// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include #include #include #include "Luau/Ast.h" #include "Luau/Constraint.h" #include "Luau/Module.h" #include "Luau/NotNull.h" #include "Luau/Symbol.h" #include "Luau/TypeVar.h" #include "Luau/Variant.h" namespace Luau { struct Scope2 { // The parent scope of this scope. Null if there is no parent (i.e. this // is the module-level scope). Scope2* parent = nullptr; // All the children of this scope. std::vector children; std::unordered_map bindings; // TODO: I think this can be a DenseHashMap TypePackId returnType; // All constraints belonging to this scope. std::vector constraints; std::optional lookup(Symbol sym); }; struct ConstraintGraphBuilder { // A list of all the scopes in the module. This vector holds ownership of the // scope pointers; the scopes themselves borrow pointers to other scopes to // define the scope hierarchy. std::vector>> scopes; SingletonTypes& singletonTypes; TypeArena* const arena; // The root scope of the module we're generating constraints for. Scope2* rootScope; // A mapping of AST node to TypeId. DenseHashMap astTypes{nullptr}; // A mapping of AST node to TypePackId. DenseHashMap astTypePacks{nullptr}; DenseHashMap astOriginalCallTypes{nullptr}; explicit ConstraintGraphBuilder(TypeArena* arena); /** * Fabricates a new free type belonging to a given scope. * @param scope the scope the free type belongs to. Must not be null. */ TypeId freshType(Scope2* scope); /** * Fabricates a new free type pack belonging to a given scope. * @param scope the scope the free type pack belongs to. Must not be null. */ TypePackId freshTypePack(Scope2* scope); /** * Fabricates a scope that is a child of another scope. * @param location the lexical extent of the scope in the source code. * @param parent the parent scope of the new scope. Must not be null. */ Scope2* childScope(Location location, Scope2* parent); /** * Adds a new constraint with no dependencies to a given scope. * @param scope the scope to add the constraint to. Must not be null. * @param cv the constraint variant to add. * @param location the location to attribute to the constraint. */ void addConstraint(Scope2* scope, ConstraintV cv, Location location); /** * Adds a constraint to a given scope. * @param scope the scope to add the constraint to. Must not be null. * @param c the constraint to add. */ void addConstraint(Scope2* scope, std::unique_ptr c); /** * The entry point to the ConstraintGraphBuilder. This will construct a set * of scopes, constraints, and free types that can be solved later. * @param block the root block to generate constraints for. */ void visit(AstStatBlock* block); void visit(Scope2* scope, AstStat* stat); void visit(Scope2* scope, AstStatBlock* block); void visit(Scope2* scope, AstStatLocal* local); void visit(Scope2* scope, AstStatLocalFunction* function); void visit(Scope2* scope, AstStatFunction* function); void visit(Scope2* scope, AstStatReturn* ret); void visit(Scope2* scope, AstStatAssign* assign); void visit(Scope2* scope, AstStatIf* ifStatement); TypePackId checkExprList(Scope2* scope, const AstArray& exprs); TypePackId checkPack(Scope2* scope, AstArray exprs); TypePackId checkPack(Scope2* scope, AstExpr* expr); /** * Checks an expression that is expected to evaluate to one type. * @param scope the scope the expression is contained within. * @param expr the expression to check. * @return the type of the expression. */ TypeId check(Scope2* scope, AstExpr* expr); TypeId checkExprTable(Scope2* scope, AstExprTable* expr); TypeId check(Scope2* scope, AstExprIndexName* indexName); std::pair checkFunctionSignature(Scope2* parent, AstExprFunction* fn); /** * Checks the body of a function expression. * @param scope the interior scope of the body of the function. * @param fn the function expression to check. */ void checkFunctionBody(Scope2* scope, AstExprFunction* fn); }; /** * Collects a vector of borrowed constraints from the scope and all its child * scopes. It is important to only call this function when you're done adding * constraints to the scope or its descendants, lest the borrowed pointers * become invalid due to a container reallocation. * @param rootScope the root scope of the scope graph to collect constraints * from. * @return a list of pointers to constraints contained within the scope graph. * None of these pointers should be null. */ std::vector> collectConstraints(Scope2* rootScope); } // namespace Luau