luau/CodeGen/src/UnwindBuilderWin.cpp

181 lines
5.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/UnwindBuilderWin.h"
#include <string.h>
// Information about the Windows x64 unwinding data setup can be found at:
// https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64 [x64 exception handling]
#define UWOP_PUSH_NONVOL 0
#define UWOP_ALLOC_LARGE 1
#define UWOP_ALLOC_SMALL 2
#define UWOP_SET_FPREG 3
#define UWOP_SAVE_NONVOL 4
#define UWOP_SAVE_NONVOL_FAR 5
#define UWOP_SAVE_XMM128 8
#define UWOP_SAVE_XMM128_FAR 9
#define UWOP_PUSH_MACHFRAME 10
namespace Luau
{
namespace CodeGen
{
void UnwindBuilderWin::setBeginOffset(size_t beginOffset)
{
this->beginOffset = beginOffset;
}
size_t UnwindBuilderWin::getBeginOffset() const
{
return beginOffset;
}
void UnwindBuilderWin::startInfo() {}
void UnwindBuilderWin::startFunction()
{
// End offset is filled in later and everything gets adjusted at the end
UnwindFunctionWin func;
func.beginOffset = 0;
func.endOffset = 0;
func.unwindInfoOffset = uint32_t(rawDataPos - rawData);
unwindFunctions.push_back(func);
unwindCodes.clear();
unwindCodes.reserve(16);
prologSize = 0;
// rax has register index 0, which in Windows unwind info means that frame register is not used
frameReg = X64::rax;
frameRegOffset = 0;
// Return address was pushed by calling the function
stackOffset = 8;
}
void UnwindBuilderWin::spill(int espOffset, X64::RegisterX64 reg)
{
prologSize += 5; // REX.W mov [rsp + imm8], reg
}
void UnwindBuilderWin::save(X64::RegisterX64 reg)
{
prologSize += 2; // REX.W push reg
stackOffset += 8;
unwindCodes.push_back({prologSize, UWOP_PUSH_NONVOL, reg.index});
}
void UnwindBuilderWin::allocStack(int size)
{
LUAU_ASSERT(size >= 8 && size <= 128 && size % 8 == 0);
prologSize += 4; // REX.W sub rsp, imm8
stackOffset += size;
unwindCodes.push_back({prologSize, UWOP_ALLOC_SMALL, uint8_t((size - 8) / 8)});
}
void UnwindBuilderWin::setupFrameReg(X64::RegisterX64 reg, int espOffset)
{
LUAU_ASSERT(espOffset < 256 && espOffset % 16 == 0);
frameReg = reg;
frameRegOffset = uint8_t(espOffset / 16);
if (espOffset != 0)
prologSize += 5; // REX.W lea rbp, [rsp + imm8]
else
prologSize += 3; // REX.W mov rbp, rsp
unwindCodes.push_back({prologSize, UWOP_SET_FPREG, frameRegOffset});
}
void UnwindBuilderWin::finishFunction(uint32_t beginOffset, uint32_t endOffset)
{
unwindFunctions.back().beginOffset = beginOffset;
unwindFunctions.back().endOffset = endOffset;
// Windows unwind code count is stored in uint8_t, so we can't have more
LUAU_ASSERT(unwindCodes.size() < 256);
LUAU_ASSERT(stackOffset % 16 == 0 && "stack has to be aligned to 16 bytes after prologue");
UnwindInfoWin info;
info.version = 1;
info.flags = 0; // No EH
info.prologsize = prologSize;
info.unwindcodecount = uint8_t(unwindCodes.size());
LUAU_ASSERT(frameReg.index < 16);
info.framereg = frameReg.index;
LUAU_ASSERT(frameRegOffset < 16);
info.frameregoff = frameRegOffset;
LUAU_ASSERT(rawDataPos + sizeof(info) <= rawData + kRawDataLimit);
memcpy(rawDataPos, &info, sizeof(info));
rawDataPos += sizeof(info);
if (!unwindCodes.empty())
{
// Copy unwind codes in reverse order
// Some unwind codes take up two array slots, but we don't use those atm
uint8_t* unwindCodePos = rawDataPos + sizeof(UnwindCodeWin) * (unwindCodes.size() - 1);
LUAU_ASSERT(unwindCodePos <= rawData + kRawDataLimit);
for (size_t i = 0; i < unwindCodes.size(); i++)
{
memcpy(unwindCodePos, &unwindCodes[i], sizeof(UnwindCodeWin));
unwindCodePos -= sizeof(UnwindCodeWin);
}
}
rawDataPos += sizeof(UnwindCodeWin) * unwindCodes.size();
// Size has to be even, but unwind code count doesn't have to
if (unwindCodes.size() % 2 != 0)
rawDataPos += sizeof(UnwindCodeWin);
LUAU_ASSERT(rawDataPos <= rawData + kRawDataLimit);
}
void UnwindBuilderWin::finishInfo() {}
size_t UnwindBuilderWin::getSize() const
{
return sizeof(UnwindFunctionWin) * unwindFunctions.size() + size_t(rawDataPos - rawData);
}
size_t UnwindBuilderWin::getFunctionCount() const
{
return unwindFunctions.size();
}
void UnwindBuilderWin::finalize(char* target, size_t offset, void* funcAddress, size_t funcSize) const
{
// Copy adjusted function information
for (UnwindFunctionWin func : unwindFunctions)
{
// Code will start after the unwind info
func.beginOffset += uint32_t(offset);
// Whole block is a part of a 'single function'
if (func.endOffset == kFullBlockFuncton)
func.endOffset = uint32_t(funcSize);
else
func.endOffset += uint32_t(offset);
// Unwind data is placed right after the RUNTIME_FUNCTION data
func.unwindInfoOffset += uint32_t(sizeof(UnwindFunctionWin) * unwindFunctions.size());
memcpy(target, &func, sizeof(func));
target += sizeof(func);
}
// Copy unwind codes
memcpy(target, rawData, size_t(rawDataPos - rawData));
}
} // namespace CodeGen
} // namespace Luau