luau/Analysis/src/TxnLog.cpp

381 lines
9.5 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/TxnLog.h"
#include "Luau/ToString.h"
#include "Luau/TypePack.h"
#include <algorithm>
#include <stdexcept>
LUAU_FASTFLAG(LuauNonCopyableTypeVarFields)
namespace Luau
{
const std::string nullPendingResult = "<nullptr>";
std::string toString(PendingType* pending)
{
if (pending == nullptr)
return nullPendingResult;
return toString(pending->pending);
}
std::string dump(PendingType* pending)
{
if (pending == nullptr)
{
printf("%s\n", nullPendingResult.c_str());
return nullPendingResult;
}
ToStringOptions opts;
opts.exhaustive = true;
opts.functionTypeArguments = true;
std::string result = toString(pending->pending, opts);
printf("%s\n", result.c_str());
return result;
}
std::string toString(PendingTypePack* pending)
{
if (pending == nullptr)
return nullPendingResult;
return toString(pending->pending);
}
std::string dump(PendingTypePack* pending)
{
if (pending == nullptr)
{
printf("%s\n", nullPendingResult.c_str());
return nullPendingResult;
}
ToStringOptions opts;
opts.exhaustive = true;
opts.functionTypeArguments = true;
std::string result = toString(pending->pending, opts);
printf("%s\n", result.c_str());
return result;
}
static const TxnLog emptyLog;
const TxnLog* TxnLog::empty()
{
return &emptyLog;
}
void TxnLog::concat(TxnLog rhs)
{
for (auto& [ty, rep] : rhs.typeVarChanges)
typeVarChanges[ty] = std::move(rep);
for (auto& [tp, rep] : rhs.typePackChanges)
typePackChanges[tp] = std::move(rep);
}
void TxnLog::commit()
{
for (auto& [ty, rep] : typeVarChanges)
{
if (FFlag::LuauNonCopyableTypeVarFields)
{
asMutable(ty)->reassign(rep.get()->pending);
}
else
{
TypeArena* owningArena = ty->owningArena;
TypeVar* mtv = asMutable(ty);
*mtv = rep.get()->pending;
mtv->owningArena = owningArena;
}
}
for (auto& [tp, rep] : typePackChanges)
{
if (FFlag::LuauNonCopyableTypeVarFields)
{
asMutable(tp)->reassign(rep.get()->pending);
}
else
{
TypeArena* owningArena = tp->owningArena;
TypePackVar* mpv = asMutable(tp);
*mpv = rep.get()->pending;
mpv->owningArena = owningArena;
}
}
clear();
}
void TxnLog::clear()
{
typeVarChanges.clear();
typePackChanges.clear();
}
TxnLog TxnLog::inverse()
{
TxnLog inversed(sharedSeen);
for (auto& [ty, _rep] : typeVarChanges)
inversed.typeVarChanges[ty] = std::make_unique<PendingType>(*ty);
for (auto& [tp, _rep] : typePackChanges)
inversed.typePackChanges[tp] = std::make_unique<PendingTypePack>(*tp);
return inversed;
}
bool TxnLog::haveSeen(TypeId lhs, TypeId rhs) const
{
return haveSeen((TypeOrPackId)lhs, (TypeOrPackId)rhs);
}
void TxnLog::pushSeen(TypeId lhs, TypeId rhs)
{
pushSeen((TypeOrPackId)lhs, (TypeOrPackId)rhs);
}
void TxnLog::popSeen(TypeId lhs, TypeId rhs)
{
popSeen((TypeOrPackId)lhs, (TypeOrPackId)rhs);
}
bool TxnLog::haveSeen(TypePackId lhs, TypePackId rhs) const
{
return haveSeen((TypeOrPackId)lhs, (TypeOrPackId)rhs);
}
void TxnLog::pushSeen(TypePackId lhs, TypePackId rhs)
{
pushSeen((TypeOrPackId)lhs, (TypeOrPackId)rhs);
}
void TxnLog::popSeen(TypePackId lhs, TypePackId rhs)
{
popSeen((TypeOrPackId)lhs, (TypeOrPackId)rhs);
}
bool TxnLog::haveSeen(TypeOrPackId lhs, TypeOrPackId rhs) const
{
const std::pair<TypeOrPackId, TypeOrPackId> sortedPair = (lhs > rhs) ? std::make_pair(lhs, rhs) : std::make_pair(rhs, lhs);
if (sharedSeen->end() != std::find(sharedSeen->begin(), sharedSeen->end(), sortedPair))
{
return true;
}
return false;
}
void TxnLog::pushSeen(TypeOrPackId lhs, TypeOrPackId rhs)
{
const std::pair<TypeOrPackId, TypeOrPackId> sortedPair = (lhs > rhs) ? std::make_pair(lhs, rhs) : std::make_pair(rhs, lhs);
sharedSeen->push_back(sortedPair);
}
void TxnLog::popSeen(TypeOrPackId lhs, TypeOrPackId rhs)
{
const std::pair<TypeOrPackId, TypeOrPackId> sortedPair = (lhs > rhs) ? std::make_pair(lhs, rhs) : std::make_pair(rhs, lhs);
LUAU_ASSERT(sortedPair == sharedSeen->back());
sharedSeen->pop_back();
}
PendingType* TxnLog::queue(TypeId ty)
{
LUAU_ASSERT(!ty->persistent);
// Explicitly don't look in ancestors. If we have discovered something new
// about this type, we don't want to mutate the parent's state.
auto& pending = typeVarChanges[ty];
if (!pending)
{
pending = std::make_unique<PendingType>(*ty);
if (FFlag::LuauNonCopyableTypeVarFields)
pending->pending.owningArena = nullptr;
}
return pending.get();
}
PendingTypePack* TxnLog::queue(TypePackId tp)
{
LUAU_ASSERT(!tp->persistent);
// Explicitly don't look in ancestors. If we have discovered something new
// about this type, we don't want to mutate the parent's state.
auto& pending = typePackChanges[tp];
if (!pending)
{
pending = std::make_unique<PendingTypePack>(*tp);
if (FFlag::LuauNonCopyableTypeVarFields)
pending->pending.owningArena = nullptr;
}
return pending.get();
}
PendingType* TxnLog::pending(TypeId ty) const
{
// This function will technically work if `this` is nullptr, but this
// indicates a bug, so we explicitly assert.
LUAU_ASSERT(static_cast<const void*>(this) != nullptr);
for (const TxnLog* current = this; current; current = current->parent)
{
if (auto it = current->typeVarChanges.find(ty))
return it->get();
}
return nullptr;
}
PendingTypePack* TxnLog::pending(TypePackId tp) const
{
// This function will technically work if `this` is nullptr, but this
// indicates a bug, so we explicitly assert.
LUAU_ASSERT(static_cast<const void*>(this) != nullptr);
for (const TxnLog* current = this; current; current = current->parent)
{
if (auto it = current->typePackChanges.find(tp))
return it->get();
}
return nullptr;
}
PendingType* TxnLog::replace(TypeId ty, TypeVar replacement)
{
PendingType* newTy = queue(ty);
if (FFlag::LuauNonCopyableTypeVarFields)
newTy->pending.reassign(replacement);
else
newTy->pending = replacement;
return newTy;
}
PendingTypePack* TxnLog::replace(TypePackId tp, TypePackVar replacement)
{
PendingTypePack* newTp = queue(tp);
if (FFlag::LuauNonCopyableTypeVarFields)
newTp->pending.reassign(replacement);
else
newTp->pending = replacement;
return newTp;
}
PendingType* TxnLog::bindTable(TypeId ty, std::optional<TypeId> newBoundTo)
{
LUAU_ASSERT(get<TableTypeVar>(ty));
PendingType* newTy = queue(ty);
if (TableTypeVar* ttv = Luau::getMutable<TableTypeVar>(newTy))
ttv->boundTo = newBoundTo;
return newTy;
}
PendingType* TxnLog::changeLevel(TypeId ty, TypeLevel newLevel)
{
LUAU_ASSERT(get<FreeTypeVar>(ty) || get<TableTypeVar>(ty) || get<FunctionTypeVar>(ty));
PendingType* newTy = queue(ty);
if (FreeTypeVar* ftv = Luau::getMutable<FreeTypeVar>(newTy))
{
ftv->level = newLevel;
}
else if (TableTypeVar* ttv = Luau::getMutable<TableTypeVar>(newTy))
{
LUAU_ASSERT(ttv->state == TableState::Free || ttv->state == TableState::Generic);
ttv->level = newLevel;
}
else if (FunctionTypeVar* ftv = Luau::getMutable<FunctionTypeVar>(newTy))
{
ftv->level = newLevel;
}
return newTy;
}
PendingTypePack* TxnLog::changeLevel(TypePackId tp, TypeLevel newLevel)
{
LUAU_ASSERT(get<FreeTypePack>(tp));
PendingTypePack* newTp = queue(tp);
if (FreeTypePack* ftp = Luau::getMutable<FreeTypePack>(newTp))
{
ftp->level = newLevel;
}
return newTp;
}
PendingType* TxnLog::changeIndexer(TypeId ty, std::optional<TableIndexer> indexer)
{
LUAU_ASSERT(get<TableTypeVar>(ty));
PendingType* newTy = queue(ty);
if (TableTypeVar* ttv = Luau::getMutable<TableTypeVar>(newTy))
{
ttv->indexer = indexer;
}
return newTy;
}
std::optional<TypeLevel> TxnLog::getLevel(TypeId ty) const
{
if (FreeTypeVar* ftv = getMutable<FreeTypeVar>(ty))
return ftv->level;
else if (TableTypeVar* ttv = getMutable<TableTypeVar>(ty); ttv && (ttv->state == TableState::Free || ttv->state == TableState::Generic))
return ttv->level;
else if (FunctionTypeVar* ftv = getMutable<FunctionTypeVar>(ty))
return ftv->level;
return std::nullopt;
}
TypeId TxnLog::follow(TypeId ty) const
{
return Luau::follow(ty, [this](TypeId ty) {
PendingType* state = this->pending(ty);
if (state == nullptr)
return ty;
// Ugly: Fabricate a TypeId that doesn't adhere to most of the invariants
// that normally apply. This is safe because follow will only call get<>
// on the returned pointer.
return const_cast<const TypeVar*>(&state->pending);
});
}
TypePackId TxnLog::follow(TypePackId tp) const
{
return Luau::follow(tp, [this](TypePackId tp) {
PendingTypePack* state = this->pending(tp);
if (state == nullptr)
return tp;
// Ugly: Fabricate a TypePackId that doesn't adhere to most of the
// invariants that normally apply. This is safe because follow will
// only call get<> on the returned pointer.
return const_cast<const TypePackVar*>(&state->pending);
});
}
} // namespace Luau