diff --git a/CHANGELOG.md b/CHANGELOG.md
index 1a6b48c..59e27fd 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,3 +1,11 @@
+## 0.1.6+8
+
+* Breaking change for unityframework iOS
+
+## 0.1.6+7
+
+* Breaking change for unityframework iOS
+
## 0.1.6+6
* Breaking change for unityframework iOS
diff --git a/README.md b/README.md
index abe87e2..0726b06 100644
--- a/README.md
+++ b/README.md
@@ -17,7 +17,7 @@ Flutter unity 3D widget for embedding unity in flutter. Now you can make awesome
```yaml
dependencies:
- flutter_unity_widget: ^0.1.6+5
+ flutter_unity_widget: ^0.1.6+8
```
Now inside your Dart code you can import it.
@@ -84,6 +84,8 @@ Be sure you have at least one scene added to your build.
**iOS Platform**:
1. This only works with Unity version >=2019.3 because uses Unity as a library!
2. Depending on where you want to test or run your app, (simulator or physical device), you should select the appropriate SDK on `Target SDK`.
+ 3. Add this to the flutter app Info.plist ```io.flutter.embedded_views_preview
+ ```
diff --git a/ios/Classes/UnityUtils.mm b/ios/Classes/UnityUtils.mm
index ad365a2..8698df0 100644
--- a/ios/Classes/UnityUtils.mm
+++ b/ios/Classes/UnityUtils.mm
@@ -11,8 +11,10 @@ static const int constsection = 0;
bool unity_inited = false;
+// keep arg for unity init from non main
int g_argc;
char** g_argv;
+NSDictionary* appLaunchOpts;
void UnityInitTrampoline();
@@ -38,17 +40,7 @@ UnityFramework* UnityFrameworkLoad()
NSBundle* bundle = [NSBundle bundleWithPath: bundlePath];
if ([bundle isLoaded] == false) [bundle load];
-
UnityFramework* ufw = [bundle.principalClass getInstance];
- if (![ufw appController])
- {
- // Initialize Unity for a first time
- [ufw setExecuteHeader: &_mh_execute_header];
-
- // Keep in sync with Data folder Target Membership setting
- [ufw setDataBundleId: "com.unity3d.framework"];
-
- }
return ufw;
}
@@ -61,8 +53,10 @@ extern "C" void InitUnity()
ufw = UnityFrameworkLoad();
- // [ufw setDataBundleId: "com.unity3d.framework"];
- // [ufw frameworkWarmup: g_argc argv: g_argv];
+ [ufw setDataBundleId: "com.unity3d.framework"];
+ [ufw frameworkWarmup: g_argc argv: g_argv];
+ // [ufw setExecuteHeader: &_mh_execute_header];
+ // [ufw runEmbeddedWithArgc: gArgc argv: gArgv appLaunchOpts: appLaunchOpts];
}
extern "C" void UnityPostMessage(NSString* gameObject, NSString* methodName, NSString* message)
diff --git a/pubspec.yaml b/pubspec.yaml
index e645b4c..03ee9d3 100644
--- a/pubspec.yaml
+++ b/pubspec.yaml
@@ -1,6 +1,6 @@
name: flutter_unity_widget
description: Flutter Unity 3D widget for embedding Unity game scenes in flutter. This library now supports Unity as a Library.
-version: 0.1.6+6
+version: 0.1.6+8
#authors:
# - Rex Raphael
# - Thomas Stockx