From 83961b55a6df4cc51c68f707ba68a909886bc258 Mon Sep 17 00:00:00 2001 From: Elias Naur Date: Sun, 20 Jul 2003 16:01:41 +0000 Subject: [PATCH] Fixed extension names --- src/java/org/lwjgl/opengl/GLWindow.java | 172 +++++++++++----------- src/java/org/lwjgl/test/opengl/Grass.java | 2 +- 2 files changed, 87 insertions(+), 87 deletions(-) diff --git a/src/java/org/lwjgl/opengl/GLWindow.java b/src/java/org/lwjgl/opengl/GLWindow.java index 1f9e5d32..7fb88864 100644 --- a/src/java/org/lwjgl/opengl/GLWindow.java +++ b/src/java/org/lwjgl/opengl/GLWindow.java @@ -78,92 +78,92 @@ public class GLWindow extends Window { /* * Available extensions */ - public boolean ARB_imaging; - public boolean ARB_depth_texture; - public boolean ARB_matrix_palette; - public boolean ARB_multisample; - public boolean ARB_multitexture; - public boolean ARB_point_parameters; - public boolean ARB_shadow; - public boolean ARB_shadow_ambient; - public boolean ARB_texture_compression; - public boolean ARB_texture_env_add; - public boolean ARB_texture_env_dot3; - public boolean ARB_texture_env_combine; - public boolean ARB_texture_env_crossbar; - public boolean ARB_texture_border_clamp; - public boolean ARB_texture_cube_map; - public boolean ARB_texture_mirrored_repeat; - public boolean ARB_transpose_matrix; - public boolean ARB_vertex_blend; - public boolean ARB_vertex_program; - public boolean ARB_vertex_buffer_object; - public boolean ARB_window_pos; - public boolean EXT_abgr; - public boolean EXT_bgra; - public boolean EXT_blend_color; - public boolean EXT_blend_function_separate; - public boolean EXT_blend_minmax; - public boolean EXT_blend_subtract; - public boolean EXT_compiled_vertex_array; - public boolean EXT_cull_vertex; - public boolean EXT_draw_range_elements; - public boolean EXT_fog_coord; - public boolean EXT_light_max_exponent; - public boolean EXT_multi_draw_arrays; - public boolean EXT_packed_pixels; - public boolean EXT_paletted_texture; - public boolean EXT_point_parameters; - public boolean EXT_rescale_normal; - public boolean EXT_secondary_color; - public boolean EXT_separate_specular_color; - public boolean EXT_shadow_funcs; - public boolean EXT_shared_texture_palette; - public boolean EXT_stencil_two_side; - public boolean EXT_stencil_wrap; - public boolean EXT_texture_compression_s3tc; - public boolean EXT_texture_env_combine; - public boolean EXT_texture_env_dot3; - public boolean EXT_texture_filter_anisotropic; - public boolean EXT_texture_lod_bias; - public boolean EXT_vertex_array; - public boolean EXT_vertex_shader; - public boolean EXT_vertex_weighting; - public boolean ATI_element_array; - public boolean ATI_envmap_bumpmap; - public boolean ATI_fragment_shader; - public boolean ATI_pn_triangles; - public boolean ATI_texture_mirror_once; - public boolean ATI_vertex_array_object; - public boolean ATI_vertex_streams; - public boolean ATIX_point_sprites; - public boolean ATIX_texture_env_route; - public boolean HP_occlusion_test; - public boolean NV_blend_square; - public boolean NV_copy_depth_to_color; - public boolean NV_depth_clamp; - public boolean NV_evaluators; - public boolean NV_fence; - public boolean NV_fog_distance; - public boolean NV_light_max_exponent; - public boolean NV_occlusion_query; - public boolean NV_packed_depth_stencil; - public boolean NV_point_sprite; - public boolean NV_register_combiners; - public boolean NV_register_combiners2; - public boolean NV_texgen_reflection; - public boolean NV_texture_env_combine4; - public boolean NV_texture_rectangle; - public boolean NV_texture_shader; - public boolean NV_texture_shader2; - public boolean NV_texture_shader3; - public boolean NV_vertex_array_range; - public boolean NV_vertex_array_range2; - public boolean NV_vertex_program; - public boolean NV_vertex_program1_1; - public boolean SGIS_generate_mipmap; - public boolean SGIX_shadow; - public boolean SGIX_depth_texture; + public boolean GL_ARB_imaging; + public boolean GL_ARB_depth_texture; + public boolean GL_ARB_matrix_palette; + public boolean GL_ARB_multisample; + public boolean GL_ARB_multitexture; + public boolean GL_ARB_point_parameters; + public boolean GL_ARB_shadow; + public boolean GL_ARB_shadow_ambient; + public boolean GL_ARB_texture_compression; + public boolean GL_ARB_texture_env_add; + public boolean GL_ARB_texture_env_dot3; + public boolean GL_ARB_texture_env_combine; + public boolean GL_ARB_texture_env_crossbar; + public boolean GL_ARB_texture_border_clamp; + public boolean GL_ARB_texture_cube_map; + public boolean GL_ARB_texture_mirrored_repeat; + public boolean GL_ARB_transpose_matrix; + public boolean GL_ARB_vertex_blend; + public boolean GL_ARB_vertex_program; + public boolean GL_ARB_vertex_buffer_object; + public boolean GL_ARB_window_pos; + public boolean GL_EXT_abgr; + public boolean GL_EXT_bgra; + public boolean GL_EXT_blend_color; + public boolean GL_EXT_blend_function_separate; + public boolean GL_EXT_blend_minmax; + public boolean GL_EXT_blend_subtract; + public boolean GL_EXT_compiled_vertex_array; + public boolean GL_EXT_cull_vertex; + public boolean GL_EXT_draw_range_elements; + public boolean GL_EXT_fog_coord; + public boolean GL_EXT_light_max_exponent; + public boolean GL_EXT_multi_draw_arrays; + public boolean GL_EXT_packed_pixels; + public boolean GL_EXT_paletted_texture; + public boolean GL_EXT_point_parameters; + public boolean GL_EXT_rescale_normal; + public boolean GL_EXT_secondary_color; + public boolean GL_EXT_separate_specular_color; + public boolean GL_EXT_shadow_funcs; + public boolean GL_EXT_shared_texture_palette; + public boolean GL_EXT_stencil_two_side; + public boolean GL_EXT_stencil_wrap; + public boolean GL_EXT_texture_compression_s3tc; + public boolean GL_EXT_texture_env_combine; + public boolean GL_EXT_texture_env_dot3; + public boolean GL_EXT_texture_filter_anisotropic; + public boolean GL_EXT_texture_lod_bias; + public boolean GL_EXT_vertex_array; + public boolean GL_EXT_vertex_shader; + public boolean GL_EXT_vertex_weighting; + public boolean GL_ATI_element_array; + public boolean GL_ATI_envmap_bumpmap; + public boolean GL_ATI_fragment_shader; + public boolean GL_ATI_pn_triangles; + public boolean GL_ATI_texture_mirror_once; + public boolean GL_ATI_vertex_array_object; + public boolean GL_ATI_vertex_streams; + public boolean GL_ATIX_point_sprites; + public boolean GL_ATIX_texture_env_route; + public boolean GL_HP_occlusion_test; + public boolean GL_NV_blend_square; + public boolean GL_NV_copy_depth_to_color; + public boolean GL_NV_depth_clamp; + public boolean GL_NV_evaluators; + public boolean GL_NV_fence; + public boolean GL_NV_fog_distance; + public boolean GL_NV_light_max_exponent; + public boolean GL_NV_occlusion_query; + public boolean GL_NV_packed_depth_stencil; + public boolean GL_NV_point_sprite; + public boolean GL_NV_register_combiners; + public boolean GL_NV_register_combiners2; + public boolean GL_NV_texgen_reflection; + public boolean GL_NV_texture_env_combine4; + public boolean GL_NV_texture_rectangle; + public boolean GL_NV_texture_shader; + public boolean GL_NV_texture_shader2; + public boolean GL_NV_texture_shader3; + public boolean GL_NV_vertex_array_range; + public boolean GL_NV_vertex_array_range2; + public boolean GL_NV_vertex_program; + public boolean GL_NV_vertex_program1_1; + public boolean GL_SGIS_generate_mipmap; + public boolean GL_SGIX_shadow; + public boolean GL_SGIX_depth_texture; public boolean OpenGL10; public boolean OpenGL11; public boolean OpenGL12; diff --git a/src/java/org/lwjgl/test/opengl/Grass.java b/src/java/org/lwjgl/test/opengl/Grass.java index 925eb43b..adbaf67f 100644 --- a/src/java/org/lwjgl/test/opengl/Grass.java +++ b/src/java/org/lwjgl/test/opengl/Grass.java @@ -131,7 +131,7 @@ public class Grass { public static void main(String[] args) { ByteBuffer byte_buf = ByteBuffer.allocateDirect(4); byte_buf.order(ByteOrder.nativeOrder()); - System.out.println("Vertex program supported: " + gl.NV_vertex_program); + System.out.println("Vertex program supported: " + gl.GL_NV_vertex_program); GL.glGenProgramsNV(1, byte_buf.asIntBuffer()); IntBuffer int_buf = byte_buf.asIntBuffer(); if (int_buf.get(0) == 0)