// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details // This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details #pragma once #include "lobject.h" #include "lstate.h" #include "luaconf.h" #include "ldebug.h" #define luaD_checkstack(L, n) \ if ((char*)L->stack_last - (char*)L->top <= (n) * (int)sizeof(TValue)) \ luaD_growstack(L, n); \ else \ condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK)); #define incr_top(L) \ { \ luaD_checkstack(L, 1); \ L->top++; \ } #define savestack(L, p) ((char*)(p) - (char*)L->stack) #define restorestack(L, n) ((TValue*)((char*)L->stack + (n))) #define expandstacklimit(L, p) \ { \ LUAU_ASSERT((p) <= (L)->stack_last); \ if ((L)->ci->top < (p)) \ (L)->ci->top = (p); \ } #define incr_ci(L) ((L->ci == L->end_ci) ? luaD_growCI(L) : (condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci)) #define saveci(L, p) ((char*)(p) - (char*)L->base_ci) #define restoreci(L, n) ((CallInfo*)((char*)L->base_ci + (n))) /* results from luaD_precall */ #define PCRLUA 0 /* initiated a call to a Lua function */ #define PCRC 1 /* did a call to a C function */ #define PCRYIELD 2 /* C function yielded */ /* type of protected functions, to be ran by `runprotected' */ typedef void (*Pfunc)(lua_State* L, void* ud); LUAI_FUNC CallInfo* luaD_growCI(lua_State* L); LUAI_FUNC void luaD_call(lua_State* L, StkId func, int nResults); LUAI_FUNC int luaD_pcall(lua_State* L, Pfunc func, void* u, ptrdiff_t oldtop, ptrdiff_t ef); LUAI_FUNC void luaD_reallocCI(lua_State* L, int newsize); LUAI_FUNC void luaD_reallocstack(lua_State* L, int newsize); LUAI_FUNC void luaD_growstack(lua_State* L, int n); LUAI_FUNC void luaD_checkCstack(lua_State* L); LUAI_FUNC l_noret luaD_throw(lua_State* L, int errcode); LUAI_FUNC int luaD_rawrunprotected(lua_State* L, Pfunc f, void* ud);