/* 
 * Copyright (c) 2002 Lightweight Java Game Library Project
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are 
 * met:
 * 
 * * Redistributions of source code must retain the above copyright 
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'Light Weight Java Game Library' nor the names of 
 *   its contributors may be used to endorse or promote products derived 
 *   from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
package org.lwjgl.opengl.ext;
/**
 * Insert the type's description here.
 * Creation date: (07/11/99 18:58:04)
 */
public interface EXTVertexArray {
	public static final int GL_VERTEX_ARRAY_EXT                 = 0x8074;
	public static final int GL_NORMAL_ARRAY_EXT                 = 0x8075;
	public static final int GL_COLOR_ARRAY_EXT                  = 0x8076;
	public static final int GL_INDEX_ARRAY_EXT                  = 0x8077;
	public static final int GL_TEXTURE_COORD_ARRAY_EXT          = 0x8078;
	public static final int GL_EDGE_FLAG_ARRAY_EXT              = 0x8079;
	public static final int GL_VERTEX_ARRAY_SIZE_EXT            = 0x807A;
	public static final int GL_VERTEX_ARRAY_TYPE_EXT            = 0x807B;
	public static final int GL_VERTEX_ARRAY_STRIDE_EXT          = 0x807C;
	public static final int GL_VERTEX_ARRAY_COUNT_EXT           = 0x807D;
	public static final int GL_NORMAL_ARRAY_TYPE_EXT            = 0x807E;
	public static final int GL_NORMAL_ARRAY_STRIDE_EXT          = 0x807F;
	public static final int GL_NORMAL_ARRAY_COUNT_EXT           = 0x8080;
	public static final int GL_COLOR_ARRAY_SIZE_EXT             = 0x8081;
	public static final int GL_COLOR_ARRAY_TYPE_EXT             = 0x8082;
	public static final int GL_COLOR_ARRAY_STRIDE_EXT           = 0x8083;
	public static final int GL_COLOR_ARRAY_COUNT_EXT            = 0x8084;
	public static final int GL_INDEX_ARRAY_TYPE_EXT             = 0x8085;
	public static final int GL_INDEX_ARRAY_STRIDE_EXT           = 0x8086;
	public static final int GL_INDEX_ARRAY_COUNT_EXT            = 0x8087;
	public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT     = 0x8088;
	public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT     = 0x8089;
	public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   = 0x808A;
	public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT    = 0x808B;
	public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT       = 0x808C;
	public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT        = 0x808D;
	public static final int GL_VERTEX_ARRAY_POINTER_EXT         = 0x808E;
	public static final int GL_NORMAL_ARRAY_POINTER_EXT         = 0x808F;
	public static final int GL_COLOR_ARRAY_POINTER_EXT          = 0x8090;
	public static final int GL_INDEX_ARRAY_POINTER_EXT          = 0x8091;
	public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT  = 0x8092;
	public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT      = 0x8093;
}
