luau/tests/TypeInfer.cfa.test.cpp

378 lines
9.9 KiB
C++
Raw Normal View History

Sync to upstream/release/568 (#865) * A small subset of control-flow refinements have been added to recognize type options that are unreachable after a conditional/unconditional code block. (Fixes https://github.com/Roblox/luau/issues/356). Some examples: ```lua local function f(x: string?) if not x then return end -- x is 'string' here end ``` Throwing calls like `error` or `assert(false)` instead of 'return' are also recognized. Existing complex refinements like type/typeof and tagged union checks are expected to work, among others. To enable this feature, `LuauTinyControlFlowAnalysis` exclusion has to be removed from `ExperimentalFlags.h`. If will become enabled unconditionally in the near future. * Linter has been integrated into the typechecker analysis so that type-aware lint warnings can work in any mode `Frontend::lint` methods were deprecated, `Frontend::check` has to be used instead with `runLintChecks` option set. Resulting lint warning are located inside `CheckResult`. * Fixed large performance drop and increased memory consumption when array is filled at an offset (Fixes https://github.com/Roblox/luau/issues/590) * Part of [Type error suppression RFC](https://github.com/Roblox/luau/blob/master/rfcs/type-error-suppression.md) was implemented making subtyping checks with `any` type transitive. --- In our work on the new type-solver: * `--!nocheck` mode no longer reports type errors * New solver will not be used for `--!nonstrict` modules until all issues with strict mode typechecking are fixed * Added control-flow aware type refinements mentioned earlier In native code generation: * `LOP_NAMECALL` has been translated to IR * `type` and `typeof` builtin fastcalls have been translated to IR/assembly * Additional steps were taken towards arm64 support
2023-03-17 15:20:37 -04:00
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Fixture.h"
#include "Luau/Symbol.h"
#include "doctest.h"
using namespace Luau;
TEST_SUITE_BEGIN("ControlFlowAnalysis");
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_return")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
if not x then
return
end
local foo = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({6, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_return_elif_not_y_return")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?, y: string?)
if not x then
return
elseif not y then
return
end
local foo = x
local bar = y
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({8, 24})));
CHECK_EQ("string", toString(requireTypeAtPosition({9, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_return_elif_rand_return_elif_not_y_return")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?, y: string?)
if not x then
return
elseif math.random() > 0.5 then
return
elseif not y then
return
end
local foo = x
local bar = y
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({10, 24})));
CHECK_EQ("string", toString(requireTypeAtPosition({11, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_return_elif_not_rand_return_elif_not_y_fallthrough")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?, y: string?)
if not x then
return
elseif math.random() > 0.5 then
return
elseif not y then
end
local foo = x
local bar = y
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({10, 24})));
CHECK_EQ("string?", toString(requireTypeAtPosition({11, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_return_elif_not_y_fallthrough_elif_not_z_return")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?, y: string?, z: string?)
if not x then
return
elseif not y then
elseif not z then
return
end
local foo = x
local bar = y
local baz = z
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({10, 24})));
CHECK_EQ("string?", toString(requireTypeAtPosition({11, 24})));
CHECK_EQ("string?", toString(requireTypeAtPosition({12, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "do_if_not_x_return")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
do
if not x then
return
end
end
local foo = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({8, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "early_return_in_a_loop_which_isnt_guaranteed_to_run_first")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
while math.random() > 0.5 do
if not x then
return
end
local foo = x
end
local bar = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({7, 28})));
CHECK_EQ("string?", toString(requireTypeAtPosition({10, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "early_return_in_a_loop_which_is_guaranteed_to_run_first")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
repeat
if not x then
return
end
local foo = x
until math.random() > 0.5
local bar = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({7, 28})));
CHECK_EQ("string?", toString(requireTypeAtPosition({10, 24}))); // TODO: This is wrong, should be `string`.
}
TEST_CASE_FIXTURE(BuiltinsFixture, "early_return_in_a_loop_which_is_guaranteed_to_run_first_2")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
for i = 1, 10 do
if not x then
return
end
local foo = x
end
local bar = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({7, 28})));
CHECK_EQ("string?", toString(requireTypeAtPosition({10, 24}))); // TODO: This is wrong, should be `string`.
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_then_error")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
if not x then
error("oops")
end
local foo = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({6, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_then_assert_false")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
if not x then
assert(false)
end
local foo = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({6, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "if_not_x_return_if_not_y_return")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?, y: string?)
if not x then
return
end
if not y then
return
end
local foo = x
local bar = y
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({10, 24})));
CHECK_EQ("string", toString(requireTypeAtPosition({11, 24})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "type_alias_does_not_leak_out")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
if typeof(x) == "string" then
return
else
type Foo = number
end
local foo: Foo = x
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ("Unknown type 'Foo'", toString(result.errors[0]));
CHECK_EQ("nil", toString(requireTypeAtPosition({8, 29})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "prototyping_and_visiting_alias_has_the_same_scope")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
// In CGB, we walk the block to prototype aliases. We then visit the block in-order, which will resolve the prototype to a real type.
// That second walk assumes that the name occurs in the same `Scope` that the prototype walk had. If we arbitrarily change scope midway
// through, we'd invoke UB.
CheckResult result = check(R"(
local function f(x: string?)
type Foo = number
if typeof(x) == "string" then
return
end
local foo: Foo = x
end
)");
LUAU_REQUIRE_ERROR_COUNT(1, result);
CHECK_EQ("Type 'nil' could not be converted into 'number'", toString(result.errors[0]));
CHECK_EQ("nil", toString(requireTypeAtPosition({8, 29})));
}
TEST_CASE_FIXTURE(BuiltinsFixture, "tagged_unions")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
type Ok<T> = { tag: "ok", value: T }
type Err<E> = { tag: "err", error: E }
type Result<T, E> = Ok<T> | Err<E>
local function map<T, U, E>(result: Result<T, E>, f: (T) -> U): Result<U, E>
if result.tag == "ok" then
local tag = result.tag
local val = result.value
return { tag = "ok", value = f(result.value) }
end
local tag = result.tag
local err = result.error
return result
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("\"ok\"", toString(requireTypeAtPosition({7, 35})));
CHECK_EQ("T", toString(requireTypeAtPosition({8, 35})));
CHECK_EQ("\"err\"", toString(requireTypeAtPosition({13, 31})));
CHECK_EQ("E", toString(requireTypeAtPosition({14, 31})));
Sync to upstream/release/577 (#934) Lots of things going on this week: * Fix a crash that could occur in the presence of a cyclic union. We shouldn't be creating cyclic unions, but we shouldn't be crashing when they arise either. * Minor cleanup of `luau_precall` * Internal change to make L->top handling slightly more uniform * Optimize SETGLOBAL & GETGLOBAL fallback C functions. * https://github.com/Roblox/luau/pull/929 * The syntax to the `luau-reduce` commandline tool has changed. It now accepts a script, a command to execute, and an error to search for. It no longer automatically passes the script to the command which makes it a lot more flexible. Also be warned that it edits the script it is passed **in place**. Do not point it at something that is not in source control! New solver * Switch to a greedier but more fallible algorithm for simplifying union and intersection types that are created as part of refinement calculation. This has much better and more predictable performance. * Fix a constraint cycle in recursive function calls. * Much improved inference of binary addition. Functions like `function add(x, y) return x + y end` can now be inferred without annotations. We also accurately typecheck calls to functions like this. * Many small bugfixes surrounding things like table indexers * Add support for indexers on class types. This was previously added to the old solver; we now add it to the new one for feature parity. JIT * https://github.com/Roblox/luau/pull/931 * Fuse key.value and key.tt loads for CEHCK_SLOT_MATCH in A64 * Implement remaining aliases of BFM for A64 * Implement new callinfo flag for A64 * Add instruction simplification for int->num->int conversion chains * Don't even load execdata for X64 calls * Treat opcode fallbacks the same as manually written fallbacks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-05-19 15:37:30 -04:00
CHECK_EQ("Err<E>", toString(requireTypeAtPosition({16, 19})));
Sync to upstream/release/568 (#865) * A small subset of control-flow refinements have been added to recognize type options that are unreachable after a conditional/unconditional code block. (Fixes https://github.com/Roblox/luau/issues/356). Some examples: ```lua local function f(x: string?) if not x then return end -- x is 'string' here end ``` Throwing calls like `error` or `assert(false)` instead of 'return' are also recognized. Existing complex refinements like type/typeof and tagged union checks are expected to work, among others. To enable this feature, `LuauTinyControlFlowAnalysis` exclusion has to be removed from `ExperimentalFlags.h`. If will become enabled unconditionally in the near future. * Linter has been integrated into the typechecker analysis so that type-aware lint warnings can work in any mode `Frontend::lint` methods were deprecated, `Frontend::check` has to be used instead with `runLintChecks` option set. Resulting lint warning are located inside `CheckResult`. * Fixed large performance drop and increased memory consumption when array is filled at an offset (Fixes https://github.com/Roblox/luau/issues/590) * Part of [Type error suppression RFC](https://github.com/Roblox/luau/blob/master/rfcs/type-error-suppression.md) was implemented making subtyping checks with `any` type transitive. --- In our work on the new type-solver: * `--!nocheck` mode no longer reports type errors * New solver will not be used for `--!nonstrict` modules until all issues with strict mode typechecking are fixed * Added control-flow aware type refinements mentioned earlier In native code generation: * `LOP_NAMECALL` has been translated to IR * `type` and `typeof` builtin fastcalls have been translated to IR/assembly * Additional steps were taken towards arm64 support
2023-03-17 15:20:37 -04:00
}
TEST_CASE_FIXTURE(BuiltinsFixture, "do_assert_x")
{
ScopedFastFlag sff{"LuauTinyControlFlowAnalysis", true};
CheckResult result = check(R"(
local function f(x: string?)
do
assert(x)
end
local foo = x
end
)");
LUAU_REQUIRE_NO_ERRORS(result);
CHECK_EQ("string", toString(requireTypeAtPosition({6, 24})));
}
TEST_SUITE_END();