// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "EmitInstructionX64.h" #include "Luau/AssemblyBuilderX64.h" #include "Luau/IrRegAllocX64.h" #include "EmitCommonX64.h" #include "NativeState.h" #include "lstate.h" namespace Luau { namespace CodeGen { namespace X64 { void emitInstCall(AssemblyBuilderX64& build, ModuleHelpers& helpers, int ra, int nparams, int nresults) { // TODO: This should use IrCallWrapperX64 RegisterX64 rArg1 = (build.abi == ABIX64::Windows) ? rcx : rdi; RegisterX64 rArg2 = (build.abi == ABIX64::Windows) ? rdx : rsi; RegisterX64 rArg3 = (build.abi == ABIX64::Windows) ? r8 : rdx; RegisterX64 rArg4 = (build.abi == ABIX64::Windows) ? r9 : rcx; build.mov(rArg1, rState); build.lea(rArg2, luauRegAddress(ra)); if (nparams == LUA_MULTRET) build.mov(rArg3, qword[rState + offsetof(lua_State, top)]); else build.lea(rArg3, luauRegAddress(ra + 1 + nparams)); build.mov(dwordReg(rArg4), nresults); build.call(qword[rNativeContext + offsetof(NativeContext, callProlog)]); RegisterX64 ccl = rax; // Returned from callProlog emitUpdateBase(build); Label cFuncCall; build.test(byte[ccl + offsetof(Closure, isC)], 1); build.jcc(ConditionX64::NotZero, cFuncCall); { RegisterX64 proto = rcx; // Sync with emitContinueCallInVm RegisterX64 ci = rdx; RegisterX64 argi = rsi; RegisterX64 argend = rdi; build.mov(proto, qword[ccl + offsetof(Closure, l.p)]); // Switch current Closure build.mov(sClosure, ccl); // Last use of 'ccl' build.mov(ci, qword[rState + offsetof(lua_State, ci)]); Label fillnil, exitfillnil; // argi = L->top build.mov(argi, qword[rState + offsetof(lua_State, top)]); // argend = L->base + p->numparams build.movzx(eax, byte[proto + offsetof(Proto, numparams)]); build.shl(eax, kTValueSizeLog2); build.lea(argend, addr[rBase + rax]); // while (argi < argend) setnilvalue(argi++); build.setLabel(fillnil); build.cmp(argi, argend); build.jcc(ConditionX64::NotBelow, exitfillnil); build.mov(dword[argi + offsetof(TValue, tt)], LUA_TNIL); build.add(argi, sizeof(TValue)); build.jmp(fillnil); // This loop rarely runs so it's not worth repeating cmp/jcc build.setLabel(exitfillnil); // Set L->top to ci->top as most function expect (no vararg) build.mov(rax, qword[ci + offsetof(CallInfo, top)]); build.mov(qword[rState + offsetof(lua_State, top)], rax); // But if it is vararg, update it to 'argi' Label skipVararg; build.test(byte[proto + offsetof(Proto, is_vararg)], 1); build.jcc(ConditionX64::Zero, skipVararg); build.mov(qword[rState + offsetof(lua_State, top)], argi); build.setLabel(skipVararg); // Get native function entry build.mov(rax, qword[proto + offsetof(Proto, exectarget)]); build.test(rax, rax); build.jcc(ConditionX64::Zero, helpers.continueCallInVm); // Mark call frame as native build.mov(dword[ci + offsetof(CallInfo, flags)], LUA_CALLINFO_NATIVE); // Switch current constants build.mov(rConstants, qword[proto + offsetof(Proto, k)]); // Switch current code build.mov(rdx, qword[proto + offsetof(Proto, code)]); build.mov(sCode, rdx); build.jmp(rax); } build.setLabel(cFuncCall); { // results = ccl->c.f(L); build.mov(rArg1, rState); build.call(qword[ccl + offsetof(Closure, c.f)]); // Last use of 'ccl' RegisterX64 results = eax; build.test(results, results); // test here will set SF=1 for a negative number and it always sets OF to 0 build.jcc(ConditionX64::Less, helpers.exitNoContinueVm); // jl jumps if SF != OF // We have special handling for small number of expected results below if (nresults != 0 && nresults != 1) { build.mov(rArg1, rState); build.mov(dwordReg(rArg2), nresults); build.mov(dwordReg(rArg3), results); build.call(qword[rNativeContext + offsetof(NativeContext, callEpilogC)]); emitUpdateBase(build); return; } RegisterX64 ci = rdx; RegisterX64 cip = rcx; RegisterX64 vali = rsi; build.mov(ci, qword[rState + offsetof(lua_State, ci)]); build.lea(cip, addr[ci - sizeof(CallInfo)]); // L->base = cip->base build.mov(rBase, qword[cip + offsetof(CallInfo, base)]); build.mov(qword[rState + offsetof(lua_State, base)], rBase); if (nresults == 1) { // Opportunistically copy the result we expected from (L->top - results) build.mov(vali, qword[rState + offsetof(lua_State, top)]); build.shl(results, kTValueSizeLog2); build.sub(vali, qwordReg(results)); build.vmovups(xmm0, xmmword[vali]); build.vmovups(luauReg(ra), xmm0); Label skipnil; // If there was no result, override the value with 'nil' build.test(results, results); build.jcc(ConditionX64::NotZero, skipnil); build.mov(luauRegTag(ra), LUA_TNIL); build.setLabel(skipnil); } // L->ci = cip build.mov(qword[rState + offsetof(lua_State, ci)], cip); // L->top = cip->top build.mov(rax, qword[cip + offsetof(CallInfo, top)]); build.mov(qword[rState + offsetof(lua_State, top)], rax); } } void emitInstReturn(AssemblyBuilderX64& build, ModuleHelpers& helpers, int ra, int actualResults, bool functionVariadic) { RegisterX64 res = rdi; RegisterX64 written = ecx; if (functionVariadic) { build.mov(res, qword[rState + offsetof(lua_State, ci)]); build.mov(res, qword[res + offsetof(CallInfo, func)]); } else if (actualResults != 1) build.lea(res, addr[rBase - sizeof(TValue)]); // invariant: ci->func + 1 == ci->base for non-variadic frames if (actualResults == 0) { build.xor_(written, written); build.jmp(helpers.return_); } else if (actualResults == 1 && !functionVariadic) { // fast path: minimizes res adjustments // note that we skipped res computation for this specific case above build.vmovups(xmm0, luauReg(ra)); build.vmovups(xmmword[rBase - sizeof(TValue)], xmm0); build.mov(res, rBase); build.mov(written, 1); build.jmp(helpers.return_); } else if (actualResults >= 1 && actualResults <= 3) { for (int r = 0; r < actualResults; ++r) { build.vmovups(xmm0, luauReg(ra + r)); build.vmovups(xmmword[res + r * sizeof(TValue)], xmm0); } build.add(res, actualResults * sizeof(TValue)); build.mov(written, actualResults); build.jmp(helpers.return_); } else { RegisterX64 vali = rax; RegisterX64 valend = rdx; // vali = ra build.lea(vali, luauRegAddress(ra)); // Copy as much as possible for MULTRET calls, and only as much as needed otherwise if (actualResults == LUA_MULTRET) build.mov(valend, qword[rState + offsetof(lua_State, top)]); // valend = L->top else build.lea(valend, luauRegAddress(ra + actualResults)); // valend = ra + actualResults build.xor_(written, written); Label repeatValueLoop, exitValueLoop; if (actualResults == LUA_MULTRET) { build.cmp(vali, valend); build.jcc(ConditionX64::NotBelow, exitValueLoop); } build.setLabel(repeatValueLoop); build.vmovups(xmm0, xmmword[vali]); build.vmovups(xmmword[res], xmm0); build.add(vali, sizeof(TValue)); build.add(res, sizeof(TValue)); build.inc(written); build.cmp(vali, valend); build.jcc(ConditionX64::Below, repeatValueLoop); build.setLabel(exitValueLoop); build.jmp(helpers.return_); } } void emitInstSetList(IrRegAllocX64& regs, AssemblyBuilderX64& build, int ra, int rb, int count, uint32_t index) { // TODO: This should use IrCallWrapperX64 RegisterX64 rArg1 = (build.abi == ABIX64::Windows) ? rcx : rdi; RegisterX64 rArg2 = (build.abi == ABIX64::Windows) ? rdx : rsi; RegisterX64 rArg3 = (build.abi == ABIX64::Windows) ? r8 : rdx; OperandX64 last = index + count - 1; // Using non-volatile 'rbx' for dynamic 'count' value (for LUA_MULTRET) to skip later recomputation // We also keep 'count' scaled by sizeof(TValue) here as it helps in the loop below RegisterX64 cscaled = rbx; if (count == LUA_MULTRET) { RegisterX64 tmp = rax; // count = L->top - rb build.mov(cscaled, qword[rState + offsetof(lua_State, top)]); build.lea(tmp, luauRegAddress(rb)); build.sub(cscaled, tmp); // Using byte difference // L->top = L->ci->top build.mov(tmp, qword[rState + offsetof(lua_State, ci)]); build.mov(tmp, qword[tmp + offsetof(CallInfo, top)]); build.mov(qword[rState + offsetof(lua_State, top)], tmp); // last = index + count - 1; last = edx; build.mov(last, dwordReg(cscaled)); build.shr(last, kTValueSizeLog2); build.add(last, index - 1); } Label skipResize; RegisterX64 table = regs.takeReg(rax, kInvalidInstIdx); build.mov(table, luauRegValue(ra)); // Resize if h->sizearray < last build.cmp(dword[table + offsetof(Table, sizearray)], last); build.jcc(ConditionX64::NotBelow, skipResize); // Argument setup reordered to avoid conflicts LUAU_ASSERT(rArg3 != table); build.mov(dwordReg(rArg3), last); build.mov(rArg2, table); build.mov(rArg1, rState); build.call(qword[rNativeContext + offsetof(NativeContext, luaH_resizearray)]); build.mov(table, luauRegValue(ra)); // Reload cloberred register value build.setLabel(skipResize); RegisterX64 arrayDst = rdx; RegisterX64 offset = rcx; build.mov(arrayDst, qword[table + offsetof(Table, array)]); const int kUnrollSetListLimit = 4; if (count != LUA_MULTRET && count <= kUnrollSetListLimit) { for (int i = 0; i < count; ++i) { // setobj2t(L, &array[index + i - 1], rb + i); build.vmovups(xmm0, luauRegValue(rb + i)); build.vmovups(xmmword[arrayDst + (index + i - 1) * sizeof(TValue)], xmm0); } } else { LUAU_ASSERT(count != 0); build.xor_(offset, offset); if (index != 1) build.add(arrayDst, (index - 1) * sizeof(TValue)); Label repeatLoop, endLoop; OperandX64 limit = count == LUA_MULTRET ? cscaled : OperandX64(count * sizeof(TValue)); // If c is static, we will always do at least one iteration if (count == LUA_MULTRET) { build.cmp(offset, limit); build.jcc(ConditionX64::NotBelow, endLoop); } build.setLabel(repeatLoop); // setobj2t(L, &array[index + i - 1], rb + i); build.vmovups(xmm0, xmmword[offset + rBase + rb * sizeof(TValue)]); // luauReg(rb) unwrapped to add offset build.vmovups(xmmword[offset + arrayDst], xmm0); build.add(offset, sizeof(TValue)); build.cmp(offset, limit); build.jcc(ConditionX64::Below, repeatLoop); build.setLabel(endLoop); } callBarrierTableFast(regs, build, table, {}); } void emitInstForGLoop(AssemblyBuilderX64& build, int ra, int aux, Label& loopRepeat) { // ipairs-style traversal is handled in IR LUAU_ASSERT(aux >= 0); // TODO: This should use IrCallWrapperX64 RegisterX64 rArg1 = (build.abi == ABIX64::Windows) ? rcx : rdi; RegisterX64 rArg2 = (build.abi == ABIX64::Windows) ? rdx : rsi; RegisterX64 rArg3 = (build.abi == ABIX64::Windows) ? r8 : rdx; RegisterX64 rArg4 = (build.abi == ABIX64::Windows) ? r9 : rcx; // This is a fast-path for builtin table iteration, tag check for 'ra' has to be performed before emitting this instruction // Registers are chosen in this way to simplify fallback code for the node part RegisterX64 table = rArg2; RegisterX64 index = rArg3; RegisterX64 elemPtr = rax; build.mov(table, luauRegValue(ra + 1)); build.mov(index, luauRegValue(ra + 2)); // &array[index] build.mov(dwordReg(elemPtr), dwordReg(index)); build.shl(dwordReg(elemPtr), kTValueSizeLog2); build.add(elemPtr, qword[table + offsetof(Table, array)]); // Clear extra variables since we might have more than two for (int i = 2; i < aux; ++i) build.mov(luauRegTag(ra + 3 + i), LUA_TNIL); Label skipArray, skipArrayNil; // First we advance index through the array portion // while (unsigned(index) < unsigned(sizearray)) Label arrayLoop = build.setLabel(); build.cmp(dwordReg(index), dword[table + offsetof(Table, sizearray)]); build.jcc(ConditionX64::NotBelow, skipArray); // If element is nil, we increment the index; if it's not, we still need 'index + 1' inside build.inc(index); build.cmp(dword[elemPtr + offsetof(TValue, tt)], LUA_TNIL); build.jcc(ConditionX64::Equal, skipArrayNil); // setpvalue(ra + 2, reinterpret_cast(uintptr_t(index + 1))); build.mov(luauRegValue(ra + 2), index); // Tag should already be set to lightuserdata // setnvalue(ra + 3, double(index + 1)); build.vcvtsi2sd(xmm0, xmm0, dwordReg(index)); build.vmovsd(luauRegValue(ra + 3), xmm0); build.mov(luauRegTag(ra + 3), LUA_TNUMBER); // setobj2s(L, ra + 4, e); setLuauReg(build, xmm2, ra + 4, xmmword[elemPtr]); build.jmp(loopRepeat); build.setLabel(skipArrayNil); // Index already incremented, advance to next array element build.add(elemPtr, sizeof(TValue)); build.jmp(arrayLoop); build.setLabel(skipArray); // Call helper to assign next node value or to signal loop exit build.mov(rArg1, rState); // rArg2 and rArg3 are already set build.lea(rArg4, luauRegAddress(ra)); build.call(qword[rNativeContext + offsetof(NativeContext, forgLoopNodeIter)]); build.test(al, al); build.jcc(ConditionX64::NotZero, loopRepeat); } } // namespace X64 } // namespace CodeGen } // namespace Luau