// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details // This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details #pragma once #include "lobject.h" #include "ltm.h" // registry #define registry(L) (&L->global->registry) // extra stack space to handle TM calls and some other extras #define EXTRA_STACK 5 #define BASIC_CI_SIZE 8 #define BASIC_STACK_SIZE (2 * LUA_MINSTACK) // clang-format off typedef struct stringtable { TString** hash; uint32_t nuse; // number of elements int size; } stringtable; // clang-format on /* ** informations about a call ** ** the general Lua stack frame structure is as follows: ** - each function gets a stack frame, with function "registers" being stack slots on the frame ** - function arguments are associated with registers 0+ ** - function locals and temporaries follow after; usually locals are a consecutive block per scope, and temporaries are allocated after this, but *this is up to the compiler ** ** when function doesn't have varargs, the stack layout is as follows: ** ^ (func) ^^ [fixed args] [locals + temporaries] ** where ^ is the 'func' pointer in CallInfo struct, and ^^ is the 'base' pointer (which is what registers are relative to) ** ** when function *does* have varargs, the stack layout is more complex - the runtime has to copy the fixed arguments so that the 0+ addressing still *works as follows: ** ^ (func) [fixed args] [varargs] ^^ [fixed args] [locals + temporaries] ** ** computing the sizes of these individual blocks works as follows: ** - the number of fixed args is always matching the `numparams` in a function's Proto object; runtime adds `nil` during the call execution as *necessary ** - the number of variadic args can be computed by evaluating (ci->base - ci->func - 1 - numparams) ** ** the CallInfo structures are allocated as an array, with each subsequent call being *appended* to this array (so if f calls g, CallInfo for g *immediately follows CallInfo for f) ** the `nresults` field in CallInfo is set by the caller to tell the function how many arguments the caller is expecting on the stack after the *function returns ** the `flags` field in CallInfo contains internal execution flags that are important for pcall/etc, see LUA_CALLINFO_* */ // clang-format off typedef struct CallInfo { StkId base; // base for this function StkId func; // function index in the stack StkId top; // top for this function const Instruction* savedpc; int nresults; // expected number of results from this function unsigned int flags; // call frame flags, see LUA_CALLINFO_* } CallInfo; // clang-format on #define LUA_CALLINFO_RETURN (1 << 0) // should the interpreter return after returning from this callinfo? first frame must have this set #define LUA_CALLINFO_HANDLE (1 << 1) // should the error thrown during execution get handled by continuation from this callinfo? func must be C #define LUA_CALLINFO_NATIVE (1 << 2) // should this function be executed using execution callback for native code #define curr_func(L) (clvalue(L->ci->func)) #define ci_func(ci) (clvalue((ci)->func)) #define f_isLua(ci) (!ci_func(ci)->isC) #define isLua(ci) (ttisfunction((ci)->func) && f_isLua(ci)) struct GCStats { // data for proportional-integral controller of heap trigger value int32_t triggerterms[32] = {0}; uint32_t triggertermpos = 0; int32_t triggerintegral = 0; size_t atomicstarttotalsizebytes = 0; size_t endtotalsizebytes = 0; size_t heapgoalsizebytes = 0; double starttimestamp = 0; double atomicstarttimestamp = 0; double endtimestamp = 0; }; #ifdef LUAI_GCMETRICS struct GCCycleMetrics { size_t starttotalsizebytes = 0; size_t heaptriggersizebytes = 0; double pausetime = 0.0; // time from end of the last cycle to the start of a new one double starttimestamp = 0.0; double endtimestamp = 0.0; double marktime = 0.0; double markassisttime = 0.0; double markmaxexplicittime = 0.0; size_t markexplicitsteps = 0; size_t markwork = 0; double atomicstarttimestamp = 0.0; size_t atomicstarttotalsizebytes = 0; double atomictime = 0.0; // specific atomic stage parts double atomictimeupval = 0.0; double atomictimeweak = 0.0; double atomictimegray = 0.0; double atomictimeclear = 0.0; double sweeptime = 0.0; double sweepassisttime = 0.0; double sweepmaxexplicittime = 0.0; size_t sweepexplicitsteps = 0; size_t sweepwork = 0; size_t assistwork = 0; size_t explicitwork = 0; size_t propagatework = 0; size_t propagateagainwork = 0; size_t endtotalsizebytes = 0; }; struct GCMetrics { double stepexplicittimeacc = 0.0; double stepassisttimeacc = 0.0; // when cycle is completed, last cycle values are updated uint64_t completedcycles = 0; GCCycleMetrics lastcycle; GCCycleMetrics currcycle; }; #endif // Callbacks that can be used to to redirect code execution from Luau bytecode VM to a custom implementation (AoT/JiT/sandboxing/...) struct lua_ExecutionCallbacks { void* context; void (*close)(lua_State* L); // called when global VM state is closed void (*destroy)(lua_State* L, Proto* proto); // called when function is destroyed int (*enter)(lua_State* L, Proto* proto); // called when function is about to start/resume (when execdata is present), return 0 to exit VM void (*setbreakpoint)(lua_State* L, Proto* proto, int line); // called when a breakpoint is set in a function }; /* ** `global state', shared by all threads of this state */ // clang-format off typedef struct global_State { stringtable strt; // hash table for strings lua_Alloc frealloc; // function to reallocate memory void* ud; // auxiliary data to `frealloc' uint8_t currentwhite; uint8_t gcstate; // state of garbage collector GCObject* gray; // list of gray objects GCObject* grayagain; // list of objects to be traversed atomically GCObject* weak; // list of weak tables (to be cleared) size_t GCthreshold; // when totalbytes > GCthreshold, run GC step size_t totalbytes; // number of bytes currently allocated int gcgoal; // see LUAI_GCGOAL int gcstepmul; // see LUAI_GCSTEPMUL int gcstepsize; // see LUAI_GCSTEPSIZE struct lua_Page* freepages[LUA_SIZECLASSES]; // free page linked list for each size class for non-collectable objects struct lua_Page* freegcopages[LUA_SIZECLASSES]; // free page linked list for each size class for collectable objects struct lua_Page* allgcopages; // page linked list with all pages for all classes struct lua_Page* sweepgcopage; // position of the sweep in `allgcopages' size_t memcatbytes[LUA_MEMORY_CATEGORIES]; // total amount of memory used by each memory category struct lua_State* mainthread; UpVal uvhead; // head of double-linked list of all open upvalues struct Table* mt[LUA_T_COUNT]; // metatables for basic types TString* ttname[LUA_T_COUNT]; // names for basic types TString* tmname[TM_N]; // array with tag-method names TValue pseudotemp; // storage for temporary values used in pseudo2addr TValue registry; // registry table, used by lua_ref and LUA_REGISTRYINDEX int registryfree; // next free slot in registry struct lua_jmpbuf* errorjmp; // jump buffer data for longjmp-style error handling uint64_t rngstate; // PCG random number generator state uint64_t ptrenckey[4]; // pointer encoding key for display lua_Callbacks cb; lua_ExecutionCallbacks ecb; void (*udatagc[LUA_UTAG_LIMIT])(lua_State*, void*); // for each userdata tag, a gc callback to be called immediately before freeing memory GCStats gcstats; #ifdef LUAI_GCMETRICS GCMetrics gcmetrics; #endif } global_State; // clang-format on /* ** `per thread' state */ // clang-format off struct lua_State { CommonHeader; uint8_t status; uint8_t activememcat; // memory category that is used for new GC object allocations bool isactive; // thread is currently executing, stack may be mutated without barriers bool singlestep; // call debugstep hook after each instruction StkId top; // first free slot in the stack StkId base; // base of current function global_State* global; CallInfo* ci; // call info for current function StkId stack_last; // last free slot in the stack StkId stack; // stack base CallInfo* end_ci; // points after end of ci array CallInfo* base_ci; // array of CallInfo's int stacksize; int size_ci; // size of array `base_ci' unsigned short nCcalls; // number of nested C calls unsigned short baseCcalls; // nested C calls when resuming coroutine int cachedslot; // when table operations or INDEX/NEWINDEX is invoked from Luau, what is the expected slot for lookup? Table* gt; // table of globals UpVal* openupval; // list of open upvalues in this stack GCObject* gclist; TString* namecall; // when invoked from Luau using NAMECALL, what method do we need to invoke? void* userdata; }; // clang-format on /* ** Union of all collectible objects */ union GCObject { GCheader gch; struct TString ts; struct Udata u; struct Closure cl; struct Table h; struct Proto p; struct UpVal uv; struct lua_State th; // thread }; // macros to convert a GCObject into a specific value #define gco2ts(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts)) #define gco2u(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) #define gco2cl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl)) #define gco2h(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) #define gco2p(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) #define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) #define gco2th(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) // macro to convert any Lua object into a GCObject #define obj2gco(v) check_exp(iscollectable(v), cast_to(GCObject*, (v) + 0)) LUAI_FUNC lua_State* luaE_newthread(lua_State* L); LUAI_FUNC void luaE_freethread(lua_State* L, lua_State* L1, struct lua_Page* page);