Remove broken example
|
@ -1,10 +0,0 @@
|
|||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled and should not be manually edited.
|
||||
|
||||
version:
|
||||
revision: 0b8abb4724aa590dd0f429683339b1e045a1594d
|
||||
channel: stable
|
||||
|
||||
project_type: app
|
|
@ -1,7 +0,0 @@
|
|||
gradle-wrapper.jar
|
||||
/.gradle
|
||||
/captures/
|
||||
/gradlew
|
||||
/gradlew.bat
|
||||
/local.properties
|
||||
GeneratedPluginRegistrant.java
|
|
@ -1,70 +0,0 @@
|
|||
def localProperties = new Properties()
|
||||
def localPropertiesFile = rootProject.file('local.properties')
|
||||
if (localPropertiesFile.exists()) {
|
||||
localPropertiesFile.withReader('UTF-8') { reader ->
|
||||
localProperties.load(reader)
|
||||
}
|
||||
}
|
||||
|
||||
def flutterRoot = localProperties.getProperty('flutter.sdk')
|
||||
if (flutterRoot == null) {
|
||||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
|
||||
}
|
||||
|
||||
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
|
||||
if (flutterVersionCode == null) {
|
||||
flutterVersionCode = '1'
|
||||
}
|
||||
|
||||
def flutterVersionName = localProperties.getProperty('flutter.versionName')
|
||||
if (flutterVersionName == null) {
|
||||
flutterVersionName = '1.0'
|
||||
}
|
||||
|
||||
apply plugin: 'com.android.application'
|
||||
apply plugin: 'kotlin-android'
|
||||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
|
||||
|
||||
android {
|
||||
compileSdkVersion 28
|
||||
|
||||
sourceSets {
|
||||
main.java.srcDirs += 'src/main/kotlin'
|
||||
}
|
||||
|
||||
lintOptions {
|
||||
disable 'InvalidPackage'
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
|
||||
applicationId "com.snowball.flutterappunity"
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 28
|
||||
versionCode flutterVersionCode.toInteger()
|
||||
versionName flutterVersionName
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
// TODO: Add your own signing config for the release build.
|
||||
// Signing with the debug keys for now, so `flutter run --release` works.
|
||||
signingConfig signingConfigs.debug
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
flutter {
|
||||
source '../..'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
|
||||
testImplementation 'junit:junit:4.12'
|
||||
androidTestImplementation 'androidx.test:runner:1.1.1'
|
||||
androidTestImplementation 'androidx.test.espresso:espresso-core:3.1.1'
|
||||
implementation project(':UnityExport')
|
||||
//Remember to add unity jar from unity export as a module dependency and add the module below
|
||||
implementation project(':unity-classes')
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.snowball.flutterappunity">
|
||||
<!-- Flutter needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
|
@ -1,30 +0,0 @@
|
|||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.snowball.flutterappunity">
|
||||
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
|
||||
calls FlutterMain.startInitialization(this); in its onCreate method.
|
||||
In most cases you can leave this as-is, but you if you want to provide
|
||||
additional functionality it is fine to subclass or reimplement
|
||||
FlutterApplication and put your custom class here. -->
|
||||
<application
|
||||
android:name="io.flutter.app.FlutterApplication"
|
||||
android:label="flutterappunity"
|
||||
android:icon="@mipmap/ic_launcher">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:launchMode="singleTop"
|
||||
android:theme="@style/LaunchTheme"
|
||||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
|
||||
android:hardwareAccelerated="true"
|
||||
android:windowSoftInputMode="adjustResize">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<!-- Don't delete the meta-data below.
|
||||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
|
||||
<meta-data
|
||||
android:name="flutterEmbedding"
|
||||
android:value="2" />
|
||||
</application>
|
||||
</manifest>
|
|
@ -1,12 +0,0 @@
|
|||
package com.snowball.flutterappunity
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
import io.flutter.embedding.android.FlutterActivity
|
||||
import io.flutter.embedding.engine.FlutterEngine
|
||||
import io.flutter.plugins.GeneratedPluginRegistrant
|
||||
|
||||
class MainActivity: FlutterActivity() {
|
||||
override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
|
||||
GeneratedPluginRegistrant.registerWith(flutterEngine);
|
||||
}
|
||||
}
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="@android:color/white" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
Before Width: | Height: | Size: 544 B |
Before Width: | Height: | Size: 442 B |
Before Width: | Height: | Size: 721 B |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.4 KiB |
|
@ -1,8 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
Flutter draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
</resources>
|
|
@ -1,7 +0,0 @@
|
|||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.snowball.flutterappunity">
|
||||
<!-- Flutter needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
|
@ -1,31 +0,0 @@
|
|||
buildscript {
|
||||
ext.kotlin_version = '1.3.50'
|
||||
repositories {
|
||||
google()
|
||||
jcenter()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:3.5.0'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
jcenter()
|
||||
}
|
||||
}
|
||||
|
||||
rootProject.buildDir = '../build'
|
||||
subprojects {
|
||||
project.buildDir = "${rootProject.buildDir}/${project.name}"
|
||||
}
|
||||
subprojects {
|
||||
project.evaluationDependsOn(':app')
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
|
@ -1,4 +0,0 @@
|
|||
org.gradle.jvmargs=-Xmx1536M
|
||||
android.enableR8=true
|
||||
android.useAndroidX=true
|
||||
android.enableJetifier=true
|
|
@ -1,6 +0,0 @@
|
|||
#Fri Jun 23 08:50:38 CEST 2017
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.2-all.zip
|
|
@ -1,15 +0,0 @@
|
|||
include ':app', ':unity-classes'
|
||||
|
||||
def flutterProjectRoot = rootProject.projectDir.parentFile.toPath()
|
||||
|
||||
def plugins = new Properties()
|
||||
def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')
|
||||
if (pluginsFile.exists()) {
|
||||
pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) }
|
||||
}
|
||||
|
||||
plugins.each { name, path ->
|
||||
def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()
|
||||
include ":$name"
|
||||
project(":$name").projectDir = pluginDirectory
|
||||
}
|
|
@ -1,2 +0,0 @@
|
|||
configurations.maybeCreate("default")
|
||||
artifacts.add("default", file('unity-classes.jar'))
|
|
@ -1,32 +0,0 @@
|
|||
*.mode1v3
|
||||
*.mode2v3
|
||||
*.moved-aside
|
||||
*.pbxuser
|
||||
*.perspectivev3
|
||||
**/*sync/
|
||||
.sconsign.dblite
|
||||
.tags*
|
||||
**/.vagrant/
|
||||
**/DerivedData/
|
||||
Icon?
|
||||
**/Pods/
|
||||
**/.symlinks/
|
||||
profile
|
||||
xcuserdata
|
||||
**/.generated/
|
||||
Flutter/App.framework
|
||||
Flutter/Flutter.framework
|
||||
Flutter/Flutter.podspec
|
||||
Flutter/Generated.xcconfig
|
||||
Flutter/app.flx
|
||||
Flutter/app.zip
|
||||
Flutter/flutter_assets/
|
||||
Flutter/flutter_export_environment.sh
|
||||
ServiceDefinitions.json
|
||||
Runner/GeneratedPluginRegistrant.*
|
||||
|
||||
# Exceptions to above rules.
|
||||
!default.mode1v3
|
||||
!default.mode2v3
|
||||
!default.pbxuser
|
||||
!default.perspectivev3
|
|
@ -1,26 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>App</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>io.flutter.flutter.app</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>App</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -1,2 +0,0 @@
|
|||
#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
|
||||
#include "Generated.xcconfig"
|
|
@ -1,2 +0,0 @@
|
|||
#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
|
||||
#include "Generated.xcconfig"
|
|
@ -1,90 +0,0 @@
|
|||
# Uncomment this line to define a global platform for your project
|
||||
# platform :ios, '9.0'
|
||||
|
||||
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
|
||||
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
|
||||
|
||||
project 'Runner', {
|
||||
'Debug' => :debug,
|
||||
'Profile' => :release,
|
||||
'Release' => :release,
|
||||
}
|
||||
|
||||
def parse_KV_file(file, separator='=')
|
||||
file_abs_path = File.expand_path(file)
|
||||
if !File.exists? file_abs_path
|
||||
return [];
|
||||
end
|
||||
generated_key_values = {}
|
||||
skip_line_start_symbols = ["#", "/"]
|
||||
File.foreach(file_abs_path) do |line|
|
||||
next if skip_line_start_symbols.any? { |symbol| line =~ /^\s*#{symbol}/ }
|
||||
plugin = line.split(pattern=separator)
|
||||
if plugin.length == 2
|
||||
podname = plugin[0].strip()
|
||||
path = plugin[1].strip()
|
||||
podpath = File.expand_path("#{path}", file_abs_path)
|
||||
generated_key_values[podname] = podpath
|
||||
else
|
||||
puts "Invalid plugin specification: #{line}"
|
||||
end
|
||||
end
|
||||
generated_key_values
|
||||
end
|
||||
|
||||
target 'Runner' do
|
||||
use_frameworks!
|
||||
use_modular_headers!
|
||||
|
||||
# Flutter Pod
|
||||
|
||||
copied_flutter_dir = File.join(__dir__, 'Flutter')
|
||||
copied_framework_path = File.join(copied_flutter_dir, 'Flutter.framework')
|
||||
copied_podspec_path = File.join(copied_flutter_dir, 'Flutter.podspec')
|
||||
unless File.exist?(copied_framework_path) && File.exist?(copied_podspec_path)
|
||||
# Copy Flutter.framework and Flutter.podspec to Flutter/ to have something to link against if the xcode backend script has not run yet.
|
||||
# That script will copy the correct debug/profile/release version of the framework based on the currently selected Xcode configuration.
|
||||
# CocoaPods will not embed the framework on pod install (before any build phases can generate) if the dylib does not exist.
|
||||
|
||||
generated_xcode_build_settings_path = File.join(copied_flutter_dir, 'Generated.xcconfig')
|
||||
unless File.exist?(generated_xcode_build_settings_path)
|
||||
raise "Generated.xcconfig must exist. If you're running pod install manually, make sure flutter pub get is executed first"
|
||||
end
|
||||
generated_xcode_build_settings = parse_KV_file(generated_xcode_build_settings_path)
|
||||
cached_framework_dir = generated_xcode_build_settings['FLUTTER_FRAMEWORK_DIR'];
|
||||
|
||||
unless File.exist?(copied_framework_path)
|
||||
FileUtils.cp_r(File.join(cached_framework_dir, 'Flutter.framework'), copied_flutter_dir)
|
||||
end
|
||||
unless File.exist?(copied_podspec_path)
|
||||
FileUtils.cp(File.join(cached_framework_dir, 'Flutter.podspec'), copied_flutter_dir)
|
||||
end
|
||||
end
|
||||
|
||||
# Keep pod path relative so it can be checked into Podfile.lock.
|
||||
pod 'Flutter', :path => 'Flutter'
|
||||
|
||||
# Plugin Pods
|
||||
|
||||
# Prepare symlinks folder. We use symlinks to avoid having Podfile.lock
|
||||
# referring to absolute paths on developers' machines.
|
||||
system('rm -rf .symlinks')
|
||||
system('mkdir -p .symlinks/plugins')
|
||||
plugin_pods = parse_KV_file('../.flutter-plugins')
|
||||
plugin_pods.each do |name, path|
|
||||
symlink = File.join('.symlinks', 'plugins', name)
|
||||
File.symlink(path, symlink)
|
||||
pod name, :path => File.join(symlink, 'ios')
|
||||
end
|
||||
end
|
||||
|
||||
# Prevent Cocoapods from embedding a second Flutter framework and causing an error with the new Xcode build system.
|
||||
install! 'cocoapods', :disable_input_output_paths => true
|
||||
|
||||
post_install do |installer|
|
||||
installer.pods_project.targets.each do |target|
|
||||
target.build_configurations.each do |config|
|
||||
config.build_settings['ENABLE_BITCODE'] = 'NO'
|
||||
end
|
||||
end
|
||||
end
|
|
@ -1,597 +0,0 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 46;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */ = {isa = PBXBuildFile; fileRef = 1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */; };
|
||||
3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */ = {isa = PBXBuildFile; fileRef = 3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */; };
|
||||
3B80C3941E831B6300D905FE /* App.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 3B80C3931E831B6300D905FE /* App.framework */; };
|
||||
3B80C3951E831B6300D905FE /* App.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 3B80C3931E831B6300D905FE /* App.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
74858FAF1ED2DC5600515810 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 74858FAE1ED2DC5600515810 /* AppDelegate.swift */; };
|
||||
9705A1C61CF904A100538489 /* Flutter.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9740EEBA1CF902C7004384FC /* Flutter.framework */; };
|
||||
9705A1C71CF904A300538489 /* Flutter.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 9740EEBA1CF902C7004384FC /* Flutter.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
97C146FC1CF9000F007C117D /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FA1CF9000F007C117D /* Main.storyboard */; };
|
||||
97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FD1CF9000F007C117D /* Assets.xcassets */; };
|
||||
97C147011CF9000F007C117D /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */; };
|
||||
CD594D482422DDBE00A1BEDC /* Pods_Runner.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 6370401A0DA73821417CCDB9 /* Pods_Runner.framework */; };
|
||||
CD594D492422DDBE00A1BEDC /* Pods_Runner.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 6370401A0DA73821417CCDB9 /* Pods_Runner.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
CD594D6D2423727000A1BEDC /* UnityFramework.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = CD594D66242371B500A1BEDC /* UnityFramework.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXCopyFilesBuildPhase section */
|
||||
9705A1C41CF9048500538489 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 10;
|
||||
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|
||||
"filename" : "Icon-App-40x40@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-40x40@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-76x76@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-76x76@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "83.5x83.5",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-83.5x83.5@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "1024x1024",
|
||||
"idiom" : "ios-marketing",
|
||||
"filename" : "Icon-App-1024x1024@1x.png",
|
||||
"scale" : "1x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 564 B |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 3.5 KiB |
|
@ -1,23 +0,0 @@
|
|||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage@3x.png",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 68 B |
Before Width: | Height: | Size: 68 B |
Before Width: | Height: | Size: 68 B |
|
@ -1,5 +0,0 @@
|
|||
# Launch Screen Assets
|
||||
|
||||
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
|
||||
|
||||
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
|
|
@ -1,37 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<subviews>
|
||||
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
|
||||
</imageView>
|
||||
</subviews>
|
||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
<constraints>
|
||||
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
|
||||
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
|
||||
</constraints>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
<resources>
|
||||
<image name="LaunchImage" width="168" height="185"/>
|
||||
</resources>
|
||||
</document>
|
|
@ -1,26 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--Flutter View Controller-->
|
||||
<scene sceneID="tne-QT-ifu">
|
||||
<objects>
|
||||
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
||||
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
|
@ -1,47 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>flutterappunity</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>$(FLUTTER_BUILD_NAME)</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>$(FLUTTER_BUILD_NUMBER)</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIMainStoryboardFile</key>
|
||||
<string>Main</string>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UIViewControllerBasedStatusBarAppearance</key>
|
||||
<false/>
|
||||
<key>io.flutter.embedded_views_preview</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
|
@ -1,2 +0,0 @@
|
|||
#import "GeneratedPluginRegistrant.h"
|
||||
#import "UnityUtils.h"
|
|
@ -1,126 +0,0 @@
|
|||
import 'dart:async';
|
||||
|
||||
import 'package:flutter/foundation.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
// ignore_for_file: non_constant_identifier_names
|
||||
// ignore_for_file: camel_case_types
|
||||
// ignore_for_file: prefer_single_quotes
|
||||
|
||||
// This file is automatically generated. DO NOT EDIT, all your changes would be lost.
|
||||
class S implements WidgetsLocalizations {
|
||||
const S();
|
||||
|
||||
static S current;
|
||||
|
||||
static const GeneratedLocalizationsDelegate delegate =
|
||||
GeneratedLocalizationsDelegate();
|
||||
|
||||
static S of(BuildContext context) => Localizations.of<S>(context, S);
|
||||
|
||||
@override
|
||||
TextDirection get textDirection => TextDirection.ltr;
|
||||
|
||||
}
|
||||
|
||||
class $en extends S {
|
||||
const $en();
|
||||
}
|
||||
|
||||
class GeneratedLocalizationsDelegate extends LocalizationsDelegate<S> {
|
||||
const GeneratedLocalizationsDelegate();
|
||||
|
||||
List<Locale> get supportedLocales {
|
||||
return const <Locale>[
|
||||
Locale("en", ""),
|
||||
];
|
||||
}
|
||||
|
||||
LocaleListResolutionCallback listResolution({Locale fallback, bool withCountry = true}) {
|
||||
return (List<Locale> locales, Iterable<Locale> supported) {
|
||||
if (locales == null || locales.isEmpty) {
|
||||
return fallback ?? supported.first;
|
||||
} else {
|
||||
return _resolve(locales.first, fallback, supported, withCountry);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
LocaleResolutionCallback resolution({Locale fallback, bool withCountry = true}) {
|
||||
return (Locale locale, Iterable<Locale> supported) {
|
||||
return _resolve(locale, fallback, supported, withCountry);
|
||||
};
|
||||
}
|
||||
|
||||
@override
|
||||
Future<S> load(Locale locale) {
|
||||
final String lang = getLang(locale);
|
||||
if (lang != null) {
|
||||
switch (lang) {
|
||||
case "en":
|
||||
S.current = const $en();
|
||||
return SynchronousFuture<S>(S.current);
|
||||
default:
|
||||
// NO-OP.
|
||||
}
|
||||
}
|
||||
S.current = const S();
|
||||
return SynchronousFuture<S>(S.current);
|
||||
}
|
||||
|
||||
@override
|
||||
bool isSupported(Locale locale) => _isSupported(locale, true);
|
||||
|
||||
@override
|
||||
bool shouldReload(GeneratedLocalizationsDelegate old) => false;
|
||||
|
||||
///
|
||||
/// Internal method to resolve a locale from a list of locales.
|
||||
///
|
||||
Locale _resolve(Locale locale, Locale fallback, Iterable<Locale> supported, bool withCountry) {
|
||||
if (locale == null || !_isSupported(locale, withCountry)) {
|
||||
return fallback ?? supported.first;
|
||||
}
|
||||
|
||||
final Locale languageLocale = Locale(locale.languageCode, "");
|
||||
if (supported.contains(locale)) {
|
||||
return locale;
|
||||
} else if (supported.contains(languageLocale)) {
|
||||
return languageLocale;
|
||||
} else {
|
||||
final Locale fallbackLocale = fallback ?? supported.first;
|
||||
return fallbackLocale;
|
||||
}
|
||||
}
|
||||
|
||||
///
|
||||
/// Returns true if the specified locale is supported, false otherwise.
|
||||
///
|
||||
bool _isSupported(Locale locale, bool withCountry) {
|
||||
if (locale != null) {
|
||||
for (Locale supportedLocale in supportedLocales) {
|
||||
// Language must always match both locales.
|
||||
if (supportedLocale.languageCode != locale.languageCode) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// If country code matches, return this locale.
|
||||
if (supportedLocale.countryCode == locale.countryCode) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// If no country requirement is requested, check if this locale has no country.
|
||||
if (true != withCountry && (supportedLocale.countryCode == null || supportedLocale.countryCode.isEmpty)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
String getLang(Locale l) => l == null
|
||||
? null
|
||||
: l.countryCode != null && l.countryCode.isEmpty
|
||||
? l.languageCode
|
||||
: l.toString();
|
|
@ -1,17 +0,0 @@
|
|||
import 'package:flutter/material.dart';
|
||||
|
||||
import 'screens/menu_screen.dart';
|
||||
import 'screens/with_ark_screen.dart';
|
||||
|
||||
var MyApp = MaterialApp(
|
||||
title: 'Named Routes Demo',
|
||||
// Start the app with the "/" named route. In this case, the app starts
|
||||
// on the FirstScreen widget.
|
||||
initialRoute: '/',
|
||||
routes: {
|
||||
'/': (context) => MenuScreen(),
|
||||
'/ar': (context) => WithARkitScreen(),
|
||||
},
|
||||
);
|
||||
|
||||
void main() => runApp(MyApp);
|
|
@ -1,44 +0,0 @@
|
|||
import 'package:flutter/material.dart';
|
||||
|
||||
class MenuScreen extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
title: Text('Menu'),
|
||||
),
|
||||
body: Container(
|
||||
child: Column(
|
||||
children: <Widget>[
|
||||
Expanded(
|
||||
flex: 1,
|
||||
child: Card(
|
||||
color: Colors.grey,
|
||||
child: Container(
|
||||
width: double.infinity,
|
||||
child: RaisedButton(
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.center,
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: <Widget>[
|
||||
Text('AR Demo', style: TextStyle(
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 18
|
||||
),),
|
||||
Text('Please make sure you exported the ARKIT unity demo example', textAlign: TextAlign.center,),
|
||||
],
|
||||
),
|
||||
onPressed: () {
|
||||
// Navigate to the second screen using a named route.
|
||||
Navigator.pushNamed(context, '/ar');
|
||||
},
|
||||
),
|
||||
)
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
|
@ -1,91 +0,0 @@
|
|||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_unity_widget/flutter_unity_widget.dart';
|
||||
|
||||
class WithARkitScreen extends StatefulWidget {
|
||||
@override
|
||||
_WithARkitScreenState createState() => _WithARkitScreenState();
|
||||
}
|
||||
|
||||
class _WithARkitScreenState extends State<WithARkitScreen> {
|
||||
static final GlobalKey<ScaffoldState> _scaffoldKey =
|
||||
GlobalKey<ScaffoldState>();
|
||||
UnityWidgetController _unityWidgetController;
|
||||
double _sliderValue = 0.0;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
home: Scaffold(
|
||||
key: _scaffoldKey,
|
||||
appBar: AppBar(
|
||||
title: const Text('Unity Flutter Demo'),
|
||||
),
|
||||
body: Card(
|
||||
margin: const EdgeInsets.all(8),
|
||||
clipBehavior: Clip.antiAlias,
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(20.0),
|
||||
),
|
||||
child: Stack(
|
||||
children: <Widget>[
|
||||
UnityWidget(
|
||||
onUnityViewCreated: onUnityCreated,
|
||||
isARScene: false,
|
||||
onUnityMessage: onUnityMessage,
|
||||
),
|
||||
Positioned(
|
||||
bottom: 20,
|
||||
left: 20,
|
||||
right: 20,
|
||||
child: Card(
|
||||
elevation: 10,
|
||||
child: Column(
|
||||
children: <Widget>[
|
||||
Padding(
|
||||
padding: const EdgeInsets.only(top: 20),
|
||||
child: Text("Rotation speed:"),
|
||||
),
|
||||
Slider(
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
_sliderValue = value;
|
||||
});
|
||||
setRotationSpeed(value.toString());
|
||||
},
|
||||
value: _sliderValue,
|
||||
min: 0,
|
||||
max: 20,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void setRotationSpeed(String speed) {
|
||||
_unityWidgetController.postMessage(
|
||||
'Cube',
|
||||
'SetRotationSpeed',
|
||||
speed,
|
||||
);
|
||||
}
|
||||
|
||||
void onUnityMessage(controller, message) {
|
||||
print('Received message from unity: ${message.toString()}');
|
||||
}
|
||||
|
||||
// Callback that connects the created controller to the unity controller
|
||||
void onUnityCreated(controller) {
|
||||
this._unityWidgetController = controller;
|
||||
}
|
||||
}
|
|
@ -1,73 +0,0 @@
|
|||
name: flutter_unity_widget_example
|
||||
description: A new Flutter application.
|
||||
|
||||
# The following defines the version and build number for your application.
|
||||
# A version number is three numbers separated by dots, like 1.2.43
|
||||
# followed by an optional build number separated by a +.
|
||||
# Both the version and the builder number may be overridden in flutter
|
||||
# build by specifying --build-name and --build-number, respectively.
|
||||
# In Android, build-name is used as versionName while build-number used as versionCode.
|
||||
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
|
||||
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
|
||||
# Read more about iOS versioning at
|
||||
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
|
||||
version: 1.0.0+1
|
||||
|
||||
environment:
|
||||
sdk: ">=2.1.0 <3.0.0"
|
||||
|
||||
dependencies:
|
||||
flutter:
|
||||
sdk: flutter
|
||||
|
||||
# The following adds the Cupertino Icons font to your application.
|
||||
# Use with the CupertinoIcons class for iOS style icons.
|
||||
cupertino_icons: ^0.1.2
|
||||
flutter_unity_widget: ^0.1.6+8
|
||||
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
sdk: flutter
|
||||
|
||||
|
||||
# For information on the generic Dart part of this file, see the
|
||||
# following page: https://dart.dev/tools/pub/pubspec
|
||||
|
||||
# The following section is specific to Flutter.
|
||||
flutter:
|
||||
|
||||
# The following line ensures that the Material Icons font is
|
||||
# included with your application, so that you can use the icons in
|
||||
# the material Icons class.
|
||||
uses-material-design: true
|
||||
|
||||
# To add assets to your application, add an assets section, like this:
|
||||
# assets:
|
||||
# - images/a_dot_burr.jpeg
|
||||
# - images/a_dot_ham.jpeg
|
||||
|
||||
# An image asset can refer to one or more resolution-specific "variants", see
|
||||
# https://flutter.dev/assets-and-images/#resolution-aware.
|
||||
|
||||
# For details regarding adding assets from package dependencies, see
|
||||
# https://flutter.dev/assets-and-images/#from-packages
|
||||
|
||||
# To add custom fonts to your application, add a fonts section here,
|
||||
# in this "flutter" section. Each entry in this list should have a
|
||||
# "family" key with the font family name, and a "fonts" key with a
|
||||
# list giving the asset and other descriptors for the font. For
|
||||
# example:
|
||||
# fonts:
|
||||
# - family: Schyler
|
||||
# fonts:
|
||||
# - asset: fonts/Schyler-Regular.ttf
|
||||
# - asset: fonts/Schyler-Italic.ttf
|
||||
# style: italic
|
||||
# - family: Trajan Pro
|
||||
# fonts:
|
||||
# - asset: fonts/TrajanPro.ttf
|
||||
# - asset: fonts/TrajanPro_Bold.ttf
|
||||
# weight: 700
|
||||
#
|
||||
# For details regarding fonts from package dependencies,
|
||||
# see https://flutter.dev/custom-fonts/#from-packages
|
|
@ -1 +0,0 @@
|
|||
{}
|
|
@ -1,30 +0,0 @@
|
|||
// This is a basic Flutter widget test.
|
||||
//
|
||||
// To perform an interaction with a widget in your test, use the WidgetTester
|
||||
// utility that Flutter provides. For example, you can send tap and scroll
|
||||
// gestures. You can also use WidgetTester to find child widgets in the widget
|
||||
// tree, read text, and verify that the values of widget properties are correct.
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
|
||||
import 'package:flutter_unity_widget_example/main.dart';
|
||||
|
||||
void main() {
|
||||
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
|
||||
// Build our app and trigger a frame.
|
||||
await tester.pumpWidget(MyApp);
|
||||
|
||||
// Verify that our counter starts at 0.
|
||||
expect(find.text('0'), findsOneWidget);
|
||||
expect(find.text('1'), findsNothing);
|
||||
|
||||
// Tap the '+' icon and trigger a frame.
|
||||
await tester.tap(find.byIcon(Icons.add));
|
||||
await tester.pump();
|
||||
|
||||
// Verify that our counter has incremented.
|
||||
expect(find.text('0'), findsNothing);
|
||||
expect(find.text('1'), findsOneWidget);
|
||||
});
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
<Properties StartupConfiguration="{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}|">
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/UnityMessageManager.cs">
|
||||
<Files>
|
||||
<File FileName="Assets/UnityMessageManager.cs" Line="26" Column="24" />
|
||||
<File FileName="Assets/Editor/Build.cs" Line="35" Column="33" />
|
||||
<File FileName="Assets/Editor/XCodePostBuild.cs" Line="1" Column="1" />
|
||||
</Files>
|
||||
<Pads>
|
||||
<Pad Id="ProjectPad">
|
||||
<State name="__root__">
|
||||
<Node name="Unity" expanded="True">
|
||||
<Node name="Assets" expanded="True">
|
||||
<Node name="Editor" expanded="True" />
|
||||
<Node name="UnityMessageManager.cs" selected="True" />
|
||||
</Node>
|
||||
</Node>
|
||||
</State>
|
||||
</Pad>
|
||||
</Pads>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
||||
<MonoDevelop.Ide.ItemProperties.Assembly-CSharp PreferredExecutionTarget="Unity.Editor" />
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<BreakpointStore />
|
||||
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<MultiItemStartupConfigurations />
|
||||
</Properties>
|
|
@ -1,27 +0,0 @@
|
|||
<Properties StartupConfiguration="{24D21079-113C-EAED-D8C4-2338F1487939}|">
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Editor/Build.cs">
|
||||
<Files>
|
||||
<File FileName="Assets/Editor/Build.cs" Line="21" Column="79" />
|
||||
</Files>
|
||||
<Pads>
|
||||
<Pad Id="ProjectPad">
|
||||
<State name="__root__">
|
||||
<Node name="Demo App" expanded="True">
|
||||
<Node name="Assets" expanded="True">
|
||||
<Node name="Editor" expanded="True">
|
||||
<Node name="Build.cs" selected="True" />
|
||||
</Node>
|
||||
</Node>
|
||||
</Node>
|
||||
</State>
|
||||
</Pad>
|
||||
</Pads>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
||||
<MonoDevelop.Ide.ItemProperties.Assembly-CSharp PreferredExecutionTarget="Unity.Editor" />
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<BreakpointStore />
|
||||
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<MultiItemStartupConfigurations />
|
||||
</Properties>
|
|
@ -1,25 +0,0 @@
|
|||
<Properties StartupConfiguration="{B1B1653A-174C-5848-64B9-F31412F60705}|">
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Rotate.cs">
|
||||
<Files>
|
||||
<File FileName="Assets/Rotate.cs" Line="19" Column="1" />
|
||||
</Files>
|
||||
<Pads>
|
||||
<Pad Id="ProjectPad">
|
||||
<State name="__root__">
|
||||
<Node name="Unity Flutter Demo" expanded="True">
|
||||
<Node name="Assets" expanded="True">
|
||||
<Node name="Rotate.cs" selected="True" />
|
||||
</Node>
|
||||
</Node>
|
||||
</State>
|
||||
</Pad>
|
||||
</Pads>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
||||
<MonoDevelop.Ide.ItemProperties.Assembly-CSharp PreferredExecutionTarget="Unity.Editor" />
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<BreakpointStore />
|
||||
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<MultiItemStartupConfigurations />
|
||||
</Properties>
|
|
@ -1,29 +0,0 @@
|
|||
<Properties StartupConfiguration="{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}|">
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Editor/XCodePostBuild.cs">
|
||||
<Files>
|
||||
<File FileName="Assets/UnityMessageManager.cs" Line="31" Column="15" />
|
||||
<File FileName="Assets/Editor/Build.cs" Line="35" Column="33" />
|
||||
<File FileName="Assets/Editor/XCodePostBuild.cs" Line="1" Column="1" />
|
||||
</Files>
|
||||
<Pads>
|
||||
<Pad Id="ProjectPad">
|
||||
<State name="__root__">
|
||||
<Node name="Unity" expanded="True">
|
||||
<Node name="Assets" expanded="True">
|
||||
<Node name="Editor" expanded="True">
|
||||
<Node name="XCodePostBuild.cs" selected="True" />
|
||||
</Node>
|
||||
</Node>
|
||||
</Node>
|
||||
</State>
|
||||
</Pad>
|
||||
</Pads>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
||||
<MonoDevelop.Ide.ItemProperties.Assembly-CSharp PreferredExecutionTarget="Unity.Editor" />
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<BreakpointStore />
|
||||
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<MultiItemStartupConfigurations />
|
||||
</Properties>
|
|
@ -1,720 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{FC6EB947-28DE-8385-8FAC-5C1621986B03}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_0;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_IOS;ENABLE_RUNTIME_GI;ENABLE_GAMECENTER;ENABLE_NETWORK;ENABLE_IOS_ON_DEMAND_RESOURCES;ENABLE_IOS_APP_SLICING;PLAYERCONNECTION_LISTENS_FIXED_PORT;DEBUGGER_LISTENS_FIXED_PORT;PLATFORM_SUPPORTS_ADS_ID;SUPPORT_ENVIRONMENT_VARIABLES;PLATFORM_SUPPORTS_PROFILER;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;UNITY_IOS;PLATFORM_IPHONE;UNITY_IPHONE;UNITY_IPHONE_API;SUPPORT_MULTIPLE_DISPLAYS;UNITY_HAS_GOOGLEVR;ENABLE_SPATIALTRACKING;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
|
||||
<UnityProjectType>Editor:5</UnityProjectType>
|
||||
<UnityBuildTarget>iOS:9</UnityBuildTarget>
|
||||
<UnityVersion>2019.3.0b7</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="/Applications/Visual Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.Unity/Analyzers/Microsoft.Unity.Analyzers.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Editor\Build.cs" />
|
||||
<Compile Include="Assets\Editor\XCodePostBuild.cs" />
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.TestRunner">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.Timeline.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VSCode.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.CollabProxy.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-weaver.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Rider.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.SpatialTracking">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpatialTracking">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.DataPrivacy">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.XR.LegacyInputHelpers">
|
||||
<HintPath>/Users/rex/Documents/oss/flutter-unity-view-widget/example/unity/DemoApp/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
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<Reference Include="System.Net.Ping">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Primitives">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Security">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript.Lang">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Boo.Lang">
|
||||
<HintPath>/Applications/Unity/2019.3.0b7/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1fd67f6e806ee49b1a89c5a7dcfe6349
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,122 +0,0 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Application = UnityEngine.Application;
|
||||
using BuildResult = UnityEditor.Build.Reporting.BuildResult;
|
||||
|
||||
public class Build
|
||||
{
|
||||
static readonly string ProjectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
|
||||
|
||||
static readonly string apkPath = Path.Combine(ProjectPath, "Builds/" + Application.productName + ".apk");
|
||||
|
||||
static readonly string androidExportPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android/UnityExport"));
|
||||
static readonly string iosExportPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../ios/UnityExport"));
|
||||
|
||||
[MenuItem("Flutter/Export Android (Unity 2019.3.*) %&n", false, 1)]
|
||||
public static void DoBuildAndroidLibrary()
|
||||
{
|
||||
DoBuildAndroid(Path.Combine(apkPath, "unityLibrary"));
|
||||
|
||||
// Copy over resources from the launcher module that are used by the library
|
||||
Copy(Path.Combine(apkPath + "/launcher/src/main/res"), Path.Combine(androidExportPath, "src/main/res"));
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export Android %&a", false, 2)]
|
||||
public static void DoBuildAndroidLegacy()
|
||||
{
|
||||
DoBuildAndroid(Path.Combine(apkPath, Application.productName));
|
||||
}
|
||||
|
||||
public static void DoBuildAndroid(String buildPath)
|
||||
{
|
||||
if (Directory.Exists(apkPath))
|
||||
Directory.Delete(apkPath, true);
|
||||
|
||||
if (Directory.Exists(androidExportPath))
|
||||
Directory.Delete(androidExportPath, true);
|
||||
|
||||
EditorUserBuildSettings.androidBuildSystem = AndroidBuildSystem.Gradle;
|
||||
|
||||
var options = BuildOptions.AcceptExternalModificationsToPlayer;
|
||||
var report = BuildPipeline.BuildPlayer(
|
||||
GetEnabledScenes(),
|
||||
apkPath,
|
||||
BuildTarget.Android,
|
||||
options
|
||||
);
|
||||
|
||||
if (report.summary.result != BuildResult.Succeeded)
|
||||
throw new Exception("Build failed");
|
||||
|
||||
Copy(buildPath, androidExportPath);
|
||||
|
||||
// Modify build.gradle
|
||||
var build_file = Path.Combine(androidExportPath, "build.gradle");
|
||||
var build_text = File.ReadAllText(build_file);
|
||||
build_text = build_text.Replace("com.android.application", "com.android.library");
|
||||
build_text = build_text.Replace("bundle {", "splits {");
|
||||
build_text = build_text.Replace("enableSplit = false", "enable false");
|
||||
build_text = build_text.Replace("enableSplit = true", "enable true");
|
||||
build_text = build_text.Replace("implementation fileTree(dir: 'libs', include: ['*.jar'])", "implementation project(':unity-classes')");
|
||||
build_text = Regex.Replace(build_text, @"\n.*applicationId '.+'.*\n", "\n");
|
||||
File.WriteAllText(build_file, build_text);
|
||||
|
||||
// Modify AndroidManifest.xml
|
||||
var manifest_file = Path.Combine(androidExportPath, "src/main/AndroidManifest.xml");
|
||||
var manifest_text = File.ReadAllText(manifest_file);
|
||||
manifest_text = Regex.Replace(manifest_text, @"<application .*>", "<application>");
|
||||
Regex regex = new Regex(@"<activity.*>(\s|\S)+?</activity>", RegexOptions.Multiline);
|
||||
manifest_text = regex.Replace(manifest_text, "");
|
||||
File.WriteAllText(manifest_file, manifest_text);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export IOS (Unity 2019.3.*) %&i", false, 3)]
|
||||
public static void DoBuildIOS()
|
||||
{
|
||||
if (Directory.Exists(iosExportPath))
|
||||
Directory.Delete(iosExportPath, true);
|
||||
|
||||
EditorUserBuildSettings.iOSBuildConfigType = iOSBuildType.Release;
|
||||
|
||||
var options = BuildOptions.AcceptExternalModificationsToPlayer;
|
||||
var report = BuildPipeline.BuildPlayer(
|
||||
GetEnabledScenes(),
|
||||
iosExportPath,
|
||||
BuildTarget.iOS,
|
||||
options
|
||||
);
|
||||
|
||||
if (report.summary.result != BuildResult.Succeeded)
|
||||
throw new Exception("Build failed");
|
||||
}
|
||||
|
||||
static void Copy(string source, string destinationPath)
|
||||
{
|
||||
if (Directory.Exists(destinationPath))
|
||||
Directory.Delete(destinationPath, true);
|
||||
|
||||
Directory.CreateDirectory(destinationPath);
|
||||
|
||||
foreach (string dirPath in Directory.GetDirectories(source, "*",
|
||||
SearchOption.AllDirectories))
|
||||
Directory.CreateDirectory(dirPath.Replace(source, destinationPath));
|
||||
|
||||
foreach (string newPath in Directory.GetFiles(source, "*.*",
|
||||
SearchOption.AllDirectories))
|
||||
File.Copy(newPath, newPath.Replace(source, destinationPath), true);
|
||||
}
|
||||
|
||||
static string[] GetEnabledScenes()
|
||||
{
|
||||
var scenes = EditorBuildSettings.scenes
|
||||
.Where(s => s.enabled)
|
||||
.Select(s => s.path)
|
||||
.ToArray();
|
||||
|
||||
return scenes;
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5747fc5bfdf6152488d785a9b466a4fd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,430 +0,0 @@
|
|||
/*
|
||||
MIT License
|
||||
Copyright (c) 2017 Jiulong Wang
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#if UNITY_IOS
|
||||
|
||||
using System;
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEditor.Callbacks;
|
||||
using UnityEditor.iOS.Xcode;
|
||||
|
||||
/// <summary>
|
||||
/// Adding this post build script to Unity project enables the flutter-unity-widget to access it
|
||||
/// </summary>
|
||||
public static class XcodePostBuild
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// The identifier added to touched file to avoid double edits when building to existing directory without
|
||||
/// replace existing content.
|
||||
/// </summary>
|
||||
private const string TouchedMarker = "https://github.com/snowballdigital/flutter-unity-view-widget";
|
||||
|
||||
[PostProcessBuild]
|
||||
public static void OnPostBuild(BuildTarget target, string pathToBuiltProject)
|
||||
{
|
||||
if (target != BuildTarget.iOS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PatchUnityNativeCode(pathToBuiltProject);
|
||||
|
||||
UpdateUnityProjectFiles(pathToBuiltProject);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// We need to add the Data folder to the UnityFramework framework
|
||||
/// </summary>
|
||||
private static void UpdateUnityProjectFiles(string pathToBuiltProject)
|
||||
{
|
||||
var pbx = new PBXProject();
|
||||
var pbxPath = Path.Combine(pathToBuiltProject, "Unity-iPhone.xcodeproj/project.pbxproj");
|
||||
pbx.ReadFromFile(pbxPath);
|
||||
|
||||
// Add UnityExport/Data
|
||||
var targetGuid = pbx.TargetGuidByName("UnityFramework");
|
||||
var fileGuid = pbx.AddFolderReference(Path.Combine(pathToBuiltProject, "Data"), "Data");
|
||||
pbx.AddFileToBuild(targetGuid, fileGuid);
|
||||
|
||||
pbx.WriteToFile(pbxPath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Make necessary changes to Unity build output that enables it to be embedded into existing Xcode project.
|
||||
/// </summary>
|
||||
private static void PatchUnityNativeCode(string pathToBuiltProject)
|
||||
{
|
||||
EditUnityFrameworkH(Path.Combine(pathToBuiltProject, "UnityFramework/UnityFramework.h"));
|
||||
EditUnityAppControllerH(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.h"));
|
||||
EditUnityAppControllerMM(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.mm"));
|
||||
EditUnityViewMM(Path.Combine(pathToBuiltProject, "Classes/UI/UnityView.mm"));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Edit 'UnityFramework.h': add 'frameworkWarmup'
|
||||
/// </summary>
|
||||
private static void EditUnityFrameworkH(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
|
||||
// Add frameworkWarmup method
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("- (void)runUIApplicationMainWithArgc:");
|
||||
|
||||
if (inScope)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"- (void)frameworkWarmup:(int)argc argv:(char*[])argv;",
|
||||
""
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Edit 'UnityAppController.h': returns 'UnityAppController' from 'AppDelegate' class.
|
||||
/// </summary>
|
||||
private static void EditUnityAppControllerH(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
var markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("include \"RenderPluginDelegate.h\"");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"@protocol UnityEventListener <NSObject>",
|
||||
"- (void)onMessage:(NSString *)message;",
|
||||
"@end",
|
||||
"",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("quitHandler)");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"@property (nonatomic, copy) void(^unityMessageHandler)(const char* message);",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Add static GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("- (void)startUnity:");
|
||||
|
||||
if (inScope)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"+ (UnityAppController*)GetAppController;",
|
||||
""
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("extern UnityAppController* GetAppController");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"// }",
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"static inline UnityAppController* GetAppController()",
|
||||
"{",
|
||||
" return [UnityAppController GetAppController];",
|
||||
"}",
|
||||
"",
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { "// " + line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Edit 'UnityAppController.mm': triggers 'UnityReady' notification after Unity is actually started.
|
||||
/// </summary>
|
||||
private static void EditUnityAppControllerMM(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
var markerDetected = false;
|
||||
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
if (line.Trim() == "@end")
|
||||
{
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"static UnityAppController *unityAppController = nil;",
|
||||
"",
|
||||
@"+ (UnityAppController*)GetAppController",
|
||||
"{",
|
||||
" static dispatch_once_t onceToken;",
|
||||
" dispatch_once(&onceToken, ^{",
|
||||
" unityAppController = [[self alloc] init];",
|
||||
" });",
|
||||
" return unityAppController;",
|
||||
"}",
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"extern \"C\" void onUnityMessage(const char* message)",
|
||||
"{",
|
||||
" if (GetAppController().unityMessageHandler) {",
|
||||
" GetAppController().unityMessageHandler(message);",
|
||||
" }",
|
||||
"}",
|
||||
line,
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
inScope |= line.Contains("- (void)startUnity:");
|
||||
markerDetected |= inScope && line.Contains(TouchedMarker);
|
||||
|
||||
if (inScope && line.Trim() == "}")
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
if (markerDetected)
|
||||
{
|
||||
return new string[] { line };
|
||||
}
|
||||
else
|
||||
{
|
||||
return new string[]
|
||||
{
|
||||
" // Modified by " + TouchedMarker,
|
||||
@" [[NSNotificationCenter defaultCenter] postNotificationName: @""UnityReady"" object:self];",
|
||||
"}",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("UnityAppController* GetAppController()");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "}")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { "// " + line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("@synthesize quitHandler");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"@synthesize unityMessageHandler = _unityMessageHandler;",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Edit 'UnityView.mm': fix the width and height needed for the Metal renderer
|
||||
/// </summary>
|
||||
private static void EditUnityViewMM(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
|
||||
// Add frameworkWarmup method
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("UnityGetRenderingResolution(&requestedW, &requestedH)");
|
||||
|
||||
if (inScope)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
" if (requestedW == 0) {",
|
||||
" requestedW = _surfaceSize.width;",
|
||||
" }",
|
||||
" if (requestedH == 0) {",
|
||||
" requestedH = _surfaceSize.height;",
|
||||
" }",
|
||||
""
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
}
|
||||
|
||||
private static void EditCodeFile(string path, Func<string, IEnumerable<string>> lineHandler)
|
||||
{
|
||||
var bakPath = path + ".bak";
|
||||
if (File.Exists(bakPath))
|
||||
{
|
||||
File.Delete(bakPath);
|
||||
}
|
||||
|
||||
File.Move(path, bakPath);
|
||||
|
||||
using (var reader = File.OpenText(bakPath))
|
||||
using (var stream = File.Create(path))
|
||||
using (var writer = new StreamWriter(stream))
|
||||
{
|
||||
string line;
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
var outputs = lineHandler(line);
|
||||
foreach (var o in outputs)
|
||||
{
|
||||
writer.WriteLine(o);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a05901a9629a063438d0612bc506262b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ad5d1f53b8d154a50ae263eb2024284c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,9 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 577d9725f58264943855b8ac185531fe
|
||||
folderAsset: yes
|
||||
timeCreated: 1466788344
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,9 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 14f21d7a1e53a8c4e87b25526a7eb63c
|
||||
folderAsset: yes
|
||||
timeCreated: 1466788345
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: aadad8ac54f29e44583510294ac5c312
|
||||
timeCreated: 1466788355
|
||||
licenseType: Store
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,76 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6a3c684705042f345975d924f6983e36
|
||||
timeCreated: 1466788352
|
||||
licenseType: Store
|
||||
PluginImporter:
|
||||
serializedVersion: 1
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
isPreloaded: 0
|
||||
platformData:
|
||||
Android:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
Any:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
Editor:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
DefaultValueInitialized: true
|
||||
OS: AnyOS
|
||||
Linux:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86
|
||||
Linux64:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86_64
|
||||
OSXIntel:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
OSXIntel64:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
SamsungTV:
|
||||
enabled: 1
|
||||
settings:
|
||||
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package com.company.product;
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import android.widget.FrameLayout;
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import com.unity3d.player.UnityPlayerActivity;
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using System;
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using UnityEngine;
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{
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Vector3 RotateAmount;
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{
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// This method is used to send data to Flutter
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UnityMessageManager.Instance.SendMessageToFlutter("The cube feels touched.");
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}
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}
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}
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}
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// This method is called from Flutter
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public void SetRotationSpeed(String message)
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{
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float value = float.Parse(message);
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@ -1,183 +0,0 @@
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using System;
|
||||
using System.Collections;
|
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using System.Collections.Generic;
|
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using System.Runtime.InteropServices;
|
||||
using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
|
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using UnityEngine;
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public class MessageHandler
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{
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public int id;
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public string seq;
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|
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public String name;
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private JToken data;
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|
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public static MessageHandler Deserialize(string message)
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{
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JObject m = JObject.Parse(message);
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MessageHandler handler = new MessageHandler(
|
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m.GetValue("id").Value<int>(),
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m.GetValue("seq").Value<string>(),
|
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m.GetValue("name").Value<string>(),
|
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m.GetValue("data")
|
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);
|
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return handler;
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}
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public T getData<T>()
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{
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return data.Value<T>();
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}
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|
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public MessageHandler(int id, string seq, string name, JToken data)
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{
|
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this.id = id;
|
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this.seq = seq;
|
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this.name = name;
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this.data = data;
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}
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|
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public void send(object data)
|
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{
|
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JObject o = JObject.FromObject(new
|
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{
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id = id,
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seq = "end",
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name = name,
|
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data = data
|
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});
|
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UnityMessageManager.Instance.SendMessageToFlutter(UnityMessageManager.MessagePrefix + o.ToString());
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}
|
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}
|
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|
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public class UnityMessage
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{
|
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public String name;
|
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public JObject data;
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public Action<object> callBack;
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}
|
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|
||||
#if UNITY_IOS || UNITY_TVOS
|
||||
public class NativeAPI
|
||||
{
|
||||
[DllImport("__Internal")]
|
||||
public static extern void onUnityMessage(string message);
|
||||
}
|
||||
#endif
|
||||
|
||||
public class UnityMessageManager : MonoBehaviour
|
||||
{
|
||||
/* #if UNITY_IOS && !UNITY_EDITOR
|
||||
[DllImport("__Internal")]
|
||||
private static extern void onUnityMessage(string message);
|
||||
#endif */
|
||||
|
||||
public const string MessagePrefix = "@UnityMessage@";
|
||||
|
||||
private static int ID = 0;
|
||||
|
||||
private static int generateId()
|
||||
{
|
||||
ID = ID + 1;
|
||||
return ID;
|
||||
}
|
||||
|
||||
public static UnityMessageManager Instance { get; private set; }
|
||||
|
||||
public delegate void MessageDelegate(string message);
|
||||
public event MessageDelegate OnMessage;
|
||||
|
||||
public delegate void MessageHandlerDelegate(MessageHandler handler);
|
||||
public event MessageHandlerDelegate OnFlutterMessage;
|
||||
|
||||
private Dictionary<int, UnityMessage> waitCallbackMessageMap = new Dictionary<int, UnityMessage>();
|
||||
|
||||
static UnityMessageManager()
|
||||
{
|
||||
GameObject go = new GameObject("UnityMessageManager");
|
||||
DontDestroyOnLoad(go);
|
||||
Instance = go.AddComponent<UnityMessageManager>();
|
||||
}
|
||||
|
||||
void Awake()
|
||||
{
|
||||
}
|
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|
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public void SendMessageToFlutter(string message)
|
||||
{
|
||||
#if UNITY_ANDROID
|
||||
try
|
||||
{
|
||||
AndroidJavaClass jc = new AndroidJavaClass("com.rexraphael.flutterunitywidget.UnityUtils");
|
||||
jc.Call("onUnityMessage", message);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
print(e.Message);
|
||||
}
|
||||
#elif UNITY_IOS && !UNITY_EDITOR
|
||||
NativeAPI.onUnityMessage(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SendMessageToFlutter(UnityMessage message)
|
||||
{
|
||||
int id = generateId();
|
||||
if (message.callBack != null)
|
||||
{
|
||||
waitCallbackMessageMap.Add(id, message);
|
||||
}
|
||||
|
||||
JObject o = JObject.FromObject(new
|
||||
{
|
||||
id = id,
|
||||
seq = message.callBack != null ? "start" : "",
|
||||
name = message.name,
|
||||
data = message.data
|
||||
});
|
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UnityMessageManager.Instance.SendMessageToFlutter(MessagePrefix + o.ToString());
|
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}
|
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|
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void onMessage(string message)
|
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{
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if (OnMessage != null)
|
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{
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OnMessage(message);
|
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}
|
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}
|
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|
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void onFlutterMessage(string message)
|
||||
{
|
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if (message.StartsWith(MessagePrefix))
|
||||
{
|
||||
message = message.Replace(MessagePrefix, "");
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MessageHandler handler = MessageHandler.Deserialize(message);
|
||||
if ("end".Equals(handler.seq))
|
||||
{
|
||||
// handle callback message
|
||||
UnityMessage m;
|
||||
if (waitCallbackMessageMap.TryGetValue(handler.id, out m))
|
||||
{
|
||||
waitCallbackMessageMap.Remove(handler.id);
|
||||
if (m.callBack != null)
|
||||
{
|
||||
m.callBack(handler.getData<object>()); // todo
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnFlutterMessage != null)
|
||||
{
|
||||
OnFlutterMessage(handler);
|
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}
|
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}
|
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}
|
|
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assetBundleName:
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assetBundleVariant:
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|
@ -1,32 +0,0 @@
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<linker>
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<!-- The following assemblies contain namespaces that should be fully preserved
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even when assembly stripping is used. Not excluding the assemblies below from
|
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stripping can result in crashes or various exceptions. -->
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|
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<type fullname="System.ComponentModel.TypeConverter" preserve="all"/>
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Microsoft Visual Studio Solution File, Format Version 12.00
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Release|Any CPU = Release|Any CPU
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{24D21079-113C-EAED-D8C4-2338F1487939}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{24D21079-113C-EAED-D8C4-2338F1487939}.Release|Any CPU.Build.0 = Release|Any CPU
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{4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Release|Any CPU.Build.0 = Release|Any CPU
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Microsoft Visual Studio Solution File, Format Version 12.00
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{FC6EB947-28DE-8385-8FAC-5C1621986B03}"
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8454A3E8-CD6F-E229-B101-0AFF15D18447}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8454A3E8-CD6F-E229-B101-0AFF15D18447}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8454A3E8-CD6F-E229-B101-0AFF15D18447}.Release|Any CPU.Build.0 = Release|Any CPU
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{FC6EB947-28DE-8385-8FAC-5C1621986B03}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{FC6EB947-28DE-8385-8FAC-5C1621986B03}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{FC6EB947-28DE-8385-8FAC-5C1621986B03}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{FC6EB947-28DE-8385-8FAC-5C1621986B03}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -1,44 +0,0 @@
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{
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"com.unity.modules.video": "1.0.0",
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"com.unity.modules.vr": "1.0.0",
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"com.unity.modules.wind": "1.0.0",
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"com.unity.modules.xr": "1.0.0"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{6311E6C6-0A20-383B-320B-694068DE37A5}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6311E6C6-0A20-383B-320B-694068DE37A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6311E6C6-0A20-383B-320B-694068DE37A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6311E6C6-0A20-383B-320B-694068DE37A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6311E6C6-0A20-383B-320B-694068DE37A5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1 +0,0 @@
|
|||
5c787ba36b071ef6ee6a4f60499357697d53c75b
|
|
@ -1 +0,0 @@
|
|||
bd1065d7afc1a8da0fc454a1d7dede98f3aaa473
|
|
@ -1,14 +0,0 @@
|
|||
{
|
||||
"ProjectFilePath": "/Users/rex/Documents/kamgaroos/gueva/flutter_unity_widget/example/Unity/Assembly-CSharp.csproj",
|
||||
"TargetFramework": "v4.7.1",
|
||||
"TagHelpers": [],
|
||||
"Configuration": {
|
||||
"ConfigurationName": "UnsupportedRazor",
|
||||
"LanguageVersion": "1.0",
|
||||
"Extensions": [
|
||||
{
|
||||
"ExtensionName": "UnsupportedRazorExtension"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|