diff --git a/src/java/org/lwjgl/opengl/CoreGLConstants.java b/src/java/org/lwjgl/opengl/CoreGLConstants.java index 9506809f..fe73cfd5 100644 --- a/src/java/org/lwjgl/opengl/CoreGLConstants.java +++ b/src/java/org/lwjgl/opengl/CoreGLConstants.java @@ -12,81 +12,81 @@ package org.lwjgl.opengl; */ public interface CoreGLConstants { /* AccumOp */ - public static final int GL_ACCUM = 0x0100; - public static final int GL_LOAD = 0x0101; - public static final int GL_RETURN = 0x0102; - public static final int GL_MULT = 0x0103; - public static final int GL_ADD = 0x0104; + public static final int ACCUM = 0x0100; + public static final int LOAD = 0x0101; + public static final int RETURN = 0x0102; + public static final int MULT = 0x0103; + public static final int ADD = 0x0104; /* AlphaFunction */ - public static final int GL_NEVER = 0x0200; - public static final int GL_LESS = 0x0201; - public static final int GL_EQUAL = 0x0202; - public static final int GL_LEQUAL = 0x0203; - public static final int GL_GREATER = 0x0204; - public static final int GL_NOTEQUAL = 0x0205; - public static final int GL_GEQUAL = 0x0206; - public static final int GL_ALWAYS = 0x0207; + public static final int NEVER = 0x0200; + public static final int LESS = 0x0201; + public static final int EQUAL = 0x0202; + public static final int LEQUAL = 0x0203; + public static final int GREATER = 0x0204; + public static final int NOTEQUAL = 0x0205; + public static final int GEQUAL = 0x0206; + public static final int ALWAYS = 0x0207; /* AttribMask */ - public static final int GL_CURRENT_BIT = 0x00000001; - public static final int GL_POINT_BIT = 0x00000002; - public static final int GL_LINE_BIT = 0x00000004; - public static final int GL_POLYGON_BIT = 0x00000008; - public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010; - public static final int GL_PIXEL_MODE_BIT = 0x00000020; - public static final int GL_LIGHTING_BIT = 0x00000040; - public static final int GL_FOG_BIT = 0x00000080; - public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; - public static final int GL_ACCUM_BUFFER_BIT = 0x00000200; - public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; - public static final int GL_VIEWPORT_BIT = 0x00000800; - public static final int GL_TRANSFORM_BIT = 0x00001000; - public static final int GL_ENABLE_BIT = 0x00002000; - public static final int GL_COLOR_BUFFER_BIT = 0x00004000; - public static final int GL_HINT_BIT = 0x00008000; - public static final int GL_EVAL_BIT = 0x00010000; - public static final int GL_LIST_BIT = 0x00020000; - public static final int GL_TEXTURE_BIT = 0x00040000; - public static final int GL_SCISSOR_BIT = 0x00080000; - public static final int GL_ALL_ATTRIB_BITS = 0x000fffff; + public static final int CURRENT_BIT = 0x00000001; + public static final int POINT_BIT = 0x00000002; + public static final int LINE_BIT = 0x00000004; + public static final int POLYGON_BIT = 0x00000008; + public static final int POLYGON_STIPPLE_BIT = 0x00000010; + public static final int PIXEL_MODE_BIT = 0x00000020; + public static final int LIGHTING_BIT = 0x00000040; + public static final int FOG_BIT = 0x00000080; + public static final int DEPTH_BUFFER_BIT = 0x00000100; + public static final int ACCUM_BUFFER_BIT = 0x00000200; + public static final int STENCIL_BUFFER_BIT = 0x00000400; + public static final int VIEWPORT_BIT = 0x00000800; + public static final int TRANSFORM_BIT = 0x00001000; + public static final int ENABLE_BIT = 0x00002000; + public static final int COLOR_BUFFER_BIT = 0x00004000; + public static final int HINT_BIT = 0x00008000; + public static final int EVAL_BIT = 0x00010000; + public static final int LIST_BIT = 0x00020000; + public static final int TEXTURE_BIT = 0x00040000; + public static final int SCISSOR_BIT = 0x00080000; + public static final int ALL_ATTRIB_BITS = 0x000fffff; /* BeginMode */ - public static final int GL_POINTS = 0x0000; - public static final int GL_LINES = 0x0001; - public static final int GL_LINE_LOOP = 0x0002; - public static final int GL_LINE_STRIP = 0x0003; - public static final int GL_TRIANGLES = 0x0004; - public static final int GL_TRIANGLE_STRIP = 0x0005; - public static final int GL_TRIANGLE_FAN = 0x0006; - public static final int GL_QUADS = 0x0007; - public static final int GL_QUAD_STRIP = 0x0008; - public static final int GL_POLYGON = 0x0009; + public static final int POINTS = 0x0000; + public static final int LINES = 0x0001; + public static final int LINE_LOOP = 0x0002; + public static final int LINE_STRIP = 0x0003; + public static final int TRIANGLES = 0x0004; + public static final int TRIANGLE_STRIP = 0x0005; + public static final int TRIANGLE_FAN = 0x0006; + public static final int QUADS = 0x0007; + public static final int QUAD_STRIP = 0x0008; + public static final int POLYGON = 0x0009; /* BlendingFactorDest */ - public static final int GL_ZERO = 0; - public static final int GL_ONE = 1; - public static final int GL_SRC_COLOR = 0x0300; - public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; - public static final int GL_SRC_ALPHA = 0x0302; - public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; - public static final int GL_DST_ALPHA = 0x0304; - public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; + public static final int ZERO = 0; + public static final int ONE = 1; + public static final int SRC_COLOR = 0x0300; + public static final int ONE_MINUS_SRC_COLOR = 0x0301; + public static final int SRC_ALPHA = 0x0302; + public static final int ONE_MINUS_SRC_ALPHA = 0x0303; + public static final int DST_ALPHA = 0x0304; + public static final int ONE_MINUS_DST_ALPHA = 0x0305; /* BlendingFactorSrc */ /* GL_ZERO */ /* GL_ONE */ - public static final int GL_DST_COLOR = 0x0306; - public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; - public static final int GL_SRC_ALPHA_SATURATE = 0x0308; + public static final int DST_COLOR = 0x0306; + public static final int ONE_MINUS_DST_COLOR = 0x0307; + public static final int SRC_ALPHA_SATURATE = 0x0308; /* GL_SRC_ALPHA */ /* GL_ONE_MINUS_SRC_ALPHA */ /* GL_DST_ALPHA */ /* GL_ONE_MINUS_DST_ALPHA */ /* Boolean */ - public static final int GL_TRUE = 1; - public static final int GL_FALSE = 0; + public static final int TRUE = 1; + public static final int FALSE = 0; /* ClearBufferMask */ /* GL_COLOR_BUFFER_BIT */ @@ -103,12 +103,12 @@ public interface CoreGLConstants { /* GL_EDGE_FLAG_ARRAY */ /* ClipPlaneName */ - public static final int GL_CLIP_PLANE0 = 0x3000; - public static final int GL_CLIP_PLANE1 = 0x3001; - public static final int GL_CLIP_PLANE2 = 0x3002; - public static final int GL_CLIP_PLANE3 = 0x3003; - public static final int GL_CLIP_PLANE4 = 0x3004; - public static final int GL_CLIP_PLANE5 = 0x3005; + public static final int CLIP_PLANE0 = 0x3000; + public static final int CLIP_PLANE1 = 0x3001; + public static final int CLIP_PLANE2 = 0x3002; + public static final int CLIP_PLANE3 = 0x3003; + public static final int CLIP_PLANE4 = 0x3004; + public static final int CLIP_PLANE5 = 0x3005; /* ColorMaterialFace */ /* GL_FRONT */ @@ -138,17 +138,17 @@ public interface CoreGLConstants { /* GL_FRONT_AND_BACK */ /* DataType */ - public static final int GL_BYTE = 0x1400; - public static final int GL_UNSIGNED_BYTE = 0x1401; - public static final int GL_SHORT = 0x1402; - public static final int GL_UNSIGNED_SHORT = 0x1403; - public static final int GL_INT = 0x1404; - public static final int GL_UNSIGNED_INT = 0x1405; - public static final int GL_FLOAT = 0x1406; - public static final int GL_2_BYTES = 0x1407; - public static final int GL_3_BYTES = 0x1408; - public static final int GL_4_BYTES = 0x1409; - public static final int GL_DOUBLE = 0x140A; + public static final int BYTE = 0x1400; + public static final int UNSIGNED_BYTE = 0x1401; + public static final int SHORT = 0x1402; + public static final int UNSIGNED_SHORT = 0x1403; + public static final int INT = 0x1404; + public static final int UNSIGNED_INT = 0x1405; + public static final int FLOAT = 0x1406; + public static final int _2_BYTES = 0x1407; + public static final int _3_BYTES = 0x1408; + public static final int _4_BYTES = 0x1409; + public static final int DOUBLE = 0x140A; /* DepthFunction */ /* GL_NEVER */ @@ -161,20 +161,20 @@ public interface CoreGLConstants { /* GL_ALWAYS */ /* DrawBufferMode */ - public static final int GL_NONE = 0; - public static final int GL_FRONT_LEFT = 0x0400; - public static final int GL_FRONT_RIGHT = 0x0401; - public static final int GL_BACK_LEFT = 0x0402; - public static final int GL_BACK_RIGHT = 0x0403; - public static final int GL_FRONT = 0x0404; - public static final int GL_BACK = 0x0405; - public static final int GL_LEFT = 0x0406; - public static final int GL_RIGHT = 0x0407; - public static final int GL_FRONT_AND_BACK = 0x0408; - public static final int GL_AUX0 = 0x0409; - public static final int GL_AUX1 = 0x040A; - public static final int GL_AUX2 = 0x040B; - public static final int GL_AUX3 = 0x040C; + public static final int NONE = 0; + public static final int FRONT_LEFT = 0x0400; + public static final int FRONT_RIGHT = 0x0401; + public static final int BACK_LEFT = 0x0402; + public static final int BACK_RIGHT = 0x0403; + public static final int FRONT = 0x0404; + public static final int BACK = 0x0405; + public static final int LEFT = 0x0406; + public static final int RIGHT = 0x0407; + public static final int FRONT_AND_BACK = 0x0408; + public static final int AUX0 = 0x0409; + public static final int AUX1 = 0x040A; + public static final int AUX2 = 0x040B; + public static final int AUX3 = 0x040C; /* Enable */ /* GL_FOG */ @@ -245,35 +245,35 @@ public interface CoreGLConstants { /* GL_POLYGON_OFFSET_FILL */ /* ErrorCode */ - public static final int GL_NO_ERROR = 0; - public static final int GL_INVALID_ENUM = 0x0500; - public static final int GL_INVALID_VALUE = 0x0501; - public static final int GL_INVALID_OPERATION = 0x0502; - public static final int GL_STACK_OVERFLOW = 0x0503; - public static final int GL_STACK_UNDERFLOW = 0x0504; - public static final int GL_OUT_OF_MEMORY = 0x0505; + public static final int NO_ERROR = 0; + public static final int INVALID_ENUM = 0x0500; + public static final int INVALID_VALUE = 0x0501; + public static final int INVALID_OPERATION = 0x0502; + public static final int STACK_OVERFLOW = 0x0503; + public static final int STACK_UNDERFLOW = 0x0504; + public static final int OUT_OF_MEMORY = 0x0505; /* FeedBackMode */ - public static final int GL_2D = 0x0600; - public static final int GL_3D = 0x0601; - public static final int GL_3D_COLOR = 0x0602; - public static final int GL_3D_COLOR_TEXTURE = 0x0603; - public static final int GL_4D_COLOR_TEXTURE = 0x0604; + public static final int _2D = 0x0600; + public static final int _3D = 0x0601; + public static final int _3D_COLOR = 0x0602; + public static final int _3D_COLOR_TEXTURE = 0x0603; + public static final int _4D_COLOR_TEXTURE = 0x0604; /* FeedBackToken */ - public static final int GL_PASS_THROUGH_TOKEN = 0x0700; - public static final int GL_POINT_TOKEN = 0x0701; - public static final int GL_LINE_TOKEN = 0x0702; - public static final int GL_POLYGON_TOKEN = 0x0703; - public static final int GL_BITMAP_TOKEN = 0x0704; - public static final int GL_DRAW_PIXEL_TOKEN = 0x0705; - public static final int GL_COPY_PIXEL_TOKEN = 0x0706; - public static final int GL_LINE_RESET_TOKEN = 0x0707; + public static final int PASS_THROUGH_TOKEN = 0x0700; + public static final int POINT_TOKEN = 0x0701; + public static final int LINE_TOKEN = 0x0702; + public static final int POLYGON_TOKEN = 0x0703; + public static final int BITMAP_TOKEN = 0x0704; + public static final int DRAW_PIXEL_TOKEN = 0x0705; + public static final int COPY_PIXEL_TOKEN = 0x0706; + public static final int LINE_RESET_TOKEN = 0x0707; /* FogMode */ /* GL_LINEAR */ - public static final int GL_EXP = 0x0800; - public static final int GL_EXP2 = 0x0801; + public static final int EXP = 0x0800; + public static final int EXP2 = 0x0801; /* FogParameter */ @@ -285,13 +285,13 @@ public interface CoreGLConstants { /* GL_FOG_START */ /* FrontFaceDirection */ - public static final int GL_CW = 0x0900; - public static final int GL_CCW = 0x0901; + public static final int CW = 0x0900; + public static final int CCW = 0x0901; /* GetMapTarget */ - public static final int GL_COEFF = 0x0A00; - public static final int GL_ORDER = 0x0A01; - public static final int GL_DOMAIN = 0x0A02; + public static final int COEFF = 0x0A00; + public static final int ORDER = 0x0A01; + public static final int DOMAIN = 0x0A02; /* GetPixelMap */ /* GL_PIXEL_MAP_I_TO_I */ @@ -314,215 +314,215 @@ public interface CoreGLConstants { /* GL_EDGE_FLAG_ARRAY_POINTER */ /* GetTarget */ - public static final int GL_CURRENT_COLOR = 0x0B00; - public static final int GL_CURRENT_INDEX = 0x0B01; - public static final int GL_CURRENT_NORMAL = 0x0B02; - public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; - public static final int GL_CURRENT_RASTER_COLOR = 0x0B04; - public static final int GL_CURRENT_RASTER_INDEX = 0x0B05; - public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; - public static final int GL_CURRENT_RASTER_POSITION = 0x0B07; - public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; - public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09; - public static final int GL_POINT_SMOOTH = 0x0B10; - public static final int GL_POINT_SIZE = 0x0B11; - public static final int GL_POINT_SIZE_RANGE = 0x0B12; - public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13; - public static final int GL_LINE_SMOOTH = 0x0B20; - public static final int GL_LINE_WIDTH = 0x0B21; - public static final int GL_LINE_WIDTH_RANGE = 0x0B22; - public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23; - public static final int GL_LINE_STIPPLE = 0x0B24; - public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25; - public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26; - public static final int GL_LIST_MODE = 0x0B30; - public static final int GL_MAX_LIST_NESTING = 0x0B31; - public static final int GL_LIST_BASE = 0x0B32; - public static final int GL_LIST_INDEX = 0x0B33; - public static final int GL_POLYGON_MODE = 0x0B40; - public static final int GL_POLYGON_SMOOTH = 0x0B41; - public static final int GL_POLYGON_STIPPLE = 0x0B42; - public static final int GL_EDGE_FLAG = 0x0B43; - public static final int GL_CULL_FACE = 0x0B44; - public static final int GL_CULL_FACE_MODE = 0x0B45; - public static final int GL_FRONT_FACE = 0x0B46; - public static final int GL_LIGHTING = 0x0B50; - public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; - public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; - public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; - public static final int GL_SHADE_MODEL = 0x0B54; - public static final int GL_COLOR_MATERIAL_FACE = 0x0B55; - public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; - public static final int GL_COLOR_MATERIAL = 0x0B57; - public static final int GL_FOG = 0x0B60; - public static final int GL_FOG_INDEX = 0x0B61; - public static final int GL_FOG_DENSITY = 0x0B62; - public static final int GL_FOG_START = 0x0B63; - public static final int GL_FOG_END = 0x0B64; - public static final int GL_FOG_MODE = 0x0B65; - public static final int GL_FOG_COLOR = 0x0B66; - public static final int GL_DEPTH_RANGE = 0x0B70; - public static final int GL_DEPTH_TEST = 0x0B71; - public static final int GL_DEPTH_WRITEMASK = 0x0B72; - public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; - public static final int GL_DEPTH_FUNC = 0x0B74; - public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80; - public static final int GL_STENCIL_TEST = 0x0B90; - public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; - public static final int GL_STENCIL_FUNC = 0x0B92; - public static final int GL_STENCIL_VALUE_MASK = 0x0B93; - public static final int GL_STENCIL_FAIL = 0x0B94; - public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; - public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; - public static final int GL_STENCIL_REF = 0x0B97; - public static final int GL_STENCIL_WRITEMASK = 0x0B98; - public static final int GL_MATRIX_MODE = 0x0BA0; - public static final int GL_NORMALIZE = 0x0BA1; - public static final int GL_VIEWPORT = 0x0BA2; - public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; - public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; - public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; - public static final int GL_MODELVIEW_MATRIX = 0x0BA6; - public static final int GL_PROJECTION_MATRIX = 0x0BA7; - public static final int GL_TEXTURE_MATRIX = 0x0BA8; - public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0; - public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; - public static final int GL_ALPHA_TEST = 0x0BC0; - public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; - public static final int GL_ALPHA_TEST_REF = 0x0BC2; - public static final int GL_DITHER = 0x0BD0; - public static final int GL_BLEND_DST = 0x0BE0; - public static final int GL_BLEND_SRC = 0x0BE1; - public static final int GL_BLEND = 0x0BE2; - public static final int GL_LOGIC_OP_MODE = 0x0BF0; - public static final int GL_INDEX_LOGIC_OP = 0x0BF1; - public static final int GL_COLOR_LOGIC_OP = 0x0BF2; - public static final int GL_AUX_BUFFERS = 0x0C00; - public static final int GL_DRAW_BUFFER = 0x0C01; - public static final int GL_READ_BUFFER = 0x0C02; - public static final int GL_SCISSOR_BOX = 0x0C10; - public static final int GL_SCISSOR_TEST = 0x0C11; - public static final int GL_INDEX_CLEAR_VALUE = 0x0C20; - public static final int GL_INDEX_WRITEMASK = 0x0C21; - public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; - public static final int GL_COLOR_WRITEMASK = 0x0C23; - public static final int GL_INDEX_MODE = 0x0C30; - public static final int GL_RGBA_MODE = 0x0C31; - public static final int GL_DOUBLEBUFFER = 0x0C32; - public static final int GL_STEREO = 0x0C33; - public static final int GL_RENDER_MODE = 0x0C40; - public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; - public static final int GL_POINT_SMOOTH_HINT = 0x0C51; - public static final int GL_LINE_SMOOTH_HINT = 0x0C52; - public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; - public static final int GL_FOG_HINT = 0x0C54; - public static final int GL_TEXTURE_GEN_S = 0x0C60; - public static final int GL_TEXTURE_GEN_T = 0x0C61; - public static final int GL_TEXTURE_GEN_R = 0x0C62; - public static final int GL_TEXTURE_GEN_Q = 0x0C63; - public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70; - public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71; - public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72; - public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73; - public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74; - public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75; - public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76; - public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77; - public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78; - public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79; - public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; - public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; - public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; - public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; - public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; - public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; - public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; - public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; - public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; - public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; - public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0; - public static final int GL_UNPACK_LSB_FIRST = 0x0CF1; - public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; - public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; - public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; - public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; - public static final int GL_PACK_SWAP_BYTES = 0x0D00; - public static final int GL_PACK_LSB_FIRST = 0x0D01; - public static final int GL_PACK_ROW_LENGTH = 0x0D02; - public static final int GL_PACK_SKIP_ROWS = 0x0D03; - public static final int GL_PACK_SKIP_PIXELS = 0x0D04; - public static final int GL_PACK_ALIGNMENT = 0x0D05; - public static final int GL_MAP_COLOR = 0x0D10; - public static final int GL_MAP_STENCIL = 0x0D11; - public static final int GL_INDEX_SHIFT = 0x0D12; - public static final int GL_INDEX_OFFSET = 0x0D13; - public static final int GL_RED_SCALE = 0x0D14; - public static final int GL_RED_BIAS = 0x0D15; - public static final int GL_ZOOM_X = 0x0D16; - public static final int GL_ZOOM_Y = 0x0D17; - public static final int GL_GREEN_SCALE = 0x0D18; - public static final int GL_GREEN_BIAS = 0x0D19; - public static final int GL_BLUE_SCALE = 0x0D1A; - public static final int GL_BLUE_BIAS = 0x0D1B; - public static final int GL_ALPHA_SCALE = 0x0D1C; - public static final int GL_ALPHA_BIAS = 0x0D1D; - public static final int GL_DEPTH_SCALE = 0x0D1E; - public static final int GL_DEPTH_BIAS = 0x0D1F; - public static final int GL_MAX_EVAL_ORDER = 0x0D30; - public static final int GL_MAX_LIGHTS = 0x0D31; - public static final int GL_MAX_CLIP_PLANES = 0x0D32; - public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; - public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; - public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; - public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; - public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37; - public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; - public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; - public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; - public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; - public static final int GL_SUBPIXEL_BITS = 0x0D50; - public static final int GL_INDEX_BITS = 0x0D51; - public static final int GL_RED_BITS = 0x0D52; - public static final int GL_GREEN_BITS = 0x0D53; - public static final int GL_BLUE_BITS = 0x0D54; - public static final int GL_ALPHA_BITS = 0x0D55; - public static final int GL_DEPTH_BITS = 0x0D56; - public static final int GL_STENCIL_BITS = 0x0D57; - public static final int GL_ACCUM_RED_BITS = 0x0D58; - public static final int GL_ACCUM_GREEN_BITS = 0x0D59; - public static final int GL_ACCUM_BLUE_BITS = 0x0D5A; - public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B; - public static final int GL_NAME_STACK_DEPTH = 0x0D70; - public static final int GL_AUTO_NORMAL = 0x0D80; - public static final int GL_MAP1_COLOR_4 = 0x0D90; - public static final int GL_MAP1_INDEX = 0x0D91; - public static final int GL_MAP1_NORMAL = 0x0D92; - public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; - public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; - public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; - public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; - public static final int GL_MAP1_VERTEX_3 = 0x0D97; - public static final int GL_MAP1_VERTEX_4 = 0x0D98; - public static final int GL_MAP2_COLOR_4 = 0x0DB0; - public static final int GL_MAP2_INDEX = 0x0DB1; - public static final int GL_MAP2_NORMAL = 0x0DB2; - public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; - public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; - public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; - public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; - public static final int GL_MAP2_VERTEX_3 = 0x0DB7; - public static final int GL_MAP2_VERTEX_4 = 0x0DB8; - public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0; - public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1; - public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2; - public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3; - public static final int GL_TEXTURE_1D = 0x0DE0; - public static final int GL_TEXTURE_2D = 0x0DE1; - public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; - public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; - public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; - public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3; - public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4; + public static final int CURRENT_COLOR = 0x0B00; + public static final int CURRENT_INDEX = 0x0B01; + public static final int CURRENT_NORMAL = 0x0B02; + public static final int CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int CURRENT_RASTER_COLOR = 0x0B04; + public static final int CURRENT_RASTER_INDEX = 0x0B05; + public static final int CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; + public static final int CURRENT_RASTER_POSITION = 0x0B07; + public static final int CURRENT_RASTER_POSITION_VALID = 0x0B08; + public static final int CURRENT_RASTER_DISTANCE = 0x0B09; + public static final int POINT_SMOOTH = 0x0B10; + public static final int POINT_SIZE = 0x0B11; + public static final int POINT_SIZE_RANGE = 0x0B12; + public static final int POINT_SIZE_GRANULARITY = 0x0B13; + public static final int LINE_SMOOTH = 0x0B20; + public static final int LINE_WIDTH = 0x0B21; + public static final int LINE_WIDTH_RANGE = 0x0B22; + public static final int LINE_WIDTH_GRANULARITY = 0x0B23; + public static final int LINE_STIPPLE = 0x0B24; + public static final int LINE_STIPPLE_PATTERN = 0x0B25; + public static final int LINE_STIPPLE_REPEAT = 0x0B26; + public static final int LIST_MODE = 0x0B30; + public static final int MAX_LIST_NESTING = 0x0B31; + public static final int LIST_BASE = 0x0B32; + public static final int LIST_INDEX = 0x0B33; + public static final int POLYGON_MODE = 0x0B40; + public static final int POLYGON_SMOOTH = 0x0B41; + public static final int POLYGON_STIPPLE = 0x0B42; + public static final int EDGE_FLAG = 0x0B43; + public static final int CULL_FACE = 0x0B44; + public static final int CULL_FACE_MODE = 0x0B45; + public static final int FRONT_FACE = 0x0B46; + public static final int LIGHTING = 0x0B50; + public static final int LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; + public static final int LIGHT_MODEL_TWO_SIDE = 0x0B52; + public static final int LIGHT_MODEL_AMBIENT = 0x0B53; + public static final int SHADE_MODEL = 0x0B54; + public static final int COLOR_MATERIAL_FACE = 0x0B55; + public static final int COLOR_MATERIAL_PARAMETER = 0x0B56; + public static final int COLOR_MATERIAL = 0x0B57; + public static final int FOG = 0x0B60; + public static final int FOG_INDEX = 0x0B61; + public static final int FOG_DENSITY = 0x0B62; + public static final int FOG_START = 0x0B63; + public static final int FOG_END = 0x0B64; + public static final int FOG_MODE = 0x0B65; + public static final int FOG_COLOR = 0x0B66; + public static final int DEPTH_RANGE = 0x0B70; + public static final int DEPTH_TEST = 0x0B71; + public static final int DEPTH_WRITEMASK = 0x0B72; + public static final int DEPTH_CLEAR_VALUE = 0x0B73; + public static final int DEPTH_FUNC = 0x0B74; + public static final int ACCUM_CLEAR_VALUE = 0x0B80; + public static final int STENCIL_TEST = 0x0B90; + public static final int STENCIL_CLEAR_VALUE = 0x0B91; + public static final int STENCIL_FUNC = 0x0B92; + public static final int STENCIL_VALUE_MASK = 0x0B93; + public static final int STENCIL_FAIL = 0x0B94; + public static final int STENCIL_PASS_DEPTH_FAIL = 0x0B95; + public static final int STENCIL_PASS_DEPTH_PASS = 0x0B96; + public static final int STENCIL_REF = 0x0B97; + public static final int STENCIL_WRITEMASK = 0x0B98; + public static final int MATRIX_MODE = 0x0BA0; + public static final int NORMALIZE = 0x0BA1; + public static final int VIEWPORT = 0x0BA2; + public static final int MODELVIEW_STACK_DEPTH = 0x0BA3; + public static final int PROJECTION_STACK_DEPTH = 0x0BA4; + public static final int TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int MODELVIEW_MATRIX = 0x0BA6; + public static final int PROJECTION_MATRIX = 0x0BA7; + public static final int TEXTURE_MATRIX = 0x0BA8; + public static final int ATTRIB_STACK_DEPTH = 0x0BB0; + public static final int CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; + public static final int ALPHA_TEST = 0x0BC0; + public static final int ALPHA_TEST_FUNC = 0x0BC1; + public static final int ALPHA_TEST_REF = 0x0BC2; + public static final int DITHER = 0x0BD0; + public static final int BLEND_DST = 0x0BE0; + public static final int BLEND_SRC = 0x0BE1; + public static final int BLEND = 0x0BE2; + public static final int LOGIC_OP_MODE = 0x0BF0; + public static final int INDEX_LOGIC_OP = 0x0BF1; + public static final int COLOR_LOGIC_OP = 0x0BF2; + public static final int AUX_BUFFERS = 0x0C00; + public static final int DRAW_BUFFER = 0x0C01; + public static final int READ_BUFFER = 0x0C02; + public static final int SCISSOR_BOX = 0x0C10; + public static final int SCISSOR_TEST = 0x0C11; + public static final int INDEX_CLEAR_VALUE = 0x0C20; + public static final int INDEX_WRITEMASK = 0x0C21; + public static final int COLOR_CLEAR_VALUE = 0x0C22; + public static final int COLOR_WRITEMASK = 0x0C23; + public static final int INDEX_MODE = 0x0C30; + public static final int RGBA_MODE = 0x0C31; + public static final int DOUBLEBUFFER = 0x0C32; + public static final int STEREO = 0x0C33; + public static final int RENDER_MODE = 0x0C40; + public static final int PERSPECTIVE_CORRECTION_HINT = 0x0C50; + public static final int POINT_SMOOTH_HINT = 0x0C51; + public static final int LINE_SMOOTH_HINT = 0x0C52; + public static final int POLYGON_SMOOTH_HINT = 0x0C53; + public static final int FOG_HINT = 0x0C54; + public static final int TEXTURE_GEN_S = 0x0C60; + public static final int TEXTURE_GEN_T = 0x0C61; + public static final int TEXTURE_GEN_R = 0x0C62; + public static final int TEXTURE_GEN_Q = 0x0C63; + public static final int PIXEL_MAP_I_TO_I = 0x0C70; + public static final int PIXEL_MAP_S_TO_S = 0x0C71; + public static final int PIXEL_MAP_I_TO_R = 0x0C72; + public static final int PIXEL_MAP_I_TO_G = 0x0C73; + public static final int PIXEL_MAP_I_TO_B = 0x0C74; + public static final int PIXEL_MAP_I_TO_A = 0x0C75; + public static final int PIXEL_MAP_R_TO_R = 0x0C76; + public static final int PIXEL_MAP_G_TO_G = 0x0C77; + public static final int PIXEL_MAP_B_TO_B = 0x0C78; + public static final int PIXEL_MAP_A_TO_A = 0x0C79; + public static final int PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; + public static final int PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; + public static final int PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; + public static final int PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; + public static final int PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; + public static final int PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; + public static final int PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; + public static final int PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; + public static final int PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; + public static final int PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; + public static final int UNPACK_SWAP_BYTES = 0x0CF0; + public static final int UNPACK_LSB_FIRST = 0x0CF1; + public static final int UNPACK_ROW_LENGTH = 0x0CF2; + public static final int UNPACK_SKIP_ROWS = 0x0CF3; + public static final int UNPACK_SKIP_PIXELS = 0x0CF4; + public static final int UNPACK_ALIGNMENT = 0x0CF5; + public static final int PACK_SWAP_BYTES = 0x0D00; + public static final int PACK_LSB_FIRST = 0x0D01; + public static final int PACK_ROW_LENGTH = 0x0D02; + public static final int PACK_SKIP_ROWS = 0x0D03; + public static final int PACK_SKIP_PIXELS = 0x0D04; + public static final int PACK_ALIGNMENT = 0x0D05; + public static final int MAP_COLOR = 0x0D10; + public static final int MAP_STENCIL = 0x0D11; + public static final int INDEX_SHIFT = 0x0D12; + public static final int INDEX_OFFSET = 0x0D13; + public static final int RED_SCALE = 0x0D14; + public static final int RED_BIAS = 0x0D15; + public static final int ZOOM_X = 0x0D16; + public static final int ZOOM_Y = 0x0D17; + public static final int GREEN_SCALE = 0x0D18; + public static final int GREEN_BIAS = 0x0D19; + public static final int BLUE_SCALE = 0x0D1A; + public static final int BLUE_BIAS = 0x0D1B; + public static final int ALPHA_SCALE = 0x0D1C; + public static final int ALPHA_BIAS = 0x0D1D; + public static final int DEPTH_SCALE = 0x0D1E; + public static final int DEPTH_BIAS = 0x0D1F; + public static final int MAX_EVAL_ORDER = 0x0D30; + public static final int MAX_LIGHTS = 0x0D31; + public static final int MAX_CLIP_PLANES = 0x0D32; + public static final int MAX_TEXTURE_SIZE = 0x0D33; + public static final int MAX_PIXEL_MAP_TABLE = 0x0D34; + public static final int MAX_ATTRIB_STACK_DEPTH = 0x0D35; + public static final int MAX_MODELVIEW_STACK_DEPTH = 0x0D36; + public static final int MAX_NAME_STACK_DEPTH = 0x0D37; + public static final int MAX_PROJECTION_STACK_DEPTH = 0x0D38; + public static final int MAX_TEXTURE_STACK_DEPTH = 0x0D39; + public static final int MAX_VIEWPORT_DIMS = 0x0D3A; + public static final int MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; + public static final int SUBPIXEL_BITS = 0x0D50; + public static final int INDEX_BITS = 0x0D51; + public static final int RED_BITS = 0x0D52; + public static final int GREEN_BITS = 0x0D53; + public static final int BLUE_BITS = 0x0D54; + public static final int ALPHA_BITS = 0x0D55; + public static final int DEPTH_BITS = 0x0D56; + public static final int STENCIL_BITS = 0x0D57; + public static final int ACCUM_RED_BITS = 0x0D58; + public static final int ACCUM_GREEN_BITS = 0x0D59; + public static final int ACCUM_BLUE_BITS = 0x0D5A; + public static final int ACCUM_ALPHA_BITS = 0x0D5B; + public static final int NAME_STACK_DEPTH = 0x0D70; + public static final int AUTO_NORMAL = 0x0D80; + public static final int MAP1_COLOR_4 = 0x0D90; + public static final int MAP1_INDEX = 0x0D91; + public static final int MAP1_NORMAL = 0x0D92; + public static final int MAP1_TEXTURE_COORD_1 = 0x0D93; + public static final int MAP1_TEXTURE_COORD_2 = 0x0D94; + public static final int MAP1_TEXTURE_COORD_3 = 0x0D95; + public static final int MAP1_TEXTURE_COORD_4 = 0x0D96; + public static final int MAP1_VERTEX_3 = 0x0D97; + public static final int MAP1_VERTEX_4 = 0x0D98; + public static final int MAP2_COLOR_4 = 0x0DB0; + public static final int MAP2_INDEX = 0x0DB1; + public static final int MAP2_NORMAL = 0x0DB2; + public static final int MAP2_TEXTURE_COORD_1 = 0x0DB3; + public static final int MAP2_TEXTURE_COORD_2 = 0x0DB4; + public static final int MAP2_TEXTURE_COORD_3 = 0x0DB5; + public static final int MAP2_TEXTURE_COORD_4 = 0x0DB6; + public static final int MAP2_VERTEX_3 = 0x0DB7; + public static final int MAP2_VERTEX_4 = 0x0DB8; + public static final int MAP1_GRID_DOMAIN = 0x0DD0; + public static final int MAP1_GRID_SEGMENTS = 0x0DD1; + public static final int MAP2_GRID_DOMAIN = 0x0DD2; + public static final int MAP2_GRID_SEGMENTS = 0x0DD3; + public static final int TEXTURE_1D = 0x0DE0; + public static final int TEXTURE_2D = 0x0DE1; + public static final int FEEDBACK_BUFFER_POINTER = 0x0DF0; + public static final int FEEDBACK_BUFFER_SIZE = 0x0DF1; + public static final int FEEDBACK_BUFFER_TYPE = 0x0DF2; + public static final int SELECTION_BUFFER_POINTER = 0x0DF3; + public static final int SELECTION_BUFFER_SIZE = 0x0DF4; /* GL_TEXTURE_BINDING_1D */ /* GL_TEXTURE_BINDING_2D */ /* GL_VERTEX_ARRAY */ @@ -553,11 +553,11 @@ public interface CoreGLConstants { /* GL_TEXTURE_MIN_FILTER */ /* GL_TEXTURE_WRAP_S */ /* GL_TEXTURE_WRAP_T */ - public static final int GL_TEXTURE_WIDTH = 0x1000; - public static final int GL_TEXTURE_HEIGHT = 0x1001; - public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; - public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; - public static final int GL_TEXTURE_BORDER = 0x1005; + public static final int TEXTURE_WIDTH = 0x1000; + public static final int TEXTURE_HEIGHT = 0x1001; + public static final int TEXTURE_INTERNAL_FORMAT = 0x1003; + public static final int TEXTURE_BORDER_COLOR = 0x1004; + public static final int TEXTURE_BORDER = 0x1005; /* GL_TEXTURE_RED_SIZE */ /* GL_TEXTURE_GREEN_SIZE */ /* GL_TEXTURE_BLUE_SIZE */ @@ -568,9 +568,9 @@ public interface CoreGLConstants { /* GL_TEXTURE_RESIDENT */ /* HintMode */ - public static final int GL_DONT_CARE = 0x1100; - public static final int GL_FASTEST = 0x1101; - public static final int GL_NICEST = 0x1102; + public static final int DONT_CARE = 0x1100; + public static final int FASTEST = 0x1101; + public static final int NICEST = 0x1102; /* HintTarget */ /* GL_PERSPECTIVE_CORRECTION_HINT */ @@ -592,26 +592,26 @@ public interface CoreGLConstants { /* GL_LIGHT_MODEL_TWO_SIDE */ /* LightName */ - public static final int GL_LIGHT0 = 0x4000; - public static final int GL_LIGHT1 = 0x4001; - public static final int GL_LIGHT2 = 0x4002; - public static final int GL_LIGHT3 = 0x4003; - public static final int GL_LIGHT4 = 0x4004; - public static final int GL_LIGHT5 = 0x4005; - public static final int GL_LIGHT6 = 0x4006; - public static final int GL_LIGHT7 = 0x4007; + public static final int LIGHT0 = 0x4000; + public static final int LIGHT1 = 0x4001; + public static final int LIGHT2 = 0x4002; + public static final int LIGHT3 = 0x4003; + public static final int LIGHT4 = 0x4004; + public static final int LIGHT5 = 0x4005; + public static final int LIGHT6 = 0x4006; + public static final int LIGHT7 = 0x4007; /* LightParameter */ - public static final int GL_AMBIENT = 0x1200; - public static final int GL_DIFFUSE = 0x1201; - public static final int GL_SPECULAR = 0x1202; - public static final int GL_POSITION = 0x1203; - public static final int GL_SPOT_DIRECTION = 0x1204; - public static final int GL_SPOT_EXPONENT = 0x1205; - public static final int GL_SPOT_CUTOFF = 0x1206; - public static final int GL_CONSTANT_ATTENUATION = 0x1207; - public static final int GL_LINEAR_ATTENUATION = 0x1208; - public static final int GL_QUADRATIC_ATTENUATION = 0x1209; + public static final int AMBIENT = 0x1200; + public static final int DIFFUSE = 0x1201; + public static final int SPECULAR = 0x1202; + public static final int POSITION = 0x1203; + public static final int SPOT_DIRECTION = 0x1204; + public static final int SPOT_EXPONENT = 0x1205; + public static final int SPOT_CUTOFF = 0x1206; + public static final int CONSTANT_ATTENUATION = 0x1207; + public static final int LINEAR_ATTENUATION = 0x1208; + public static final int QUADRATIC_ATTENUATION = 0x1209; /* InterleavedArrays */ /* GL_V2F */ @@ -630,8 +630,8 @@ public interface CoreGLConstants { /* GL_T4F_C4F_N3F_V4F */ /* ListMode */ - public static final int GL_COMPILE = 0x1300; - public static final int GL_COMPILE_AND_EXECUTE = 0x1301; + public static final int COMPILE = 0x1300; + public static final int COMPILE_AND_EXECUTE = 0x1301; /* ListNameType */ /* GL_BYTE */ @@ -646,22 +646,22 @@ public interface CoreGLConstants { /* GL_4_BYTES */ /* LogicOp */ - public static final int GL_CLEAR = 0x1500; - public static final int GL_AND = 0x1501; - public static final int GL_AND_REVERSE = 0x1502; - public static final int GL_COPY = 0x1503; - public static final int GL_AND_INVERTED = 0x1504; - public static final int GL_NOOP = 0x1505; - public static final int GL_XOR = 0x1506; - public static final int GL_OR = 0x1507; - public static final int GL_NOR = 0x1508; - public static final int GL_EQUIV = 0x1509; - public static final int GL_INVERT = 0x150A; - public static final int GL_OR_REVERSE = 0x150B; - public static final int GL_COPY_INVERTED = 0x150C; - public static final int GL_OR_INVERTED = 0x150D; - public static final int GL_NAND = 0x150E; - public static final int GL_SET = 0x150F; + public static final int CLEAR = 0x1500; + public static final int AND = 0x1501; + public static final int AND_REVERSE = 0x1502; + public static final int COPY = 0x1503; + public static final int AND_INVERTED = 0x1504; + public static final int NOOP = 0x1505; + public static final int XOR = 0x1506; + public static final int OR = 0x1507; + public static final int NOR = 0x1508; + public static final int EQUIV = 0x1509; + public static final int INVERT = 0x150A; + public static final int OR_REVERSE = 0x150B; + public static final int COPY_INVERTED = 0x150C; + public static final int OR_INVERTED = 0x150D; + public static final int NAND = 0x150E; + public static final int SET = 0x150F; /* MapTarget */ /* GL_MAP1_COLOR_4 */ @@ -689,18 +689,18 @@ public interface CoreGLConstants { /* GL_FRONT_AND_BACK */ /* MaterialParameter */ - public static final int GL_EMISSION = 0x1600; - public static final int GL_SHININESS = 0x1601; - public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; - public static final int GL_COLOR_INDEXES = 0x1603; + public static final int EMISSION = 0x1600; + public static final int SHININESS = 0x1601; + public static final int AMBIENT_AND_DIFFUSE = 0x1602; + public static final int COLOR_INDEXES = 0x1603; /* GL_AMBIENT */ /* GL_DIFFUSE */ /* GL_SPECULAR */ /* MatrixMode */ - public static final int GL_MODELVIEW = 0x1700; - public static final int GL_PROJECTION = 0x1701; - public static final int GL_TEXTURE = 0x1702; + public static final int MODELVIEW = 0x1700; + public static final int PROJECTION = 0x1701; + public static final int TEXTURE = 0x1702; /* MeshMode1 */ /* GL_POINT */ @@ -719,22 +719,22 @@ public interface CoreGLConstants { /* GL_DOUBLE */ /* PixelCopyType */ - public static final int GL_COLOR = 0x1800; - public static final int GL_DEPTH = 0x1801; - public static final int GL_STENCIL = 0x1802; + public static final int COLOR = 0x1800; + public static final int DEPTH = 0x1801; + public static final int STENCIL = 0x1802; /* PixelFormat */ - public static final int GL_COLOR_INDEX = 0x1900; - public static final int GL_STENCIL_INDEX = 0x1901; - public static final int GL_DEPTH_COMPONENT = 0x1902; - public static final int GL_RED = 0x1903; - public static final int GL_GREEN = 0x1904; - public static final int GL_BLUE = 0x1905; - public static final int GL_ALPHA = 0x1906; - public static final int GL_RGB = 0x1907; - public static final int GL_RGBA = 0x1908; - public static final int GL_LUMINANCE = 0x1909; - public static final int GL_LUMINANCE_ALPHA = 0x190A; + public static final int COLOR_INDEX = 0x1900; + public static final int STENCIL_INDEX = 0x1901; + public static final int DEPTH_COMPONENT = 0x1902; + public static final int RED = 0x1903; + public static final int GREEN = 0x1904; + public static final int BLUE = 0x1905; + public static final int ALPHA = 0x1906; + public static final int RGB = 0x1907; + public static final int RGBA = 0x1908; + public static final int LUMINANCE = 0x1909; + public static final int LUMINANCE_ALPHA = 0x190A; /* PixelMap */ /* GL_PIXEL_MAP_I_TO_I */ @@ -779,7 +779,7 @@ public interface CoreGLConstants { /* GL_DEPTH_BIAS */ /* PixelType */ - public static final int GL_BITMAP = 0x1A00; + public static final int BITMAP = 0x1A00; /* GL_BYTE */ /* GL_UNSIGNED_BYTE */ /* GL_SHORT */ @@ -789,9 +789,9 @@ public interface CoreGLConstants { /* GL_FLOAT */ /* PolygonMode */ - public static final int GL_POINT = 0x1B00; - public static final int GL_LINE = 0x1B01; - public static final int GL_FILL = 0x1B02; + public static final int POINT = 0x1B00; + public static final int LINE = 0x1B01; + public static final int FILL = 0x1B02; /* ReadBufferMode */ /* GL_FRONT_LEFT */ @@ -808,13 +808,13 @@ public interface CoreGLConstants { /* GL_AUX3 */ /* RenderingMode */ - public static final int GL_RENDER = 0x1C00; - public static final int GL_FEEDBACK = 0x1C01; - public static final int GL_SELECT = 0x1C02; + public static final int RENDER = 0x1C00; + public static final int FEEDBACK = 0x1C01; + public static final int SELECT = 0x1C02; /* ShadingModel */ - public static final int GL_FLAT = 0x1D00; - public static final int GL_SMOOTH = 0x1D01; + public static final int FLAT = 0x1D00; + public static final int SMOOTH = 0x1D01; /* StencilFunction */ @@ -829,23 +829,23 @@ public interface CoreGLConstants { /* StencilOp */ /* GL_ZERO */ - public static final int GL_KEEP = 0x1E00; - public static final int GL_REPLACE = 0x1E01; - public static final int GL_INCR = 0x1E02; - public static final int GL_DECR = 0x1E03; + public static final int KEEP = 0x1E00; + public static final int REPLACE = 0x1E01; + public static final int INCR = 0x1E02; + public static final int DECR = 0x1E03; /* GL_INVERT */ /* StringName */ - public static final int GL_VENDOR = 0x1F00; - public static final int GL_RENDERER = 0x1F01; - public static final int GL_VERSION = 0x1F02; - public static final int GL_EXTENSIONS = 0x1F03; + public static final int VENDOR = 0x1F00; + public static final int RENDERER = 0x1F01; + public static final int VERSION = 0x1F02; + public static final int EXTENSIONS = 0x1F03; /* TextureCoordName */ - public static final int GL_S = 0x2000; - public static final int GL_T = 0x2001; - public static final int GL_R = 0x2002; - public static final int GL_Q = 0x2003; + public static final int S = 0x2000; + public static final int T = 0x2001; + public static final int R = 0x2002; + public static final int Q = 0x2003; /* TexCoordPointerType */ /* GL_SHORT */ @@ -854,45 +854,45 @@ public interface CoreGLConstants { /* GL_DOUBLE */ /* TextureEnvMode */ - public static final int GL_MODULATE = 0x2100; - public static final int GL_DECAL = 0x2101; + public static final int MODULATE = 0x2100; + public static final int DECAL = 0x2101; /* GL_BLEND */ /* GL_REPLACE */ /* TextureEnvParameter */ - public static final int GL_TEXTURE_ENV_MODE = 0x2200; - public static final int GL_TEXTURE_ENV_COLOR = 0x2201; + public static final int TEXTURE_ENV_MODE = 0x2200; + public static final int TEXTURE_ENV_COLOR = 0x2201; /* TextureEnvTarget */ - public static final int GL_TEXTURE_ENV = 0x2300; + public static final int TEXTURE_ENV = 0x2300; /* TextureGenMode */ - public static final int GL_EYE_LINEAR = 0x2400; - public static final int GL_OBJECT_LINEAR = 0x2401; - public static final int GL_SPHERE_MAP = 0x2402; + public static final int EYE_LINEAR = 0x2400; + public static final int OBJECT_LINEAR = 0x2401; + public static final int SPHERE_MAP = 0x2402; /* TextureGenParameter */ - public static final int GL_TEXTURE_GEN_MODE = 0x2500; - public static final int GL_OBJECT_PLANE = 0x2501; - public static final int GL_EYE_PLANE = 0x2502; + public static final int TEXTURE_GEN_MODE = 0x2500; + public static final int OBJECT_PLANE = 0x2501; + public static final int EYE_PLANE = 0x2502; /* TextureMagFilter */ - public static final int GL_NEAREST = 0x2600; - public static final int GL_LINEAR = 0x2601; + public static final int NEAREST = 0x2600; + public static final int LINEAR = 0x2601; /* TextureMinFilter */ /* GL_NEAREST */ /* GL_LINEAR */ - public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; - public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; - public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; - public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; + public static final int NEAREST_MIPMAP_NEAREST = 0x2700; + public static final int LINEAR_MIPMAP_NEAREST = 0x2701; + public static final int NEAREST_MIPMAP_LINEAR = 0x2702; + public static final int LINEAR_MIPMAP_LINEAR = 0x2703; /* TextureParameterName */ - public static final int GL_TEXTURE_MAG_FILTER = 0x2800; - public static final int GL_TEXTURE_MIN_FILTER = 0x2801; - public static final int GL_TEXTURE_WRAP_S = 0x2802; - public static final int GL_TEXTURE_WRAP_T = 0x2803; + public static final int TEXTURE_MAG_FILTER = 0x2800; + public static final int TEXTURE_MIN_FILTER = 0x2801; + public static final int TEXTURE_WRAP_S = 0x2802; + public static final int TEXTURE_WRAP_T = 0x2803; /* GL_TEXTURE_BORDER_COLOR */ /* GL_TEXTURE_PRIORITY */ @@ -903,8 +903,8 @@ public interface CoreGLConstants { /* GL_PROXY_TEXTURE_2D */ /* TextureWrapMode */ - public static final int GL_CLAMP = 0x2900; - public static final int GL_REPEAT = 0x2901; + public static final int CLAMP = 0x2900; + public static final int REPEAT = 0x2901; /* VertexPointerType */ /* GL_SHORT */ @@ -913,179 +913,179 @@ public interface CoreGLConstants { /* GL_DOUBLE */ /* ClientAttribMask */ - public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; - public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; - public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xffffffff; + public static final int CLIENT_PIXEL_STORE_BIT = 0x00000001; + public static final int CLIENT_VERTEX_ARRAY_BIT = 0x00000002; + public static final int CLIENT_ALL_ATTRIB_BITS = 0xffffffff; /* polygon_offset */ - public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; - public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; - public static final int GL_POLYGON_OFFSET_POINT = 0x2A01; - public static final int GL_POLYGON_OFFSET_LINE = 0x2A02; - public static final int GL_POLYGON_OFFSET_FILL = 0x8037; + public static final int POLYGON_OFFSET_FACTOR = 0x8038; + public static final int POLYGON_OFFSET_UNITS = 0x2A00; + public static final int POLYGON_OFFSET_POINT = 0x2A01; + public static final int POLYGON_OFFSET_LINE = 0x2A02; + public static final int POLYGON_OFFSET_FILL = 0x8037; /* texture */ - public static final int GL_ALPHA4 = 0x803B; - public static final int GL_ALPHA8 = 0x803C; - public static final int GL_ALPHA12 = 0x803D; - public static final int GL_ALPHA16 = 0x803E; - public static final int GL_LUMINANCE4 = 0x803F; - public static final int GL_LUMINANCE8 = 0x8040; - public static final int GL_LUMINANCE12 = 0x8041; - public static final int GL_LUMINANCE16 = 0x8042; - public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; - public static final int GL_LUMINANCE6_ALPHA2 = 0x8044; - public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; - public static final int GL_LUMINANCE12_ALPHA4 = 0x8046; - public static final int GL_LUMINANCE12_ALPHA12 = 0x8047; - public static final int GL_LUMINANCE16_ALPHA16 = 0x8048; - public static final int GL_INTENSITY = 0x8049; - public static final int GL_INTENSITY4 = 0x804A; - public static final int GL_INTENSITY8 = 0x804B; - public static final int GL_INTENSITY12 = 0x804C; - public static final int GL_INTENSITY16 = 0x804D; - public static final int GL_R3_G3_B2 = 0x2A10; - public static final int GL_RGB4 = 0x804F; - public static final int GL_RGB5 = 0x8050; - public static final int GL_RGB8 = 0x8051; - public static final int GL_RGB10 = 0x8052; - public static final int GL_RGB12 = 0x8053; - public static final int GL_RGB16 = 0x8054; - public static final int GL_RGBA2 = 0x8055; - public static final int GL_RGBA4 = 0x8056; - public static final int GL_RGB5_A1 = 0x8057; - public static final int GL_RGBA8 = 0x8058; - public static final int GL_RGB10_A2 = 0x8059; - public static final int GL_RGBA12 = 0x805A; - public static final int GL_RGBA16 = 0x805B; - public static final int GL_TEXTURE_RED_SIZE = 0x805C; - public static final int GL_TEXTURE_GREEN_SIZE = 0x805D; - public static final int GL_TEXTURE_BLUE_SIZE = 0x805E; - public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F; - public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; - public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061; - public static final int GL_PROXY_TEXTURE_1D = 0x8063; - public static final int GL_PROXY_TEXTURE_2D = 0x8064; + public static final int ALPHA4 = 0x803B; + public static final int ALPHA8 = 0x803C; + public static final int ALPHA12 = 0x803D; + public static final int ALPHA16 = 0x803E; + public static final int LUMINANCE4 = 0x803F; + public static final int LUMINANCE8 = 0x8040; + public static final int LUMINANCE12 = 0x8041; + public static final int LUMINANCE16 = 0x8042; + public static final int LUMINANCE4_ALPHA4 = 0x8043; + public static final int LUMINANCE6_ALPHA2 = 0x8044; + public static final int LUMINANCE8_ALPHA8 = 0x8045; + public static final int LUMINANCE12_ALPHA4 = 0x8046; + public static final int LUMINANCE12_ALPHA12 = 0x8047; + public static final int LUMINANCE16_ALPHA16 = 0x8048; + public static final int INTENSITY = 0x8049; + public static final int INTENSITY4 = 0x804A; + public static final int INTENSITY8 = 0x804B; + public static final int INTENSITY12 = 0x804C; + public static final int INTENSITY16 = 0x804D; + public static final int R3_G3_B2 = 0x2A10; + public static final int RGB4 = 0x804F; + public static final int RGB5 = 0x8050; + public static final int RGB8 = 0x8051; + public static final int RGB10 = 0x8052; + public static final int RGB12 = 0x8053; + public static final int RGB16 = 0x8054; + public static final int RGBA2 = 0x8055; + public static final int RGBA4 = 0x8056; + public static final int RGB5_A1 = 0x8057; + public static final int RGBA8 = 0x8058; + public static final int RGB10_A2 = 0x8059; + public static final int RGBA12 = 0x805A; + public static final int RGBA16 = 0x805B; + public static final int TEXTURE_RED_SIZE = 0x805C; + public static final int TEXTURE_GREEN_SIZE = 0x805D; + public static final int TEXTURE_BLUE_SIZE = 0x805E; + public static final int TEXTURE_ALPHA_SIZE = 0x805F; + public static final int TEXTURE_LUMINANCE_SIZE = 0x8060; + public static final int TEXTURE_INTENSITY_SIZE = 0x8061; + public static final int PROXY_TEXTURE_1D = 0x8063; + public static final int PROXY_TEXTURE_2D = 0x8064; /* texture_object */ - public static final int GL_TEXTURE_PRIORITY = 0x8066; - public static final int GL_TEXTURE_RESIDENT = 0x8067; - public static final int GL_TEXTURE_BINDING_1D = 0x8068; - public static final int GL_TEXTURE_BINDING_2D = 0x8069; + public static final int TEXTURE_PRIORITY = 0x8066; + public static final int TEXTURE_RESIDENT = 0x8067; + public static final int TEXTURE_BINDING_1D = 0x8068; + public static final int TEXTURE_BINDING_2D = 0x8069; /* vertex_array */ - public static final int GL_VERTEX_ARRAY = 0x8074; - public static final int GL_NORMAL_ARRAY = 0x8075; - public static final int GL_COLOR_ARRAY = 0x8076; - public static final int GL_INDEX_ARRAY = 0x8077; - public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; - public static final int GL_EDGE_FLAG_ARRAY = 0x8079; - public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; - public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; - public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; - public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; - public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; - public static final int GL_COLOR_ARRAY_SIZE = 0x8081; - public static final int GL_COLOR_ARRAY_TYPE = 0x8082; - public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; - public static final int GL_INDEX_ARRAY_TYPE = 0x8085; - public static final int GL_INDEX_ARRAY_STRIDE = 0x8086; - public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; - public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; - public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; - public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; - public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; - public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; - public static final int GL_COLOR_ARRAY_POINTER = 0x8090; - public static final int GL_INDEX_ARRAY_POINTER = 0x8091; - public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; - public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; - public static final int GL_V2F = 0x2A20; - public static final int GL_V3F = 0x2A21; - public static final int GL_C4UB_V2F = 0x2A22; - public static final int GL_C4UB_V3F = 0x2A23; - public static final int GL_C3F_V3F = 0x2A24; - public static final int GL_N3F_V3F = 0x2A25; - public static final int GL_C4F_N3F_V3F = 0x2A26; - public static final int GL_T2F_V3F = 0x2A27; - public static final int GL_T4F_V4F = 0x2A28; - public static final int GL_T2F_C4UB_V3F = 0x2A29; - public static final int GL_T2F_C3F_V3F = 0x2A2A; - public static final int GL_T2F_N3F_V3F = 0x2A2B; - public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C; - public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D; + public static final int VERTEX_ARRAY = 0x8074; + public static final int NORMAL_ARRAY = 0x8075; + public static final int COLOR_ARRAY = 0x8076; + public static final int INDEX_ARRAY = 0x8077; + public static final int TEXTURE_COORD_ARRAY = 0x8078; + public static final int EDGE_FLAG_ARRAY = 0x8079; + public static final int VERTEX_ARRAY_SIZE = 0x807A; + public static final int VERTEX_ARRAY_TYPE = 0x807B; + public static final int VERTEX_ARRAY_STRIDE = 0x807C; + public static final int NORMAL_ARRAY_TYPE = 0x807E; + public static final int NORMAL_ARRAY_STRIDE = 0x807F; + public static final int COLOR_ARRAY_SIZE = 0x8081; + public static final int COLOR_ARRAY_TYPE = 0x8082; + public static final int COLOR_ARRAY_STRIDE = 0x8083; + public static final int INDEX_ARRAY_TYPE = 0x8085; + public static final int INDEX_ARRAY_STRIDE = 0x8086; + public static final int TEXTURE_COORD_ARRAY_SIZE = 0x8088; + public static final int TEXTURE_COORD_ARRAY_TYPE = 0x8089; + public static final int TEXTURE_COORD_ARRAY_STRIDE = 0x808A; + public static final int EDGE_FLAG_ARRAY_STRIDE = 0x808C; + public static final int VERTEX_ARRAY_POINTER = 0x808E; + public static final int NORMAL_ARRAY_POINTER = 0x808F; + public static final int COLOR_ARRAY_POINTER = 0x8090; + public static final int INDEX_ARRAY_POINTER = 0x8091; + public static final int TEXTURE_COORD_ARRAY_POINTER = 0x8092; + public static final int EDGE_FLAG_ARRAY_POINTER = 0x8093; + public static final int V2F = 0x2A20; + public static final int V3F = 0x2A21; + public static final int C4UB_V2F = 0x2A22; + public static final int C4UB_V3F = 0x2A23; + public static final int C3F_V3F = 0x2A24; + public static final int N3F_V3F = 0x2A25; + public static final int C4F_N3F_V3F = 0x2A26; + public static final int T2F_V3F = 0x2A27; + public static final int T4F_V4F = 0x2A28; + public static final int T2F_C4UB_V3F = 0x2A29; + public static final int T2F_C3F_V3F = 0x2A2A; + public static final int T2F_N3F_V3F = 0x2A2B; + public static final int T2F_C4F_N3F_V3F = 0x2A2C; + public static final int T4F_C4F_N3F_V4F = 0x2A2D; /* EXT_vertex_array */ - public static final int GL_VERTEX_ARRAY_EXT = 0x8074; - public static final int GL_NORMAL_ARRAY_EXT = 0x8075; - public static final int GL_COLOR_ARRAY_EXT = 0x8076; - public static final int GL_INDEX_ARRAY_EXT = 0x8077; - public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; - public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; - public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; - public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; - public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; - public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; - public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; - public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; - public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; - public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; - public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; - public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; - public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; - public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; - public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; - public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; - public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; - public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; - public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; - public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; - public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; - public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; - public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; - public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; - public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; - public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; - public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; - public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; - public static final int GL_DOUBLE_EXT = GL_DOUBLE; + public static final int VERTEX_ARRAY_EXT = 0x8074; + public static final int NORMAL_ARRAY_EXT = 0x8075; + public static final int COLOR_ARRAY_EXT = 0x8076; + public static final int INDEX_ARRAY_EXT = 0x8077; + public static final int TEXTURE_COORD_ARRAY_EXT = 0x8078; + public static final int EDGE_FLAG_ARRAY_EXT = 0x8079; + public static final int VERTEX_ARRAY_SIZE_EXT = 0x807A; + public static final int VERTEX_ARRAY_TYPE_EXT = 0x807B; + public static final int VERTEX_ARRAY_STRIDE_EXT = 0x807C; + public static final int VERTEX_ARRAY_COUNT_EXT = 0x807D; + public static final int NORMAL_ARRAY_TYPE_EXT = 0x807E; + public static final int NORMAL_ARRAY_STRIDE_EXT = 0x807F; + public static final int NORMAL_ARRAY_COUNT_EXT = 0x8080; + public static final int COLOR_ARRAY_SIZE_EXT = 0x8081; + public static final int COLOR_ARRAY_TYPE_EXT = 0x8082; + public static final int COLOR_ARRAY_STRIDE_EXT = 0x8083; + public static final int COLOR_ARRAY_COUNT_EXT = 0x8084; + public static final int INDEX_ARRAY_TYPE_EXT = 0x8085; + public static final int INDEX_ARRAY_STRIDE_EXT = 0x8086; + public static final int INDEX_ARRAY_COUNT_EXT = 0x8087; + public static final int TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; + public static final int TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; + public static final int TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; + public static final int TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; + public static final int EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; + public static final int EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; + public static final int VERTEX_ARRAY_POINTER_EXT = 0x808E; + public static final int NORMAL_ARRAY_POINTER_EXT = 0x808F; + public static final int COLOR_ARRAY_POINTER_EXT = 0x8090; + public static final int INDEX_ARRAY_POINTER_EXT = 0x8091; + public static final int TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; + public static final int EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; + public static final int DOUBLE_EXT = DOUBLE; /* EXT_bgra */ - public static final int GL_BGR_EXT = 0x80E0; - public static final int GL_BGRA_EXT = 0x80E1; + public static final int BGR_EXT = 0x80E0; + public static final int BGRA_EXT = 0x80E1; /* EXT_paletted_texture */ /* These must match the GL_COLOR_TABLE_*_SGI enumerants */ - public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8; - public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9; - public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA; - public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB; - public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC; - public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD; - public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE; - public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF; + public static final int COLOR_TABLE_FORMAT_EXT = 0x80D8; + public static final int COLOR_TABLE_WIDTH_EXT = 0x80D9; + public static final int COLOR_TABLE_RED_SIZE_EXT = 0x80DA; + public static final int COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB; + public static final int COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC; + public static final int COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD; + public static final int COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE; + public static final int COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF; - public static final int GL_COLOR_INDEX1_EXT = 0x80E2; - public static final int GL_COLOR_INDEX2_EXT = 0x80E3; - public static final int GL_COLOR_INDEX4_EXT = 0x80E4; - public static final int GL_COLOR_INDEX8_EXT = 0x80E5; - public static final int GL_COLOR_INDEX12_EXT = 0x80E6; - public static final int GL_COLOR_INDEX16_EXT = 0x80E7; + public static final int COLOR_INDEX1_EXT = 0x80E2; + public static final int COLOR_INDEX2_EXT = 0x80E3; + public static final int COLOR_INDEX4_EXT = 0x80E4; + public static final int COLOR_INDEX8_EXT = 0x80E5; + public static final int COLOR_INDEX12_EXT = 0x80E6; + public static final int COLOR_INDEX16_EXT = 0x80E7; /* WIN_draw_range_elements */ - public static final int GL_MAX_ELEMENTS_VERTICES_WIN = 0x80E8; - public static final int GL_MAX_ELEMENTS_INDICES_WIN = 0x80E9; + public static final int MAX_ELEMENTS_VERTICES_WIN = 0x80E8; + public static final int MAX_ELEMENTS_INDICES_WIN = 0x80E9; /* WIN_phong_shading */ - public static final int GL_PHONG_WIN = 0x80EA ; - public static final int GL_PHONG_HINT_WIN = 0x80EB ; + public static final int PHONG_WIN = 0x80EA ; + public static final int PHONG_HINT_WIN = 0x80EB ; /* WIN_specular_fog */ - public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; + public static final int FOG_SPECULAR_TEXTURE_WIN = 0x80EC; /* For compatibility with OpenGL v1.0 */ - public static final int GL_LOGIC_OP = GL_INDEX_LOGIC_OP; - public static final int GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT; + public static final int LOGIC_OP = INDEX_LOGIC_OP; + public static final int TEXTURE_COMPONENTS = TEXTURE_INTERNAL_FORMAT; }