Add lua_cleartable (#678)

To my understanding lua_cleartable does not need GC barriers because
it's only removing elements and not modifying the stack. But I'm not a
GC expert so please correct if I'm wrong.

resolves #672

Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
This commit is contained in:
Petri Häkkinen 2022-09-22 19:54:03 +03:00 committed by GitHub
parent bdf7d8c185
commit fc4871989a
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3 changed files with 17 additions and 0 deletions

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@ -316,6 +316,8 @@ LUA_API void lua_setuserdatadtor(lua_State* L, int tag, void (*dtor)(lua_State*,
LUA_API void lua_clonefunction(lua_State* L, int idx);
LUA_API void lua_cleartable(lua_State* L, int idx);
/*
** reference system, can be used to pin objects
*/

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@ -1376,6 +1376,16 @@ void lua_clonefunction(lua_State* L, int idx)
api_incr_top(L);
}
void lua_cleartable(lua_State* L, int idx)
{
StkId t = index2addr(L, idx);
api_check(L, ttistable(t));
Table* tt = hvalue(t);
if (tt->readonly)
luaG_runerror(L, "Attempt to modify a readonly table");
luaH_clear(tt);
}
lua_Callbacks* lua_callbacks(lua_State* L)
{
return &L->global->cb;

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@ -778,6 +778,11 @@ TEST_CASE("ApiTables")
CHECK(strcmp(lua_tostring(L, -1), "test") == 0);
lua_pop(L, 1);
// lua_cleartable
lua_cleartable(L, -1);
lua_pushnil(L);
CHECK(lua_next(L, -2) == 0);
lua_pop(L, 1);
}