/* 
 * Copyright (c) 2002 Lightweight Java Game Library Project
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are 
 * met:
 * 
 * * Redistributions of source code must retain the above copyright 
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'Light Weight Java Game Library' nor the names of 
 *   its contributors may be used to endorse or promote products derived 
 *   from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
/*
 * Created by IntelliJ IDEA.
 * User: nj
 * Date: 12-08-2002
 * Time: 15:33:02
 * To change template for new interface use
 * Code Style | Class Templates options (Tools | IDE Options).
 */
package org.lwjgl.opengl.ext;

public interface EXTVertexShader
{
	public static final int GL_VERTEX_SHADER_EXT                                    = 0x8780;
	public static final int GL_VERTEX_SHADER_BINDING_EXT                            = 0x8781;
	public static final int GL_OP_INDEX_EXT                                         = 0x8782;
	public static final int GL_OP_NEGATE_EXT                                        = 0x8783;
	public static final int GL_OP_DOT3_EXT                                          = 0x8784;
	public static final int GL_OP_DOT4_EXT                                          = 0x8785;
	public static final int GL_OP_MUL_EXT                                           = 0x8786;
	public static final int GL_OP_ADD_EXT                                           = 0x8787;
	public static final int GL_OP_MADD_EXT                                          = 0x8788;
	public static final int GL_OP_FRAC_EXT                                          = 0x8789;
	public static final int GL_OP_MAX_EXT                                           = 0x878A;
	public static final int GL_OP_MIN_EXT                                           = 0x878B;
	public static final int GL_OP_SET_GE_EXT                                        = 0x878C;
	public static final int GL_OP_SET_LT_EXT                                        = 0x878D;
	public static final int GL_OP_CLAMP_EXT                                         = 0x878E;
	public static final int GL_OP_FLOOR_EXT                                         = 0x878F;
	public static final int GL_OP_ROUND_EXT                                         = 0x8790;
	public static final int GL_OP_EXP_BASE_2_EXT                                    = 0x8791;
	public static final int GL_OP_LOG_BASE_2_EXT                                    = 0x8792;
	public static final int GL_OP_POWER_EXT                                         = 0x8793;
	public static final int GL_OP_RECIP_EXT                                         = 0x8794;
	public static final int GL_OP_RECIP_SQRT_EXT                                    = 0x8795;
	public static final int GL_OP_SUB_EXT                                           = 0x8796;
	public static final int GL_OP_CROSS_PRODUCT_EXT                                 = 0x8797;
	public static final int GL_OP_MULTIPLY_MATRIX_EXT                               = 0x8798;
	public static final int GL_OP_MOV_EXT                                           = 0x8799;
	public static final int GL_OUTPUT_VERTEX_EXT                                    = 0x879A;
	public static final int GL_OUTPUT_COLOR0_EXT                                    = 0x879B;
	public static final int GL_OUTPUT_COLOR1_EXT                                    = 0x879C;
	public static final int GL_OUTPUT_TEXTURE_COORD0_EXT                            = 0x879D;
	public static final int GL_OUTPUT_TEXTURE_COORD1_EXT                            = 0x879E;
	public static final int GL_OUTPUT_TEXTURE_COORD2_EXT                            = 0x879F;
	public static final int GL_OUTPUT_TEXTURE_COORD3_EXT                            = 0x87A0;
	public static final int GL_OUTPUT_TEXTURE_COORD4_EXT                            = 0x87A1;
	public static final int GL_OUTPUT_TEXTURE_COORD5_EXT                            = 0x87A2;
	public static final int GL_OUTPUT_TEXTURE_COORD6_EXT                            = 0x87A3;
	public static final int GL_OUTPUT_TEXTURE_COORD7_EXT                            = 0x87A4;
	public static final int GL_OUTPUT_TEXTURE_COORD8_EXT                            = 0x87A5;
	public static final int GL_OUTPUT_TEXTURE_COORD9_EXT                            = 0x87A6;
	public static final int GL_OUTPUT_TEXTURE_COORD10_EXT                           = 0x87A7;
	public static final int GL_OUTPUT_TEXTURE_COORD11_EXT                           = 0x87A8;
	public static final int GL_OUTPUT_TEXTURE_COORD12_EXT                           = 0x87A9;
	public static final int GL_OUTPUT_TEXTURE_COORD13_EXT                           = 0x87AA;
	public static final int GL_OUTPUT_TEXTURE_COORD14_EXT                           = 0x87AB;
	public static final int GL_OUTPUT_TEXTURE_COORD15_EXT                           = 0x87AC;
	public static final int GL_OUTPUT_TEXTURE_COORD16_EXT                           = 0x87AD;
	public static final int GL_OUTPUT_TEXTURE_COORD17_EXT                           = 0x87AE;
	public static final int GL_OUTPUT_TEXTURE_COORD18_EXT                           = 0x87AF;
	public static final int GL_OUTPUT_TEXTURE_COORD19_EXT                           = 0x87B0;
	public static final int GL_OUTPUT_TEXTURE_COORD20_EXT                           = 0x87B1;
	public static final int GL_OUTPUT_TEXTURE_COORD21_EXT                           = 0x87B2;
	public static final int GL_OUTPUT_TEXTURE_COORD22_EXT                           = 0x87B3;
	public static final int GL_OUTPUT_TEXTURE_COORD23_EXT                           = 0x87B4;
	public static final int GL_OUTPUT_TEXTURE_COORD24_EXT                           = 0x87B5;
	public static final int GL_OUTPUT_TEXTURE_COORD25_EXT                           = 0x87B6;
	public static final int GL_OUTPUT_TEXTURE_COORD26_EXT                           = 0x87B7;
	public static final int GL_OUTPUT_TEXTURE_COORD27_EXT                           = 0x87B8;
	public static final int GL_OUTPUT_TEXTURE_COORD28_EXT                           = 0x87B9;
	public static final int GL_OUTPUT_TEXTURE_COORD29_EXT                           = 0x87BA;
	public static final int GL_OUTPUT_TEXTURE_COORD30_EXT                           = 0x87BB;
	public static final int GL_OUTPUT_TEXTURE_COORD31_EXT                           = 0x87BC;
	public static final int GL_OUTPUT_FOG_EXT                                       = 0x87BD;
	public static final int GL_SCALAR_EXT                                           = 0x87BE;
	public static final int GL_VECTOR_EXT                                           = 0x87BF;
	public static final int GL_MATRIX_EXT                                           = 0x87C0;
	public static final int GL_VARIANT_EXT                                          = 0x87C1;
	public static final int GL_INVARIANT_EXT                                        = 0x87C2;
	public static final int GL_LOCAL_CONSTANT_EXT                                   = 0x87C3;
	public static final int GL_LOCAL_EXT                                            = 0x87C4;
	public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT                   = 0x87C5;
	public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT                       = 0x87C6;
	public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT                     = 0x87C7;
	public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT                = 0x87C8;
	public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT                         = 0x87C9;
	public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT         = 0x87CA;
	public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT             = 0x87CB;
	public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT           = 0x87CC;
	public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT      = 0x87CD;
	public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT               = 0x87CE;
	public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT                       = 0x87CF;
	public static final int GL_VERTEX_SHADER_VARIANTS_EXT                           = 0x87D0;
	public static final int GL_VERTEX_SHADER_INVARIANTS_EXT                         = 0x87D1;
	public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT                    = 0x87D2;
	public static final int GL_VERTEX_SHADER_LOCALS_EXT                             = 0x87D3;
	public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT                          = 0x87D4;
	public static final int GL_X_EXT                                                = 0x87D5;
	public static final int GL_Y_EXT                                                = 0x87D6;
	public static final int GL_Z_EXT                                                = 0x87D7;
	public static final int GL_W_EXT                                                = 0x87D8;
	public static final int GL_NEGATIVE_X_EXT                                       = 0x87D9;
	public static final int GL_NEGATIVE_Y_EXT                                       = 0x87DA;
	public static final int GL_NEGATIVE_Z_EXT                                       = 0x87DB;
	public static final int GL_NEGATIVE_W_EXT                                       = 0x87DC;
	public static final int GL_ZERO_EXT                                             = 0x87DD;
	public static final int GL_ONE_EXT                                              = 0x87DE;
	public static final int GL_NEGATIVE_ONE_EXT                                     = 0x87DF;
	public static final int GL_NORMALIZED_RANGE_EXT                                 = 0x87E0;
	public static final int GL_FULL_RANGE_EXT                                       = 0x87E1;
	public static final int GL_CURRENT_VERTEX_EXT                                   = 0x87E2;
	public static final int GL_MVP_MATRIX_EXT                                       = 0x87E3;
	public static final int GL_VARIANT_VALUE_EXT                                    = 0x87E4;
	public static final int GL_VARIANT_DATATYPE_EXT                                 = 0x87E5;
	public static final int GL_VARIANT_ARRAY_STRIDE_EXT                             = 0x87E6;
	public static final int GL_VARIANT_ARRAY_TYPE_EXT                               = 0x87E7;
	public static final int GL_VARIANT_ARRAY_EXT                                    = 0x87E8;
	public static final int GL_VARIANT_ARRAY_POINTER_EXT                            = 0x87E9;
	public static final int GL_INVARIANT_VALUE_EXT                                  = 0x87EA;
	public static final int GL_INVARIANT_DATATYPE_EXT                               = 0x87EB;
	public static final int GL_LOCAL_CONSTANT_VALUE_EXT                             = 0x87EC;
	public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT                          = 0x87ED;
}
