From ba3dd1e38ed6c38267f6da082f7e2208c7e93c32 Mon Sep 17 00:00:00 2001 From: Thomas Stockx Date: Fri, 9 Aug 2019 12:06:07 +0200 Subject: [PATCH] Removed some unnecessary logging, and remove "handler" requirement --- .../com/rexraphael/flutterunitywidget/FlutterUnityView.java | 4 ---- lib/flutter_unity_widget.dart | 3 +-- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/android/src/main/java/com/rexraphael/flutterunitywidget/FlutterUnityView.java b/android/src/main/java/com/rexraphael/flutterunitywidget/FlutterUnityView.java index 99f83c5..84ee3d4 100644 --- a/android/src/main/java/com/rexraphael/flutterunitywidget/FlutterUnityView.java +++ b/android/src/main/java/com/rexraphael/flutterunitywidget/FlutterUnityView.java @@ -64,10 +64,6 @@ public class FlutterUnityView implements PlatformView, MethodChannel.MethodCallH methodName = methodCall.argument("methodName"); message = methodCall.argument("message"); - System.out.print(gameObject); - System.out.print(methodName); - System.out.print(message); - UnityUtils.postMessage(gameObject, methodName, message); result.success(true); break; diff --git a/lib/flutter_unity_widget.dart b/lib/flutter_unity_widget.dart index cbd76da..52d55fa 100644 --- a/lib/flutter_unity_widget.dart +++ b/lib/flutter_unity_widget.dart @@ -58,9 +58,8 @@ class UnityWidgetController { Future _handleMethod(MethodCall call) async { switch (call.method) { case "onUnityMessage": - dynamic handler = call.arguments["handler"]; if (_unityWidgetState.widget != null) { - _unityWidgetState.widget.onUnityMessage(this, handler); + _unityWidgetState.widget.onUnityMessage(this, call.arguments); } break; default: