diff --git a/docs/typecheck.md b/docs/typecheck.md index abdedb1..9ab3752 100644 --- a/docs/typecheck.md +++ b/docs/typecheck.md @@ -58,7 +58,7 @@ local b2: B = a1 -- not ok ## Primitive types -Lua VM supports 8 primitive types: `nil`, `string`, `number`, `boolean`, `table`, `function`, `thread`, and `userdata`. Of these, `table` and `function` are not represented by name, but have their dedicated syntax as covered in this [syntax document](syntax.md), and `userdata` is represented by [concrete types](#Roblox types); other types can be specified by their name. +Lua VM supports 8 primitive types: `nil`, `string`, `number`, `boolean`, `table`, `function`, `thread`, and `userdata`. Of these, `table` and `function` are not represented by name, but have their dedicated syntax as covered in this [syntax document](syntax.md), and `userdata` is represented by [concrete types](#Roblox-types); other types can be specified by their name. Additionally, we also have `any` which is a special built-in type. It effectively disables all type checking, and thus should be used as last resort.