From 23fe6a9e8fa050e35b8c8c5ffd63f3029f11d3df Mon Sep 17 00:00:00 2001 From: Elias Naur Date: Fri, 22 Nov 2002 11:24:12 +0000 Subject: [PATCH] Dont let Game.java use realtime priority --- src/java/org/lwjgl/test/opengl/Game.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/java/org/lwjgl/test/opengl/Game.java b/src/java/org/lwjgl/test/opengl/Game.java index 1520272e..55090dab 100644 --- a/src/java/org/lwjgl/test/opengl/Game.java +++ b/src/java/org/lwjgl/test/opengl/Game.java @@ -155,7 +155,7 @@ public final class Game { Keyboard.enableBuffer(); Mouse.create(); Sys.setTime(0); - Sys.setProcessPriority(Sys.REALTIME_PRIORITY); + Sys.setProcessPriority(Sys.HIGH_PRIORITY); System.out.println("Timer resolution: " + Sys.getTimerResolution()); // Go into orthographic projection mode. gl.matrixMode(GL.PROJECTION);