luau/Analysis/include/Luau/ConstraintSolverLogger.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/Constraint.h"
#include "Luau/NotNull.h"
#include "Luau/Scope.h"
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#include "Luau/ToString.h"
#include <optional>
#include <string>
#include <vector>
namespace Luau
{
struct ConstraintSolverLogger
{
std::string compileOutput();
void captureBoundarySnapshot(const Scope2* rootScope, std::vector<NotNull<const Constraint>>& unsolvedConstraints);
void prepareStepSnapshot(const Scope2* rootScope, NotNull<const Constraint> current, std::vector<NotNull<const Constraint>>& unsolvedConstraints);
void commitPreparedStepSnapshot();
private:
std::vector<std::string> snapshots;
std::optional<std::string> preparedSnapshot;
ToStringOptions opts;
};
} // namespace Luau