:
1. Export the Unity Project as previously stated (using the Editor Build script).
2. Check if the exported project includes all required Unity libraries (.so) files (`lib/\/libUnityARCore.so` and `libarpresto_api.so`). There seems to be a bug where a Unity export does not include all lib files. If they are missing, use Unity to build a standalone .apk of your AR project, unzip the resulting apk, and copy over the missing .lib files to the `UnityExport` module.
@@ -332,4 +336,4 @@ Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/d
-This project follows the [all-contributors](https://github.com/all-contributors/all-contributors) specification. Contributions of any kind welcome!
\ No newline at end of file
+This project follows the [all-contributors](https://github.com/all-contributors/all-contributors) specification. Contributions of any kind welcome!