luau/Analysis/include/Luau/TypeReduction.h

56 lines
1.8 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Type.h"
#include "Luau/TypeArena.h"
#include "Luau/TypePack.h"
#include "Luau/Variant.h"
namespace Luau
{
namespace detail
{
template<typename T>
struct ReductionContext
{
T type = nullptr;
bool irreducible = false;
};
} // namespace detail
struct TypeReductionOptions
{
/// If it's desirable for type reduction to allocate into a different arena than the TypeReduction instance you have, you will need
/// to create a temporary TypeReduction in that case, and set [`TypeReductionOptions::allowTypeReductionsFromOtherArenas`] to true.
/// This is because TypeReduction caches the reduced type.
bool allowTypeReductionsFromOtherArenas = false;
};
struct TypeReduction
{
explicit TypeReduction(
NotNull<TypeArena> arena, NotNull<BuiltinTypes> builtinTypes, NotNull<InternalErrorReporter> handle, const TypeReductionOptions& opts = {});
std::optional<TypeId> reduce(TypeId ty);
std::optional<TypePackId> reduce(TypePackId tp);
std::optional<TypeFun> reduce(const TypeFun& fun);
private:
NotNull<TypeArena> arena;
NotNull<BuiltinTypes> builtinTypes;
NotNull<struct InternalErrorReporter> handle;
TypeReductionOptions options;
DenseHashMap<TypeId, detail::ReductionContext<TypeId>> memoizedTypes{nullptr};
DenseHashMap<TypePackId, detail::ReductionContext<TypePackId>> memoizedTypePacks{nullptr};
// Computes an *estimated length* of the cartesian product of the given type.
size_t cartesianProductSize(TypeId ty) const;
bool hasExceededCartesianProductLimit(TypeId ty) const;
bool hasExceededCartesianProductLimit(TypePackId tp) const;
};
} // namespace Luau