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flutter-unity-view-widget/example/lib/main.dart

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1.8 KiB
Dart

import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter_unity_widget/flutter_unity_widget.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
static final GlobalKey<ScaffoldState> _scaffoldKey =
GlobalKey<ScaffoldState>();
UnityWidgetController _unityWidgetController;
bool paused = false;
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
key: _scaffoldKey,
appBar: AppBar(
title: const Text('Unity Flutter Demo'),
),
body: Container(
child: Stack(
children: <Widget>[
UnityWidget(
onUnityViewCreated: onUnityCreated,
),
Positioned(
bottom: 40.0,
left: 80.0,
right: 80.0,
child: MaterialButton(
onPressed: () {
if(paused) {
_unityWidgetController.resume();
setState(() {
paused = false;
});
} else {
_unityWidgetController.pause();
setState(() {
paused = true;
});
}
},
color: Colors.blue[500],
child: Text(paused ? 'Start Game' : 'Pause Game'),
),
),
],
)),
),
);
}
// Callback that connects the created controller to the unity controller
void onUnityCreated(controller) {
this._unityWidgetController = controller;
}
}