-- This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details print('testing vectors') -- detect vector size local vector_size = if pcall(function() return vector(0, 0, 0).w end) then 4 else 3 -- equality assert(vector(1, 2, 3) == vector(1, 2, 3)) assert(vector(0, 1, 2) == vector(-0, 1, 2)) assert(vector(1, 2, 3) ~= vector(1, 2, 4)) -- rawequal assert(rawequal(vector(1, 2, 3), vector(1, 2, 3))) assert(rawequal(vector(0, 1, 2), vector(-0, 1, 2))) assert(not rawequal(vector(1, 2, 3), vector(1, 2, 4))) -- type & tostring assert(type(vector(1, 2, 3)) == "vector") if vector_size == 4 then assert(tostring(vector(1, 2, 3, 4)) == "1, 2, 3, 4") assert(tostring(vector(-1, 2, 0.5, 0)) == "-1, 2, 0.5, 0") else assert(tostring(vector(1, 2, 3)) == "1, 2, 3") assert(tostring(vector(-1, 2, 0.5)) == "-1, 2, 0.5") end local t = {} -- basic table access t[vector(1, 2, 3)] = 42 assert(t[vector(1, 2, 3)] == 42) assert(t[vector(1, 2, 4)] == nil) -- negative zero should hash the same as zero assert(t[vector(0, 0, 0)] == nil) t[vector(0, 0, 0)] = "hello" assert(t[vector(0, 0, 0)] == "hello") assert(t[vector(0, -0, 0)] == "hello") -- test arithmetic instructions assert(vector(1, 2, 4) + vector(8, 16, 24) == vector(9, 18, 28)); assert(vector(1, 2, 4) - vector(8, 16, 24) == vector(-7, -14, -20)); local val = 1/'8' assert(vector(1, 2, 4) * vector(8, 16, 24) == vector(8, 32, 96)); assert(vector(1, 2, 4) * 8 == vector(8, 16, 32)); assert(vector(1, 2, 4) * (1 / val) == vector(8, 16, 32)); assert(8 * vector(8, 16, 24) == vector(64, 128, 192)); assert(vector(1, 2, 4) * '8' == vector(8, 16, 32)); assert('8' * vector(8, 16, 24) == vector(64, 128, 192)); if vector_size == 4 then assert(vector(1, 2, 4, 8) / vector(8, 16, 24, 32) == vector(1/8, 2/16, 4/24, 8/32)); assert(8 / vector(8, 16, 24, 32) == vector(1, 1/2, 1/3, 1/4)); assert('8' / vector(8, 16, 24, 32) == vector(1, 1/2, 1/3, 1/4)); else assert(vector(1, 2, 4) / vector(8, 16, 24, 1) == vector(1/8, 2/16, 4/24)); assert(8 / vector(8, 16, 24) == vector(1, 1/2, 1/3)); assert('8' / vector(8, 16, 24) == vector(1, 1/2, 1/3)); end assert(vector(1, 2, 4) / 8 == vector(1/8, 1/4, 1/2)); assert(vector(1, 2, 4) / (1 / val) == vector(1/8, 2/8, 4/8)); assert(vector(1, 2, 4) / '8' == vector(1/8, 1/4, 1/2)); assert(-vector(1, 2, 4) == vector(-1, -2, -4)); -- test NaN comparison local nanv = vector(0/0, 0/0, 0/0) assert(nanv ~= nanv); -- __index assert(vector(1, 2, 2).Magnitude == 3) assert(vector(0, 0, 0)['Dot'](vector(1, 2, 4), vector(5, 6, 7)) == 45) -- __namecall assert(vector(1, 2, 4):Dot(vector(5, 6, 7)) == 45) -- can't use vector with NaN components as table key assert(pcall(function() local t = {} t[vector(0/0, 2, 3)] = 1 end) == false) assert(pcall(function() local t = {} t[vector(1, 0/0, 3)] = 1 end) == false) assert(pcall(function() local t = {} t[vector(1, 2, 0/0)] = 1 end) == false) assert(pcall(function() local t = {} rawset(t, vector(0/0, 2, 3), 1) end) == false) -- make sure we cover both builtin and C impl assert(vector(1, 2, 4) == vector("1", "2", "4")) -- validate component access (both cases) assert(vector(1, 2, 3).x == 1) assert(vector(1, 2, 3).X == 1) assert(vector(1, 2, 3).y == 2) assert(vector(1, 2, 3).Y == 2) assert(vector(1, 2, 3).z == 3) assert(vector(1, 2, 3).Z == 3) -- additional checks for 4-component vectors if vector_size == 4 then assert(vector(1, 2, 3, 4).w == 4) assert(vector(1, 2, 3, 4).W == 4) end -- negative zero should hash the same as zero -- note: our earlier test only really checks the low hash bit, so in absence of perfect avalanche it's insufficient do local larget = {} for i = 1, 2^14 do larget[vector(0, 0, i)] = true end larget[vector(0, 0, 0)] = 42 assert(larget[vector(0, 0, 0)] == 42) assert(larget[vector(0, 0, -0)] == 42) assert(larget[vector(0, -0, 0)] == 42) assert(larget[vector(-0, 0, 0)] == 42) end return 'OK'