From 8dbce4dfde557eb370982230399e7780be00c03e Mon Sep 17 00:00:00 2001 From: Elias Naur Date: Sun, 24 Oct 2004 17:29:24 +0000 Subject: [PATCH] Win32: Don't pretend we're minimized when we're just inactive --- src/java/org/lwjgl/Sys.java | 2 +- src/native/common/org_lwjgl_opengl_GLContext.h | 1 + src/native/win32/org_lwjgl_opengl_Display.cpp | 3 +-- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/java/org/lwjgl/Sys.java b/src/java/org/lwjgl/Sys.java index cd1b9c63..940f0cd5 100644 --- a/src/java/org/lwjgl/Sys.java +++ b/src/java/org/lwjgl/Sys.java @@ -44,7 +44,7 @@ import org.lwjgl.input.Mouse; * @version $Revision$ */ public final class Sys { - public static final String VERSION = "0.92"; + public static final String VERSION = "0.93"; /** Low process priority. @see #setProcessPriority() */ public static final int LOW_PRIORITY = -1; diff --git a/src/native/common/org_lwjgl_opengl_GLContext.h b/src/native/common/org_lwjgl_opengl_GLContext.h index 99a01a63..509864a3 100644 --- a/src/native/common/org_lwjgl_opengl_GLContext.h +++ b/src/native/common/org_lwjgl_opengl_GLContext.h @@ -77,6 +77,7 @@ extern "C" { /* Inaccessible static: GL_ATI_map_object_buffer */ /* Inaccessible static: GL_ATI_pn_triangles */ /* Inaccessible static: GL_ATI_separate_stencil */ +/* Inaccessible static: GL_ATI_texture_compression_3dc */ /* Inaccessible static: GL_ATI_texture_float */ /* Inaccessible static: GL_ATI_texture_mirror_once */ /* Inaccessible static: GL_ATI_vertex_array_object */ diff --git a/src/native/win32/org_lwjgl_opengl_Display.cpp b/src/native/win32/org_lwjgl_opengl_Display.cpp index 41fc3555..221a60a9 100644 --- a/src/native/win32/org_lwjgl_opengl_Display.cpp +++ b/src/native/win32/org_lwjgl_opengl_Display.cpp @@ -378,11 +378,10 @@ LRESULT CALLBACK lwjglWindowProc(HWND hWnd, isFocused = true; break; case WA_INACTIVE: - isMinimized = true; isFocused = false; break; } - appActivate(!isMinimized); + appActivate(isFocused); } break; case WM_QUIT: