// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details // This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details #include "lualib.h" #include "lcommon.h" #include "lnumutils.h" #define ALLONES ~0u #define NBITS int(8 * sizeof(unsigned)) // macro to trim extra bits #define trim(x) ((x)&ALLONES) // builds a number with 'n' ones (1 <= n <= NBITS) #define mask(n) (~((ALLONES << 1) << ((n)-1))) typedef unsigned b_uint; static b_uint andaux(lua_State* L) { int i, n = lua_gettop(L); b_uint r = ~(b_uint)0; for (i = 1; i <= n; i++) r &= luaL_checkunsigned(L, i); return trim(r); } static int b_and(lua_State* L) { b_uint r = andaux(L); lua_pushunsigned(L, r); return 1; } static int b_test(lua_State* L) { b_uint r = andaux(L); lua_pushboolean(L, r != 0); return 1; } static int b_or(lua_State* L) { int i, n = lua_gettop(L); b_uint r = 0; for (i = 1; i <= n; i++) r |= luaL_checkunsigned(L, i); lua_pushunsigned(L, trim(r)); return 1; } static int b_xor(lua_State* L) { int i, n = lua_gettop(L); b_uint r = 0; for (i = 1; i <= n; i++) r ^= luaL_checkunsigned(L, i); lua_pushunsigned(L, trim(r)); return 1; } static int b_not(lua_State* L) { b_uint r = ~luaL_checkunsigned(L, 1); lua_pushunsigned(L, trim(r)); return 1; } static int b_shift(lua_State* L, b_uint r, int i) { if (i < 0) { // shift right? i = -i; r = trim(r); if (i >= NBITS) r = 0; else r >>= i; } else { // shift left if (i >= NBITS) r = 0; else r <<= i; r = trim(r); } lua_pushunsigned(L, r); return 1; } static int b_lshift(lua_State* L) { return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkinteger(L, 2)); } static int b_rshift(lua_State* L) { return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkinteger(L, 2)); } static int b_arshift(lua_State* L) { b_uint r = luaL_checkunsigned(L, 1); int i = luaL_checkinteger(L, 2); if (i < 0 || !(r & ((b_uint)1 << (NBITS - 1)))) return b_shift(L, r, -i); else { // arithmetic shift for 'negative' number if (i >= NBITS) r = ALLONES; else r = trim((r >> i) | ~(~(b_uint)0 >> i)); // add signal bit lua_pushunsigned(L, r); return 1; } } static int b_rot(lua_State* L, int i) { b_uint r = luaL_checkunsigned(L, 1); i &= (NBITS - 1); // i = i % NBITS r = trim(r); if (i != 0) // avoid undefined shift of NBITS when i == 0 r = (r << i) | (r >> (NBITS - i)); lua_pushunsigned(L, trim(r)); return 1; } static int b_lrot(lua_State* L) { return b_rot(L, luaL_checkinteger(L, 2)); } static int b_rrot(lua_State* L) { return b_rot(L, -luaL_checkinteger(L, 2)); } /* ** get field and width arguments for field-manipulation functions, ** checking whether they are valid. ** ('luaL_error' called without 'return' to avoid later warnings about ** 'width' being used uninitialized.) */ static int fieldargs(lua_State* L, int farg, int* width) { int f = luaL_checkinteger(L, farg); int w = luaL_optinteger(L, farg + 1, 1); luaL_argcheck(L, 0 <= f, farg, "field cannot be negative"); luaL_argcheck(L, 0 < w, farg + 1, "width must be positive"); if (f + w > NBITS) luaL_error(L, "trying to access non-existent bits"); *width = w; return f; } static int b_extract(lua_State* L) { int w; b_uint r = luaL_checkunsigned(L, 1); int f = fieldargs(L, 2, &w); r = (r >> f) & mask(w); lua_pushunsigned(L, r); return 1; } static int b_replace(lua_State* L) { int w; b_uint r = luaL_checkunsigned(L, 1); b_uint v = luaL_checkunsigned(L, 2); int f = fieldargs(L, 3, &w); int m = mask(w); v &= m; // erase bits outside given width r = (r & ~(m << f)) | (v << f); lua_pushunsigned(L, r); return 1; } static int b_countlz(lua_State* L) { b_uint v = luaL_checkunsigned(L, 1); b_uint r = NBITS; for (int i = 0; i < NBITS; ++i) if (v & (1u << (NBITS - 1 - i))) { r = i; break; } lua_pushunsigned(L, r); return 1; } static int b_countrz(lua_State* L) { b_uint v = luaL_checkunsigned(L, 1); b_uint r = NBITS; for (int i = 0; i < NBITS; ++i) if (v & (1u << i)) { r = i; break; } lua_pushunsigned(L, r); return 1; } static const luaL_Reg bitlib[] = { {"arshift", b_arshift}, {"band", b_and}, {"bnot", b_not}, {"bor", b_or}, {"bxor", b_xor}, {"btest", b_test}, {"extract", b_extract}, {"lrotate", b_lrot}, {"lshift", b_lshift}, {"replace", b_replace}, {"rrotate", b_rrot}, {"rshift", b_rshift}, {"countlz", b_countlz}, {"countrz", b_countrz}, {NULL, NULL}, }; int luaopen_bit32(lua_State* L) { luaL_register(L, LUA_BITLIBNAME, bitlib); return 1; }