luau/Analysis/src/Quantify.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/Quantify.h"
#include "Luau/VisitTypeVar.h"
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LUAU_FASTFLAG(LuauTypecheckOptPass)
namespace Luau
{
struct Quantifier
{
TypeLevel level;
std::vector<TypeId> generics;
std::vector<TypePackId> genericPacks;
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bool seenGenericType = false;
bool seenMutableType = false;
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Quantifier(TypeLevel level)
: level(level)
{
}
void cycle(TypeId) {}
void cycle(TypePackId) {}
bool operator()(TypeId ty, const FreeTypeVar& ftv)
{
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if (FFlag::LuauTypecheckOptPass)
seenMutableType = true;
if (!level.subsumes(ftv.level))
return false;
*asMutable(ty) = GenericTypeVar{level};
generics.push_back(ty);
return false;
}
template<typename T>
bool operator()(TypeId ty, const T& t)
{
return true;
}
template<typename T>
bool operator()(TypePackId, const T&)
{
return true;
}
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bool operator()(TypeId ty, const ConstrainedTypeVar&)
{
return true;
}
bool operator()(TypeId ty, const TableTypeVar&)
{
TableTypeVar& ttv = *getMutable<TableTypeVar>(ty);
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if (FFlag::LuauTypecheckOptPass)
{
if (ttv.state == TableState::Generic)
seenGenericType = true;
if (ttv.state == TableState::Free)
seenMutableType = true;
}
if (ttv.state == TableState::Sealed || ttv.state == TableState::Generic)
return false;
if (!level.subsumes(ttv.level))
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{
if (FFlag::LuauTypecheckOptPass && ttv.state == TableState::Unsealed)
seenMutableType = true;
return false;
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}
if (ttv.state == TableState::Free)
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{
ttv.state = TableState::Generic;
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if (FFlag::LuauTypecheckOptPass)
seenGenericType = true;
}
else if (ttv.state == TableState::Unsealed)
ttv.state = TableState::Sealed;
ttv.level = level;
return true;
}
bool operator()(TypePackId tp, const FreeTypePack& ftp)
{
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if (FFlag::LuauTypecheckOptPass)
seenMutableType = true;
if (!level.subsumes(ftp.level))
return false;
*asMutable(tp) = GenericTypePack{level};
genericPacks.push_back(tp);
return true;
}
};
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void quantify(TypeId ty, TypeLevel level)
{
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Quantifier q{level};
DenseHashSet<void*> seen{nullptr};
visitTypeVarOnce(ty, q, seen);
FunctionTypeVar* ftv = getMutable<FunctionTypeVar>(ty);
LUAU_ASSERT(ftv);
ftv->generics = q.generics;
ftv->genericPacks = q.genericPacks;
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if (FFlag::LuauTypecheckOptPass && ftv->generics.empty() && ftv->genericPacks.empty() && !q.seenMutableType && !q.seenGenericType)
ftv->hasNoGenerics = true;
}
} // namespace Luau