// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include "Luau/Common.h" #include #include #include #include namespace Luau { struct DenseHashPointer { size_t operator()(const void* key) const { return (uintptr_t(key) >> 4) ^ (uintptr_t(key) >> 9); } }; // Internal implementation of DenseHashSet and DenseHashMap namespace detail { template using DenseHashDefault = std::conditional_t, DenseHashPointer, std::hash>; template class DenseHashTable { public: class const_iterator; class iterator; DenseHashTable(const Key& empty_key, size_t buckets = 0) : data(nullptr) , capacity(0) , count(0) , empty_key(empty_key) { // validate that equality operator is at least somewhat functional LUAU_ASSERT(eq(empty_key, empty_key)); // buckets has to be power-of-two or zero LUAU_ASSERT((buckets & (buckets - 1)) == 0); if (buckets) { data = static_cast(::operator new(sizeof(Item) * buckets)); capacity = buckets; ItemInterface::fill(data, buckets, empty_key); } } ~DenseHashTable() { if (data) destroy(); } DenseHashTable(const DenseHashTable& other) : data(nullptr) , capacity(0) , count(other.count) , empty_key(other.empty_key) { if (other.capacity) { data = static_cast(::operator new(sizeof(Item) * other.capacity)); for (size_t i = 0; i < other.capacity; ++i) { new (&data[i]) Item(other.data[i]); capacity = i + 1; // if Item copy throws, capacity will note the number of initialized objects for destroy() to clean up } } } DenseHashTable(DenseHashTable&& other) : data(other.data) , capacity(other.capacity) , count(other.count) , empty_key(other.empty_key) { other.data = nullptr; other.capacity = 0; other.count = 0; } DenseHashTable& operator=(DenseHashTable&& other) { if (this != &other) { if (data) destroy(); data = other.data; capacity = other.capacity; count = other.count; empty_key = other.empty_key; other.data = nullptr; other.capacity = 0; other.count = 0; } return *this; } DenseHashTable& operator=(const DenseHashTable& other) { if (this != &other) { DenseHashTable copy(other); *this = std::move(copy); } return *this; } void clear() { if (count == 0) return; if (capacity > 32) { destroy(); } else { ItemInterface::destroy(data, capacity); ItemInterface::fill(data, capacity, empty_key); } count = 0; } void destroy() { ItemInterface::destroy(data, capacity); ::operator delete(data); data = nullptr; capacity = 0; } Item* insert_unsafe(const Key& key) { // It is invalid to insert empty_key into the table since it acts as a "entry does not exist" marker LUAU_ASSERT(!eq(key, empty_key)); size_t hashmod = capacity - 1; size_t bucket = hasher(key) & hashmod; for (size_t probe = 0; probe <= hashmod; ++probe) { Item& probe_item = data[bucket]; // Element does not exist, insert here if (eq(ItemInterface::getKey(probe_item), empty_key)) { ItemInterface::setKey(probe_item, key); count++; return &probe_item; } // Element already exists if (eq(ItemInterface::getKey(probe_item), key)) { return &probe_item; } // Hash collision, quadratic probing bucket = (bucket + probe + 1) & hashmod; } // Hash table is full - this should not happen LUAU_ASSERT(false); return NULL; } const Item* find(const Key& key) const { if (count == 0) return 0; if (eq(key, empty_key)) return 0; size_t hashmod = capacity - 1; size_t bucket = hasher(key) & hashmod; for (size_t probe = 0; probe <= hashmod; ++probe) { const Item& probe_item = data[bucket]; // Element exists if (eq(ItemInterface::getKey(probe_item), key)) return &probe_item; // Element does not exist if (eq(ItemInterface::getKey(probe_item), empty_key)) return NULL; // Hash collision, quadratic probing bucket = (bucket + probe + 1) & hashmod; } // Hash table is full - this should not happen LUAU_ASSERT(false); return NULL; } void rehash() { size_t newsize = capacity == 0 ? 16 : capacity * 2; DenseHashTable newtable(empty_key, newsize); for (size_t i = 0; i < capacity; ++i) { const Key& key = ItemInterface::getKey(data[i]); if (!eq(key, empty_key)) { Item* item = newtable.insert_unsafe(key); *item = std::move(data[i]); } } LUAU_ASSERT(count == newtable.count); std::swap(data, newtable.data); std::swap(capacity, newtable.capacity); } void rehash_if_full(const Key& key) { if (count >= capacity * 3 / 4 && !find(key)) { rehash(); } } const_iterator begin() const { size_t start = 0; while (start < capacity && eq(ItemInterface::getKey(data[start]), empty_key)) start++; return const_iterator(this, start); } const_iterator end() const { return const_iterator(this, capacity); } iterator begin() { size_t start = 0; while (start < capacity && eq(ItemInterface::getKey(data[start]), empty_key)) start++; return iterator(this, start); } iterator end() { return iterator(this, capacity); } size_t size() const { return count; } class const_iterator { public: const_iterator() : set(0) , index(0) { } const_iterator(const DenseHashTable* set, size_t index) : set(set) , index(index) { } const Item& operator*() const { return set->data[index]; } const Item* operator->() const { return &set->data[index]; } bool operator==(const const_iterator& other) const { return set == other.set && index == other.index; } bool operator!=(const const_iterator& other) const { return set != other.set || index != other.index; } const_iterator& operator++() { size_t size = set->capacity; do { index++; } while (index < size && set->eq(ItemInterface::getKey(set->data[index]), set->empty_key)); return *this; } const_iterator operator++(int) { const_iterator res = *this; ++*this; return res; } private: const DenseHashTable* set; size_t index; }; class iterator { public: iterator() : set(0) , index(0) { } iterator(DenseHashTable* set, size_t index) : set(set) , index(index) { } MutableItem& operator*() const { return *reinterpret_cast(&set->data[index]); } MutableItem* operator->() const { return reinterpret_cast(&set->data[index]); } bool operator==(const iterator& other) const { return set == other.set && index == other.index; } bool operator!=(const iterator& other) const { return set != other.set || index != other.index; } iterator& operator++() { size_t size = set->capacity; do { index++; } while (index < size && set->eq(ItemInterface::getKey(set->data[index]), set->empty_key)); return *this; } iterator operator++(int) { iterator res = *this; ++*this; return res; } private: DenseHashTable* set; size_t index; }; private: Item* data; size_t capacity; size_t count; Key empty_key; Hash hasher; Eq eq; }; template struct ItemInterfaceSet { static const Key& getKey(const Key& item) { return item; } static void setKey(Key& item, const Key& key) { item = key; } static void fill(Key* data, size_t count, const Key& key) { for (size_t i = 0; i < count; ++i) new (&data[i]) Key(key); } static void destroy(Key* data, size_t count) { for (size_t i = 0; i < count; ++i) data[i].~Key(); } }; template struct ItemInterfaceMap { static const Key& getKey(const std::pair& item) { return item.first; } static void setKey(std::pair& item, const Key& key) { item.first = key; } static void fill(std::pair* data, size_t count, const Key& key) { for (size_t i = 0; i < count; ++i) { new (&data[i].first) Key(key); new (&data[i].second) Value(); } } static void destroy(std::pair* data, size_t count) { for (size_t i = 0; i < count; ++i) { data[i].first.~Key(); data[i].second.~Value(); } } }; } // namespace detail // This is a faster alternative of unordered_set, but it does not implement the same interface (i.e. it does not support erasing) template, typename Eq = std::equal_to> class DenseHashSet { typedef detail::DenseHashTable, Hash, Eq> Impl; Impl impl; public: typedef typename Impl::const_iterator const_iterator; typedef typename Impl::iterator iterator; DenseHashSet(const Key& empty_key, size_t buckets = 0) : impl(empty_key, buckets) { } void clear() { impl.clear(); } const Key& insert(const Key& key) { impl.rehash_if_full(key); return *impl.insert_unsafe(key); } const Key* find(const Key& key) const { return impl.find(key); } bool contains(const Key& key) const { return impl.find(key) != 0; } size_t size() const { return impl.size(); } bool empty() const { return impl.size() == 0; } const_iterator begin() const { return impl.begin(); } const_iterator end() const { return impl.end(); } iterator begin() { return impl.begin(); } iterator end() { return impl.end(); } }; // This is a faster alternative of unordered_map, but it does not implement the same interface (i.e. it does not support erasing and has // contains() instead of find()) template, typename Eq = std::equal_to> class DenseHashMap { typedef detail::DenseHashTable, std::pair, detail::ItemInterfaceMap, Hash, Eq> Impl; Impl impl; public: typedef typename Impl::const_iterator const_iterator; typedef typename Impl::iterator iterator; DenseHashMap(const Key& empty_key, size_t buckets = 0) : impl(empty_key, buckets) { } void clear() { impl.clear(); } // Note: this reference is invalidated by any insert operation (i.e. operator[]) Value& operator[](const Key& key) { impl.rehash_if_full(key); return impl.insert_unsafe(key)->second; } // Note: this pointer is invalidated by any insert operation (i.e. operator[]) const Value* find(const Key& key) const { const std::pair* result = impl.find(key); return result ? &result->second : NULL; } // Note: this pointer is invalidated by any insert operation (i.e. operator[]) Value* find(const Key& key) { const std::pair* result = impl.find(key); return result ? const_cast(&result->second) : NULL; } bool contains(const Key& key) const { return impl.find(key) != 0; } size_t size() const { return impl.size(); } bool empty() const { return impl.size() == 0; } const_iterator begin() const { return impl.begin(); } const_iterator end() const { return impl.end(); } iterator begin() { return impl.begin(); } iterator end() { return impl.end(); } }; } // namespace Luau