![]() A pretty small changelist this week: * When type inference fails to find any matching overload for a function, we were declining to commit any changes to the type graph at all. This was resulting in confusing type errors in certain cases. Now, when a matching overload cannot be found, we always commit to the first overload we tried. JIT * Fix missing variadic register invalidation in FALLBACK_GETVARARGS * Add a missing null pointer check for the result of luaT_gettm --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> |
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Bytecode.h | ||
Common.h | ||
DenseHash.h | ||
ExperimentalFlags.h |