diff --git a/README.md b/README.md index a6ff96c..aeed860 100644 --- a/README.md +++ b/README.md @@ -62,9 +62,11 @@ Now your project files should look like this. 3. Change `Product Name` to Name of the Xcode project, You can find it follow `ios/${XcodeProjectName}.xcodeproj`. **Android Platform**: - 1. Change `Scripting Backend` to IL2CPP. + 1. Make sure your `Graphics APIs` are set to OpenGLES3 with a fallback to OpenGLES2 (no Vulkan) + + 2. Change `Scripting Backend` to IL2CPP. - 2. Mark the following `Target Architectures` : + 3. Mark the following `Target Architectures` : - ARMv7 ✅ - ARM64 ✅ - x86 ✅ @@ -276,4 +278,4 @@ class _UnityDemoScreenState extends State{ [github-watch-badge]: https://img.shields.io/github/watchers/snowballdigital/flutter-unity-view-widget.svg?style=social [github-watch]: https://github.com/snowballdigital/flutter-unity-view-widget/watchers [github-star-badge]: https://img.shields.io/github/stars/snowballdigital/flutter-unity-view-widget.svg?style=social -[github-star]: https://github.com/snowballdigital/flutter-unity-view-widget/stargazers \ No newline at end of file +[github-star]: https://github.com/snowballdigital/flutter-unity-view-widget/stargazers