// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include "Luau/TypeVar.h" #include namespace Luau { // Only exposed so they can be unit tested. using SeenTypes = std::unordered_map; using SeenTypePacks = std::unordered_map; struct CloneState { int recursionCount = 0; bool encounteredFreeType = false; }; TypePackId clone(TypePackId tp, TypeArena& dest, SeenTypes& seenTypes, SeenTypePacks& seenTypePacks, CloneState& cloneState); TypeId clone(TypeId tp, TypeArena& dest, SeenTypes& seenTypes, SeenTypePacks& seenTypePacks, CloneState& cloneState); TypeFun clone(const TypeFun& typeFun, TypeArena& dest, SeenTypes& seenTypes, SeenTypePacks& seenTypePacks, CloneState& cloneState); } // namespace Luau