-- This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details -- This file is based on Lua 5.x tests -- https://github.com/lua/lua/tree/master/testes local function checkerror (msg, f, ...) local s, err = pcall(f, ...) assert(not s and string.find(err, msg)) end print("testing move") local maxI = 2147483647 local minI = -2147483648 -- testing move do checkerror("table expected", table.move, 1, 2, 3, 4) checkerror("table expected", table.move, {}, 2, 3, 4, "foo") local function eqT (a, b) for k, v in pairs(a) do assert(b[k] == v) end for k, v in pairs(b) do assert(a[k] == v) end end local a = table.move({10,20,30}, 1, 3, 2) -- move forward eqT(a, {10,10,20,30}) -- move forward with overlap of 1 a = table.move({10, 20, 30}, 1, 3, 3) eqT(a, {10, 20, 10, 20, 30}) -- moving to the same table (not being explicit about it) a = {10, 20, 30, 40} table.move(a, 1, 4, 2, a) eqT(a, {10, 10, 20, 30, 40}) a = table.move({10,20,30}, 2, 3, 1) -- move backward eqT(a, {20,30,30}) a = {} -- move to new table assert(table.move({10,20,30}, 1, 3, 1, a) == a) eqT(a, {10,20,30}) a = {} assert(table.move({10,20,30}, 1, 0, 3, a) == a) -- empty move (no move) eqT(a, {}) a = table.move({10,20,30}, 1, 10, 1) -- move to the same place eqT(a, {10,20,30}) -- moving on the fringes a = table.move({[maxI - 2] = 1, [maxI - 1] = 2, [maxI] = 3}, maxI - 2, maxI, -10, {}) eqT(a, {[-10] = 1, [-9] = 2, [-8] = 3}) a = table.move({[minI] = 1, [minI + 1] = 2, [minI + 2] = 3}, minI, minI + 2, -10, {}) eqT(a, {[-10] = 1, [-9] = 2, [-8] = 3}) a = table.move({45}, 1, 1, maxI) eqT(a, {45, [maxI] = 45}) a = table.move({[maxI] = 100}, maxI, maxI, minI) eqT(a, {[minI] = 100, [maxI] = 100}) a = table.move({[minI] = 100}, minI, minI, maxI) eqT(a, {[minI] = 100, [maxI] = 100}) end checkerror("too many", table.move, {}, 0, maxI, 1) checkerror("too many", table.move, {}, -1, maxI - 1, 1) checkerror("too many", table.move, {}, minI, -1, 1) checkerror("too many", table.move, {}, minI, maxI, 1) checkerror("wrap around", table.move, {}, 1, maxI, 2) checkerror("wrap around", table.move, {}, 1, 2, maxI) checkerror("wrap around", table.move, {}, minI, -2, 2) checkerror("readonly", table.move, table.freeze({}), 1, 1, 1) return"OK"