diff --git a/src/java/org/lwjgl/input/Keyboard.java b/src/java/org/lwjgl/input/Keyboard.java
index f94fa073..47ff57dc 100644
--- a/src/java/org/lwjgl/input/Keyboard.java
+++ b/src/java/org/lwjgl/input/Keyboard.java
@@ -192,14 +192,14 @@ public class Keyboard {
/**
* The left windows key, mapped to KEY_LMETA
*
- * @Deprecated Use KEY_LMETA instead
+ * @deprecated Use KEY_LMETA instead
*/
public static final int KEY_LWIN = KEY_LMETA; /* Left Windows key */
public static final int KEY_RMETA = 0xDC; /* Right Windows/Option key */
/**
* The right windows key, mapped to KEY_RMETA
*
- * @Deprecated Use KEY_RMETA instead
+ * @deprecated Use KEY_RMETA instead
*/
public static final int KEY_RWIN = KEY_RMETA; /* Right Windows key */
public static final int KEY_APPS = 0xDD; /* AppMenu key */
@@ -563,7 +563,7 @@ public class Keyboard {
}
/**
- * @see org.lwjgl.input.Keyboard#enableRepeatEvents()
+ * @see org.lwjgl.input.Keyboard#enableRepeatEvents(boolean)
* @return true if the current event is a repeat event, false if
* the current event is not a repeat even or if repeat events are disabled.
*/
diff --git a/src/java/org/lwjgl/input/Mouse.java b/src/java/org/lwjgl/input/Mouse.java
index 62f3f0af..8fca9bbb 100644
--- a/src/java/org/lwjgl/input/Mouse.java
+++ b/src/java/org/lwjgl/input/Mouse.java
@@ -186,9 +186,9 @@ public class Mouse {
* Set the position of the cursor. If the cursor is not grabbed,
* the native cursor is moved to the new position.
*
- * @param x The x coordinate of the new cursor position in OpenGL coordinates relative
+ * @param new_x The x coordinate of the new cursor position in OpenGL coordinates relative
* to the window origin.
- * @param y The y coordinate of the new cursor position in OpenGL coordinates relative
+ * @param new_y The y coordinate of the new cursor position in OpenGL coordinates relative
* to the window origin.
*/
public static void setCursorPosition(int new_x, int new_y) {
diff --git a/src/java/org/lwjgl/opengl/Display.java b/src/java/org/lwjgl/opengl/Display.java
index cf15fd2f..fd9014eb 100644
--- a/src/java/org/lwjgl/opengl/Display.java
+++ b/src/java/org/lwjgl/opengl/Display.java
@@ -899,7 +899,7 @@ public final class Display {
*
* A video frame period is the time required to display a full frame of video data.
*
- * @param sync true to synchronize; false to ignore synchronization
+ * @param value The swap interval in frames, 0 to disable
*/
public static void setSwapInterval(int value) {
synchronized (GlobalLock.lock) {
@@ -926,9 +926,9 @@ public final class Display {
* The window is clamped to remain entirely on the screen. If you attempt
* to position the window such that it would extend off the screen, the window
* is simply placed as close to the edge as possible.
- *
noteIf no location has been specified (or x == y == -1) the window will be centered
- * @param x The new window location on the x axis
- * @param y The new window location on the y axis
+ *
noteIf no location has been specified (or x == y == -1) the window will be centered
+ * @param new_x The new window location on the x axis
+ * @param new_y The new window location on the y axis
*/
public static void setLocation(int new_x, int new_y) {
synchronized (GlobalLock.lock) {
diff --git a/src/templates/org/lwjgl/openal/AL11.java b/src/templates/org/lwjgl/openal/AL11.java
index 6c029c68..d0bbf704 100644
--- a/src/templates/org/lwjgl/openal/AL11.java
+++ b/src/templates/org/lwjgl/openal/AL11.java
@@ -68,7 +68,7 @@ public interface AL11 {
/** Type of source: when it has the NULL buffer attached */
public static final int AL_UNDETERMINED = 0x1030;
- /** @see AL10.AL_INVALID_OPERATION */
+ /** @see AL10#AL_INVALID_OPERATION */
public static final int AL_ILLEGAL_COMMAND = 0xA004;
/** Speed of Sound in units per second */
diff --git a/src/templates/org/lwjgl/opengl/GL20.java b/src/templates/org/lwjgl/opengl/GL20.java
index ada0b38f..0889851d 100644
--- a/src/templates/org/lwjgl/opengl/GL20.java
+++ b/src/templates/org/lwjgl/opengl/GL20.java
@@ -223,7 +223,6 @@ public interface GL20 {
* @param program
* @param name
*
- * @return
*/
int glGetUniformLocation(@GLuint int program, @NullTerminated @Check("1") @Const @GLchar ByteBuffer name);