// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "Fixture.h" #include "doctest.h" #include "Luau/BuiltinDefinitions.h" using namespace Luau; LUAU_FASTFLAG(DebugLuauDeferredConstraintResolution) TEST_SUITE_BEGIN("TypeAliases"); TEST_CASE_FIXTURE(Fixture, "basic_alias") { CheckResult result = check(R"( type T = number local x: T = 1 )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK_EQ("number", toString(requireType("x"))); } TEST_CASE_FIXTURE(Fixture, "cyclic_function_type_in_type_alias") { CheckResult result = check(R"( type F = () -> F? local function f() return f end local g: F = f )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK_EQ("t1 where t1 = () -> t1?", toString(requireType("g"))); } TEST_CASE_FIXTURE(Fixture, "names_are_ascribed") { CheckResult result = check(R"( type T = { x: number } local x: T )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK_EQ("T", toString(requireType("x"))); } TEST_CASE_FIXTURE(Fixture, "cannot_steal_hoisted_type_alias") { // This is a tricky case. In order to support recursive type aliases, // we first walk the block and generate free types as placeholders. // We then walk the AST as normal. If we declare a type alias as below, // we generate a free type. We then begin our normal walk, examining // local x: T = "foo", which establishes two constraints: // a <: b // string <: a // We then visit the type alias, and establish that // b <: number // Then, when solving these constraints, we dispatch them in the order // they appear above. This means that a ~ b, and a ~ string, thus // b ~ string. This means the b <: number constraint has no effect. // Essentially we've "stolen" the alias's type out from under it. // This test ensures that we don't actually do this. CheckResult result = check(R"( local x: T = "foo" type T = number )"); LUAU_REQUIRE_ERROR_COUNT(1, result); if (FFlag::DebugLuauDeferredConstraintResolution) { CHECK(result.errors[0] == TypeError{ Location{{1, 21}, {1, 26}}, getMainSourceModule()->name, TypeMismatch{ builtinTypes->numberType, builtinTypes->stringType, }, }); } else { CHECK(result.errors[0] == TypeError{ Location{{1, 8}, {1, 26}}, getMainSourceModule()->name, TypeMismatch{ builtinTypes->numberType, builtinTypes->stringType, }, }); } } TEST_CASE_FIXTURE(Fixture, "mismatched_generic_type_param") { CheckResult result = check(R"( type T = (A...) -> () )"); LUAU_REQUIRE_ERROR_COUNT(1, result); CHECK(toString(result.errors[0]) == "Generic type 'A' is used as a variadic type parameter; consider changing 'A' to 'A...' in the generic argument list"); CHECK(result.errors[0].location == Location{{1, 21}, {1, 25}}); } TEST_CASE_FIXTURE(Fixture, "mismatched_generic_pack_type_param") { CheckResult result = check(R"( type T = (A) -> () )"); LUAU_REQUIRE_ERROR_COUNT(1, result); CHECK(toString(result.errors[0]) == "Variadic type parameter 'A...' is used as a regular generic type; consider changing 'A...' to 'A' in the generic argument list"); CHECK(result.errors[0].location == Location{{1, 24}, {1, 25}}); } TEST_CASE_FIXTURE(Fixture, "default_type_parameter") { CheckResult result = check(R"( type T = { a: A, b: B } local x: T = { a = "foo", b = "bar" } )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK(toString(requireType("x")) == "T"); } TEST_CASE_FIXTURE(Fixture, "default_pack_parameter") { CheckResult result = check(R"( type T = { fn: (A...) -> () } local x: T )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK(toString(requireType("x")) == "T"); } TEST_CASE_FIXTURE(Fixture, "saturate_to_first_type_pack") { CheckResult result = check(R"( type T = { fn: (A, B) -> C... } local x: T local f = x.fn )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK(toString(requireType("x")) == "T"); CHECK(toString(requireType("f")) == "(string, number) -> (string, boolean)"); } TEST_CASE_FIXTURE(Fixture, "cyclic_types_of_named_table_fields_do_not_expand_when_stringified") { CheckResult result = check(R"( --!strict type Node = { Parent: Node?; } local node: Node; node.Parent = 1 )"); LUAU_REQUIRE_ERROR_COUNT(1, result); TypeMismatch* tm = get(result.errors[0]); REQUIRE(tm); CHECK_EQ("Node?", toString(tm->wantedType)); CHECK_EQ(builtinTypes->numberType, tm->givenType); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_aliases") { CheckResult result = check(R"( --!strict type T = { f: number, g: U } type U = { h: number, i: T? } local x: T = { f = 37, g = { h = 5, i = nil } } x.g.i = x local y: T = { f = 3, g = { h = 5, i = nil } } y.g.i = y )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "generic_aliases") { ScopedFastFlag sff_DebugLuauDeferredConstraintResolution{"DebugLuauDeferredConstraintResolution", true}; CheckResult result = check(R"( type T = { v: a } local x: T = { v = 123 } local y: T = { v = "foo" } local bad: T = { v = "foo" } )"); LUAU_REQUIRE_ERROR_COUNT(1, result); const char* expectedError = "Type 'bad' could not be converted into 'T'\n" "caused by:\n" " Property 'v' is not compatible. Type 'string' could not be converted into 'number' in an invariant context"; CHECK(result.errors[0].location == Location{{4, 31}, {4, 44}}); CHECK(toString(result.errors[0]) == expectedError); } TEST_CASE_FIXTURE(Fixture, "dependent_generic_aliases") { ScopedFastFlag sff_DebugLuauDeferredConstraintResolution{"DebugLuauDeferredConstraintResolution", true}; CheckResult result = check(R"( type T = { v: a } type U = { t: T } local x: U = { t = { v = 123 } } local bad: U = { t = { v = "foo" } } )"); LUAU_REQUIRE_ERROR_COUNT(1, result); std::string expectedError = "Type 'bad' could not be converted into 'U'\n" "caused by:\n" " Property 't' is not compatible. Type '{ v: string }' could not be converted into 'T'\n" "caused by:\n" " Property 'v' is not compatible. Type 'string' could not be converted into 'number' in an invariant context"; CHECK(result.errors[0].location == Location{{4, 31}, {4, 52}}); CHECK(toString(result.errors[0]) == expectedError); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_generic_aliases") { CheckResult result = check(R"( --!strict type T = { f: a, g: U } type U = { h: a, i: T? } local x: T = { f = 37, g = { h = 5, i = nil } } x.g.i = x local y: T = { f = "hi", g = { h = "lo", i = nil } } y.g.i = y )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_types_errors") { CheckResult result = check(R"( --!strict type T = { f: a, g: U } type U = { h: b, i: T? } local x: T = { f = 37, g = { h = 5, i = nil } } x.g.i = x local y: T = { f = "hi", g = { h = 5, i = nil } } y.g.i = y )"); LUAU_REQUIRE_ERRORS(result); // We had a UAF in this example caused by not cloning type function arguments ModulePtr module = frontend.moduleResolver.getModule("MainModule"); unfreeze(module->interfaceTypes); copyErrors(module->errors, module->interfaceTypes); freeze(module->interfaceTypes); module->internalTypes.clear(); module->astTypes.clear(); // Make sure the error strings don't include "VALUELESS" for (auto error : module->errors) CHECK_MESSAGE(toString(error).find("VALUELESS") == std::string::npos, toString(error)); } TEST_CASE_FIXTURE(Fixture, "use_table_name_and_generic_params_in_errors") { CheckResult result = check(R"( type Pair = {first: T, second: U} local a: Pair local b: Pair a = b )"); LUAU_REQUIRE_ERROR_COUNT(1, result); TypeMismatch* tm = get(result.errors[0]); REQUIRE(tm); CHECK_EQ("Pair", toString(tm->wantedType)); CHECK_EQ("Pair", toString(tm->givenType)); } TEST_CASE_FIXTURE(Fixture, "dont_stop_typechecking_after_reporting_duplicate_type_definition") { CheckResult result = check(R"( type A = number type A = string -- Redefinition of type 'A', previously defined at line 1 local foo: string = 1 -- "Type 'number' could not be converted into 'string'" )"); LUAU_REQUIRE_ERROR_COUNT(2, result); } TEST_CASE_FIXTURE(Fixture, "stringify_type_alias_of_recursive_template_table_type") { CheckResult result = check(R"( type Table = { a: T } type Wrapped = Table local l: Wrapped = 2 )"); LUAU_REQUIRE_ERROR_COUNT(1, result); TypeMismatch* tm = get(result.errors[0]); REQUIRE(tm); CHECK_EQ("Wrapped", toString(tm->wantedType)); CHECK_EQ(builtinTypes->numberType, tm->givenType); } TEST_CASE_FIXTURE(Fixture, "stringify_type_alias_of_recursive_template_table_type2") { CheckResult result = check(R"( type Table = { a: T } type Wrapped = (Table) -> string local l: Wrapped = 2 )"); LUAU_REQUIRE_ERROR_COUNT(1, result); TypeMismatch* tm = get(result.errors[0]); REQUIRE(tm); CHECK_EQ("t1 where t1 = ({| a: t1 |}) -> string", toString(tm->wantedType)); CHECK_EQ(builtinTypes->numberType, tm->givenType); } // Check that recursive intersection type doesn't generate an OOM TEST_CASE_FIXTURE(Fixture, "cli_38393_recursive_intersection_oom") { CheckResult result = check(R"( function _(l0:(t0)&((t0)&(((t0)&((t0)->()))->(typeof(_),typeof(# _)))),l39,...):any end type t0 = ((typeof(_))&((t0)&(((typeof(_))&(t0))->typeof(_))),{n163:any,})->(any,typeof(_)) _(_) )"); } TEST_CASE_FIXTURE(Fixture, "type_alias_fwd_declaration_is_precise") { CheckResult result = check(R"( local foo: Id = 1 type Id = T )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "corecursive_types_generic") { const std::string code = R"( type A = {v:T, b:B} type B = {v:T, a:A} local aa:A local bb = aa )"; const std::string expected = R"( type A = {v:T, b:B} type B = {v:T, a:A} local aa:A local bb:A=aa )"; CHECK_EQ(expected, decorateWithTypes(code)); CheckResult result = check(code); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "corecursive_function_types") { CheckResult result = check(R"( type A = () -> (number, B) type B = () -> (string, A) local a: A local b: B )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK_EQ("t1 where t1 = () -> (number, () -> (string, t1))", toString(requireType("a"))); CHECK_EQ("t1 where t1 = () -> (string, () -> (number, t1))", toString(requireType("b"))); } TEST_CASE_FIXTURE(Fixture, "generic_param_remap") { const std::string code = R"( -- An example of a forwarded use of a type that has different type arguments than parameters type A = {t:T, u:U, next:A?} local aa:A = { t = 5, u = 'hi', next = { t = 'lo', u = 8 } } local bb = aa )"; const std::string expected = R"( type A = {t:T, u:U, next:A?} local aa:A = { t = 5, u = 'hi', next = { t = 'lo', u = 8 } } local bb:A=aa )"; CHECK_EQ(expected, decorateWithTypes(code)); CheckResult result = check(code); LUAU_REQUIRE_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "export_type_and_type_alias_are_duplicates") { CheckResult result = check(R"( export type Foo = number type Foo = number )"); LUAU_REQUIRE_ERROR_COUNT(1, result); auto dtd = get(result.errors[0]); REQUIRE(dtd); CHECK_EQ(dtd->name, "Foo"); } TEST_CASE_FIXTURE(Fixture, "reported_location_is_correct_when_type_alias_are_duplicates") { CheckResult result = check(R"( type A = string type B = number type C = string type B = number )"); LUAU_REQUIRE_ERROR_COUNT(1, result); auto dtd = get(result.errors[0]); REQUIRE(dtd); CHECK_EQ(dtd->name, "B"); REQUIRE(dtd->previousLocation); CHECK_EQ(dtd->previousLocation->begin.line + 1, 3); } TEST_CASE_FIXTURE(Fixture, "stringify_optional_parameterized_alias") { CheckResult result = check(R"( type Node = { value: T, child: Node? } local function visitor(node: Node?) local a: Node if node then a = node.child -- Observe the output of the error message. end end )"); LUAU_REQUIRE_ERROR_COUNT(1, result); auto e = get(result.errors[0]); REQUIRE(e != nullptr); CHECK_EQ("Node?", toString(e->givenType)); CHECK_EQ("Node", toString(e->wantedType)); } TEST_CASE_FIXTURE(BuiltinsFixture, "general_require_multi_assign") { fileResolver.source["workspace/A"] = R"( export type myvec2 = {x: number, y: number} return {} )"; fileResolver.source["workspace/B"] = R"( export type myvec3 = {x: number, y: number, z: number} return {} )"; fileResolver.source["workspace/C"] = R"( local Foo, Bar = require(workspace.A), require(workspace.B) local a: Foo.myvec2 local b: Bar.myvec3 )"; CheckResult result = frontend.check("workspace/C"); LUAU_REQUIRE_NO_ERRORS(result); TypeId aTypeId = requireType("workspace/C", "a"); const Luau::TableType* aType = get(follow(aTypeId)); REQUIRE(aType); REQUIRE(aType->props.size() == 2); TypeId bTypeId = requireType("workspace/C", "b"); const Luau::TableType* bType = get(follow(bTypeId)); REQUIRE(bType); REQUIRE(bType->props.size() == 3); } TEST_CASE_FIXTURE(BuiltinsFixture, "type_alias_import_mutation") { CheckResult result = check("type t10 = typeof(table)"); LUAU_REQUIRE_NO_ERRORS(result); TypeId ty = getGlobalBinding(frontend.globals, "table"); CHECK(toString(ty) == "typeof(table)"); const TableType* ttv = get(ty); REQUIRE(ttv); CHECK(ttv->instantiatedTypeParams.empty()); } TEST_CASE_FIXTURE(Fixture, "type_alias_local_mutation") { CheckResult result = check(R"( type Cool = { a: number, b: string } local c: Cool = { a = 1, b = "s" } type NotCool = Cool )"); LUAU_REQUIRE_NO_ERRORS(result); std::optional ty = requireType("c"); REQUIRE(ty); CHECK_EQ(toString(*ty), "Cool"); const TableType* ttv = get(*ty); REQUIRE(ttv); CHECK(ttv->instantiatedTypeParams.empty()); } TEST_CASE_FIXTURE(Fixture, "type_alias_local_rename") { CheckResult result = check(R"( type Cool = { a: number, b: string } type NotCool = Cool local c: Cool = { a = 1, b = "s" } local d: NotCool = { a = 1, b = "s" } )"); LUAU_REQUIRE_NO_ERRORS(result); std::optional ty = requireType("c"); REQUIRE(ty); CHECK_EQ(toString(*ty), "Cool"); ty = requireType("d"); REQUIRE(ty); CHECK_EQ(toString(*ty), "NotCool"); } TEST_CASE_FIXTURE(Fixture, "type_alias_local_synthetic_mutation") { CheckResult result = check(R"( local c = { a = 1, b = "s" } type Cool = typeof(c) )"); LUAU_REQUIRE_NO_ERRORS(result); std::optional ty = requireType("c"); REQUIRE(ty); const TableType* ttv = get(*ty); REQUIRE(ttv); CHECK_EQ(ttv->name, "Cool"); } TEST_CASE_FIXTURE(BuiltinsFixture, "type_alias_of_an_imported_recursive_type") { fileResolver.source["game/A"] = R"( export type X = { a: number, b: X? } return {} )"; CheckResult aResult = frontend.check("game/A"); LUAU_REQUIRE_NO_ERRORS(aResult); CheckResult bResult = check(R"( local Import = require(game.A) type X = Import.X )"); LUAU_REQUIRE_NO_ERRORS(bResult); std::optional ty1 = lookupImportedType("Import", "X"); REQUIRE(ty1); std::optional ty2 = lookupType("X"); REQUIRE(ty2); CHECK_EQ(follow(*ty1), follow(*ty2)); } TEST_CASE_FIXTURE(BuiltinsFixture, "type_alias_of_an_imported_recursive_generic_type") { fileResolver.source["game/A"] = R"( export type X = { a: T, b: U, C: X? } return {} )"; CheckResult aResult = frontend.check("game/A"); LUAU_REQUIRE_NO_ERRORS(aResult); CheckResult bResult = check(R"( local Import = require(game.A) type X = Import.X )"); LUAU_REQUIRE_NO_ERRORS(bResult); std::optional ty1 = lookupImportedType("Import", "X"); REQUIRE(ty1); std::optional ty2 = lookupType("X"); REQUIRE(ty2); CHECK_EQ(toString(*ty1, {true}), toString(*ty2, {true})); bResult = check(R"( local Import = require(game.A) type X = Import.X )"); LUAU_REQUIRE_NO_ERRORS(bResult); ty1 = lookupImportedType("Import", "X"); REQUIRE(ty1); ty2 = lookupType("X"); REQUIRE(ty2); CHECK_EQ(toString(*ty1, {true}), "t1 where t1 = {| C: t1?, a: T, b: U |}"); CHECK_EQ(toString(*ty2, {true}), "{| C: t1, a: U, b: T |} where t1 = {| C: t1, a: U, b: T |}?"); } TEST_CASE_FIXTURE(Fixture, "module_export_free_type_leak") { CheckResult result = check(R"( function get() return function(obj) return true end end export type f = typeof(get()) )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "module_export_wrapped_free_type_leak") { CheckResult result = check(R"( function get() return {a = 1, b = function(obj) return true end} end export type f = typeof(get()) )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_types_restriction_ok") { CheckResult result = check(R"( type Tree = { data: T, children: Forest } type Forest = {Tree} )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_types_restriction_not_ok_1") { CheckResult result = check(R"( -- OK because forwarded types are used with their parameters. type Tree = { data: T, children: Forest } type Forest = {Tree<{T}>} )"); LUAU_REQUIRE_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_types_restriction_not_ok_2") { CheckResult result = check(R"( -- Not OK because forwarded types are used with different types than their parameters. type Forest = {Tree<{T}>} type Tree = { data: T, children: Forest } )"); LUAU_REQUIRE_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_types_swapsies_ok") { CheckResult result = check(R"( type Tree1 = { data: T, children: {Tree2} } type Tree2 = { data: U, children: {Tree1} } )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "mutually_recursive_types_swapsies_not_ok") { CheckResult result = check(R"( type Tree1 = { data: T, children: {Tree2} } type Tree2 = { data: U, children: {Tree1} } )"); LUAU_REQUIRE_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "free_variables_from_typeof_in_aliases") { CheckResult result = check(R"( function f(x) return x[1] end -- x has type X? for a free type variable X local x = f ({}) type ContainsFree = { this: a, that: typeof(x) } type ContainsContainsFree = { that: ContainsFree } )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "non_recursive_aliases_that_reuse_a_generic_name") { CheckResult result = check(R"( type Array = { [number]: T } type Tuple = Array local p: Tuple )"); LUAU_REQUIRE_NO_ERRORS(result); CHECK_EQ("{number | string}", toString(requireType("p"), {true})); } /* * We had a problem where all type aliases would be prototyped into a child scope that happened * to have the same level. This caused a problem where, if a sibling function referred to that * type alias in its type signature, it would erroneously be quantified away, even though it doesn't * actually belong to the function. * * We solved this by ascribing a unique subLevel to each prototyped alias. */ TEST_CASE_FIXTURE(BuiltinsFixture, "do_not_quantify_unresolved_aliases") { CheckResult result = check(R"( --!strict local KeyPool = {} local function newkey(pool: KeyPool, index) return {} end function newKeyPool() local pool = { available = {} :: {Key}, } return setmetatable(pool, KeyPool) end export type KeyPool = typeof(newKeyPool()) export type Key = typeof(newkey(newKeyPool(), 1)) )"); LUAU_REQUIRE_NO_ERRORS(result); } /* * We keep a cache of type alias onto Type to prevent infinite types from * being constructed via recursive or corecursive aliases. We have to adjust * the TypeLevels of those generic Types so that the unifier doesn't think * they have improperly leaked out of their scope. */ TEST_CASE_FIXTURE(Fixture, "generic_typevars_are_not_considered_to_escape_their_scope_if_they_are_reused_in_multiple_aliases") { CheckResult result = check(R"( type Array = {T} type Exclude = T )"); LUAU_REQUIRE_NO_ERRORS(result); } /* * The two-pass alias definition system starts by ascribing a free Type to each alias. It then * circles back to fill in the actual type later on. * * If this free type is unified with something degenerate like `any`, we need to take extra care * to ensure that the alias actually binds to the type that the user expected. */ TEST_CASE_FIXTURE(Fixture, "forward_declared_alias_is_not_clobbered_by_prior_unification_with_any") { CheckResult result = check(R"( local function x() local y: FutureType = {}::any return 1 end type FutureType = { foo: typeof(x()) } local d: FutureType = { smth = true } -- missing error, 'd' is resolved to 'any' )"); CHECK_EQ("{| foo: number |}", toString(requireType("d"), {true})); LUAU_REQUIRE_ERROR_COUNT(1, result); } TEST_CASE_FIXTURE(Fixture, "forward_declared_alias_is_not_clobbered_by_prior_unification_with_any_2") { ScopedFastFlag sff[] = { {"DebugLuauSharedSelf", true}, }; CheckResult result = check(R"( local B = {} B.bar = 4 function B:smth1() local self: FutureIntersection = self self.foo = 4 return 4 end function B:smth2() local self: FutureIntersection = self self.bar = 5 -- error, even though we should have B part with bar end type A = { foo: typeof(B.smth1({foo=3})) } -- trick toposort into sorting functions before types type B = typeof(B) type FutureIntersection = A & B )"); // TODO: shared self causes this test to break in bizarre ways. LUAU_REQUIRE_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "recursive_types_restriction_ok") { CheckResult result = check(R"( type Tree = { data: T, children: {Tree} } )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "recursive_types_restriction_not_ok") { CheckResult result = check(R"( -- this would be an infinite type if we allowed it type Tree = { data: T, children: {Tree<{T}>} } )"); LUAU_REQUIRE_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "report_shadowed_aliases") { // We allow a previous type alias to depend on a future type alias. That exact feature enables a confusing example, like the following snippet, // which has the type alias FakeString point to the type alias `string` that which points to `number`. CheckResult result = check(R"( type MyString = string type string = number )"); LUAU_REQUIRE_ERROR_COUNT(1, result); CHECK(toString(result.errors[0]) == "Redefinition of type 'string'"); std::optional t1 = lookupType("MyString"); REQUIRE(t1); CHECK(isPrim(*t1, PrimitiveType::String)); std::optional t2 = lookupType("string"); REQUIRE(t2); CHECK(isPrim(*t2, PrimitiveType::String)); } TEST_CASE_FIXTURE(Fixture, "it_is_ok_to_shadow_user_defined_alias") { CheckResult result = check(R"( type T = number do type T = string end )"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "cannot_create_cyclic_type_with_unknown_module") { CheckResult result = check(R"( type AAA = B.AAA )"); LUAU_REQUIRE_ERROR_COUNT(1, result); CHECK(toString(result.errors[0]) == "Unknown type 'B.AAA'"); } TEST_CASE_FIXTURE(Fixture, "type_alias_locations") { check(R"( type T = number do type T = string type X = boolean end )"); ModulePtr mod = getMainModule(); REQUIRE(mod); REQUIRE(mod->scopes.size() == 8); REQUIRE(mod->scopes[0].second->typeAliasNameLocations.count("T") > 0); CHECK(mod->scopes[0].second->typeAliasNameLocations["T"] == Location(Position(1, 13), 1)); REQUIRE(mod->scopes[3].second->typeAliasNameLocations.count("T") > 0); CHECK(mod->scopes[3].second->typeAliasNameLocations["T"] == Location(Position(4, 17), 1)); REQUIRE(mod->scopes[3].second->typeAliasNameLocations.count("X") > 0); CHECK(mod->scopes[3].second->typeAliasNameLocations["X"] == Location(Position(5, 17), 1)); } /* * We had a bug in DCR where substitution would improperly clone a * PendingExpansionType. * * This cloned type did not have a matching constraint to expand it, so it was * left dangling and unexpanded forever. * * We must also delay the dispatch a constraint if doing so would require * unifying a PendingExpansionType. */ TEST_CASE_FIXTURE(BuiltinsFixture, "dont_lose_track_of_PendingExpansionTypes_after_substitution") { fileResolver.source["game/ReactCurrentDispatcher"] = R"( export type BasicStateAction = ((S) -> S) | S export type Dispatch = (A) -> () export type Dispatcher = { useState: (initialState: (() -> S) | S) -> (S, Dispatch>), } return {} )"; // Note: This script path is actually as short as it can be. Any shorter // and we somehow fail to surface the bug. fileResolver.source["game/React/React/ReactHooks"] = R"( local RCD = require(script.Parent.Parent.Parent.ReactCurrentDispatcher) local function resolveDispatcher(): RCD.Dispatcher return (nil :: any) :: RCD.Dispatcher end function useState( initialState: (() -> S) | S ): (S, RCD.Dispatch>) local dispatcher = resolveDispatcher() return dispatcher.useState(initialState) end )"; CheckResult result = frontend.check("game/React/React/ReactHooks"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_CASE_FIXTURE(Fixture, "another_thing_from_roact") { CheckResult result = check(R"( type Map = { [K]: V } type Set = { [T]: boolean } type FiberRoot = { pingCache: Map | Map>)> | nil, } type Wakeable = { andThen: (self: Wakeable) -> nil | Wakeable, } local function attachPingListener(root: FiberRoot, wakeable: Wakeable, lanes: number) local pingCache: Map | Map>)> | nil = root.pingCache end )"); LUAU_REQUIRE_NO_ERRORS(result); } /* * It is sometimes possible for type alias resolution to produce a TypeId that * belongs to a different module. * * We must not mutate any fields of the resulting type when this happens. The * memory has been frozen. */ TEST_CASE_FIXTURE(BuiltinsFixture, "alias_expands_to_bare_reference_to_imported_type") { fileResolver.source["game/A"] = R"( --!strict export type Object = {[string]: any} return {} )"; fileResolver.source["game/B"] = R"( local A = require(script.Parent.A) type Object = A.Object type ReadOnly = T local function f(): ReadOnly return nil :: any end )"; CheckResult result = frontend.check("game/B"); LUAU_REQUIRE_NO_ERRORS(result); } TEST_SUITE_END();