Windows: Use TranslateMessage and WM_CHAR to receive character input instead of manual translation. This change fixes composed characters.

This commit is contained in:
Elias Naur 2007-04-24 14:41:17 +00:00
parent 010d6582c7
commit 649822f65b
3 changed files with 50 additions and 70 deletions

View File

@ -62,8 +62,9 @@ final class WindowsDisplay implements DisplayImplementation {
private final static int WM_MOUSEWHEEL = 0x020A;
private final static int WM_KEYDOWN = 256;
private final static int WM_KEYUP = 257;
private final static int WM_SYSKEYUP = 261;
private final static int WM_SYSKEYDOWN = 260;
private final static int WM_SYSKEYUP = 261;
private final static int WM_SYSKEYDOWN = 260;
private final static int WM_CHAR = 258;
private final static int WM_QUIT = 0x0012;
private final static int WM_SYSCOMMAND = 0x0112;
@ -595,6 +596,15 @@ final class WindowsDisplay implements DisplayImplementation {
private static native void getClientRect(long hwnd, IntBuffer rect);
private void handleChar(long wParam, long lParam, long millis) {
byte previous_state = (byte)((lParam >>> 30) & 0x1);
byte state = (byte)(1 - ((lParam >>> 31) & 0x1));
if (state == previous_state)
return; // Auto-repeat message
if (keyboard != null)
keyboard.handleChar((int)(wParam & 0xFF), millis);
}
private void handleKeyButton(long wParam, long lParam, long millis) {
byte previous_state = (byte)((lParam >>> 30) & 0x1);
byte state = (byte)(1 - ((lParam >>> 31) & 0x1));
@ -682,6 +692,9 @@ final class WindowsDisplay implements DisplayImplementation {
case WM_MBUTTONUP:
handleMouseButton(2, 0, millis);
return true;
case WM_CHAR:
handleChar(wParam, lParam, millis);
return true;
case WM_SYSKEYDOWN: /* Fall through */
case WM_SYSKEYUP: /* Fall through */
case WM_KEYUP: /* Fall through */

View File

@ -55,24 +55,18 @@ final class WindowsKeyboard {
private final byte[] key_down_buffer = new byte[Keyboard.KEYBOARD_SIZE];
private final EventQueue event_queue = new EventQueue(Keyboard.EVENT_SIZE);
private final ByteBuffer tmp_event = ByteBuffer.allocate(Keyboard.EVENT_SIZE);
private final boolean unicode;
private final CharBuffer unicode_buffer;
private final ByteBuffer ascii_buffer;
private boolean grabbed;
private boolean has_retained_event; // Indicates if we're waiting for a WM_CHAR
private int retained_key_code;
private byte retained_state;
private int retained_char;
private long retained_millis;
public WindowsKeyboard(long hwnd) throws LWJGLException {
this.hwnd = hwnd;
keyboard_state = BufferUtils.createByteBuffer(256);
unicode = isWindowsNT();
if (unicode) {
unicode_buffer = BufferUtils.createCharBuffer(BUFFER_SIZE);
ascii_buffer = null;
} else {
unicode_buffer = null;
// ToAscii returns at most 2 characters
ascii_buffer = BufferUtils.createByteBuffer(2);
}
}
private static native boolean isWindowsNT();
@ -97,66 +91,15 @@ final class WindowsKeyboard {
keyDownBuffer.position(old_position);
}
private void translate(int virt_key, byte state, long nanos) {
int keycode = MapVirtualKey(virt_key, MAPVK_VK_TO_VSC);
if (state != 0) {
if (virt_key != 0 && GetKeyboardState(keyboard_state) != 0) {
// Mark key down in the scan code
int key_down_code = keycode & 0x7fff;
int num_chars;
if (unicode) {
unicode_buffer.clear();
num_chars = ToUnicode(virt_key,
key_down_code,
keyboard_state,
unicode_buffer,
unicode_buffer.capacity(), 0);
} else {
ascii_buffer.clear();
num_chars = ToAscii(virt_key,
key_down_code,
keyboard_state,
ascii_buffer,
0);
}
if (num_chars > 0) {
int current_char = 0;
do {
int char_int;
if (unicode) {
char_int = ((int)unicode_buffer.get()) & 0xFFFF;
} else {
char_int = ((int)ascii_buffer.get()) & 0xFF;
}
if (current_char >= 1) {
putEvent(0, (byte)0, char_int, nanos);
} else {
putEvent(virt_key, state, char_int, nanos);
}
current_char++;
} while (current_char < num_chars);
} else {
putEvent(virt_key, state, 0, nanos);
}
} else {
putEvent(virt_key, state, 0, nanos);
}
} else {
putEvent(virt_key, state, 0, nanos);
}
}
private static native int MapVirtualKey(int uCode, int uMapType);
private static native int ToUnicode(int wVirtKey, int wScanCode, ByteBuffer lpKeyState, CharBuffer pwszBuff, int cchBuff, int flags);
private static native int ToAscii(int wVirtKey, int wScanCode, ByteBuffer lpKeyState, ByteBuffer lpChar, int flags);
private static native int GetKeyboardState(ByteBuffer lpKeyState);
private static native int GetKeyState(int virt_key);
private void putEvent(int virt_key, byte state, int ch, long nanos) {
int keycode = WindowsKeycodes.mapVirtualKeyToLWJGLCode(virt_key);
if (keycode < key_down_buffer.length)
key_down_buffer[keycode] = state;
private void putEvent(int keycode, byte state, int ch, long millis) {
tmp_event.clear();
tmp_event.putInt(keycode).put(state).putInt(ch).putLong(nanos);
tmp_event.putInt(keycode).put(state).putInt(ch).putLong(millis*1000000);
tmp_event.flip();
event_queue.putEvent(tmp_event);
}
@ -198,13 +141,36 @@ final class WindowsKeyboard {
}
}
private void flushRetained() {
if (has_retained_event) {
has_retained_event = false;
putEvent(retained_key_code, retained_state, retained_char, retained_millis);
}
}
public void handleKey(int virt_key, int scan_code, boolean extended, byte event_state, long millis) {
if (isWindowsNT())
virt_key = translateExtended(virt_key, scan_code, event_state, extended);
translate(virt_key, event_state, millis*1000000);
virt_key = translateExtended(virt_key, scan_code, event_state, extended);
flushRetained();
has_retained_event = true;
int keycode = WindowsKeycodes.mapVirtualKeyToLWJGLCode(virt_key);
if (keycode < key_down_buffer.length)
key_down_buffer[keycode] = event_state;
retained_key_code = keycode;
retained_state = event_state;
retained_millis = millis;
retained_char = 0;
// translate(virt_key, event_state, millis*1000000);
}
public void handleChar(int event_char, long millis) {
if (!has_retained_event) {
putEvent(0, (byte)0, event_char, millis);
} else
retained_char = event_char;
}
public void read(ByteBuffer buffer) {
flushRetained();
event_queue.copyEvents(buffer);
}
}

View File

@ -148,6 +148,7 @@ static void handleMessages(JNIEnv *env) {
))
{
DispatchMessage(&msg);
TranslateMessage(&msg);
}
}
}