// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include "lua.h" #include #include using AddCompletionCallback = std::function; // Note: These are internal functions which are being exposed in a header // so they can be included by unit tests. void setupState(lua_State* L); std::string runCode(lua_State* L, const std::string& source); void getCompletions(lua_State* L, const std::string& editBuffer, const AddCompletionCallback& addCompletionCallback); int replMain(int argc, char** argv);