diff --git a/res/ball.png b/res/ball.png new file mode 100644 index 00000000..53aa8574 Binary files /dev/null and b/res/ball.png differ diff --git a/res/ball_sm.png b/res/ball_sm.png new file mode 100644 index 00000000..0c9db45a Binary files /dev/null and b/res/ball_sm.png differ diff --git a/src/java/org/lwjgl/test/opengl/sprites/SpriteShootout2P.java b/src/java/org/lwjgl/test/opengl/sprites/SpriteShootout2P.java index d0e7160e..a2c355e3 100644 --- a/src/java/org/lwjgl/test/opengl/sprites/SpriteShootout2P.java +++ b/src/java/org/lwjgl/test/opengl/sprites/SpriteShootout2P.java @@ -479,7 +479,7 @@ public final class SpriteShootout2P { final FloatBuffer depths = BufferUtils.createFloatBuffer(count * 2); final float depthStep = 1.9f / count; - float depth = Math.nextAfter(1.0f, Float.MIN_VALUE); + float depth = Float.parseFloat("0x1.fffffep-1"); // Front-to-back for ( int i = 0; i < count; i++ ) { depths.put(depth);