diff --git a/src/java/org/lwjgl/test/opengl/Game.java b/src/java/org/lwjgl/test/opengl/Game.java deleted file mode 100644 index c5caf533..00000000 --- a/src/java/org/lwjgl/test/opengl/Game.java +++ /dev/null @@ -1,160 +0,0 @@ -/* - * Copyright (c) 2002-2004 LWJGL Project - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * * Neither the name of 'LWJGL' nor the names of - * its contributors may be used to endorse or promote products derived - * from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED - * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -/** - * $Id$ - * - * Simple java test program. - * - * @author elias_naur - * @version $Revision$ - */ -package org.lwjgl.test.opengl; - -import org.lwjgl.Sys; -import org.lwjgl.input.Keyboard; -import org.lwjgl.input.Mouse; -import org.lwjgl.opengl.Display; -import org.lwjgl.opengl.DisplayMode; -import org.lwjgl.opengl.GL11; -import org.lwjgl.opengl.GL13; -import org.lwjgl.opengl.Util; - -public final class Game { - static { - try { - //find first display mode that allows us 640*480*16 - int mode = -1; - DisplayMode[] modes = Display.getAvailableDisplayModes(); - for (int i = 0; i < modes.length; i++) { - if (modes[i].getWidth() == 640 && modes[i].getHeight() == 480 && modes[i].getBitsPerPixel() >= 16) { - mode = i; - break; - } - } - if (mode != -1) { - //select above found displaymode - System.out.println("Setting display mode to " + modes[mode]); - Display.setDisplayMode(modes[mode]); - System.out.println("Created display."); - } - } catch (Exception e) { - System.err.println("Failed to create display due to " + e); - } - } - static { - try { - Display.create(); - System.out.println("Created OpenGL."); - } catch (Exception e) { - System.err.println("Failed to create OpenGL due to " + e); - System.exit(1); - } - } - /** Is the game finished? */ - private static boolean finished; - /** A rotating square! */ - private static float angle; - - /** - * No construction allowed - */ - private Game() { - } - public static void main(String[] arguments) { - try { - init(); - while (!finished) { - if (!Display.isVisible()) { - Thread.sleep(200); - } else if (Display.isCloseRequested()) { - finished = true; - } else { - mainLoop(); - render(); - } - Display.update(); - } - } catch (Throwable t) { - t.printStackTrace(); - } finally { - cleanup(); - } - } - /** - * All calculations are done in here - */ - private static void mainLoop() { - angle += 1f; - if (angle > 360.0f) angle = 0.0f; - if (Mouse.getDX() != 0 || Mouse.getDY() != 0 || Mouse.getDWheel() != 0) - System.out.println("Mouse moved " + Mouse.getDX() + " " + Mouse.getDY() + " " + Mouse.getDWheel()); - for (int i = 0; i < Mouse.getButtonCount(); i++) - if (Mouse.isButtonDown(i)) System.out.println("Button " + i + " down"); - for (int i = 0; i < Keyboard.getNumKeyboardEvents(); i++) { - Keyboard.next(); - if (Keyboard.getEventKey() == Keyboard.KEY_ESCAPE && Keyboard.getEventKeyState()) finished = true; - if (Keyboard.getEventKey() == Keyboard.KEY_T && Keyboard.getEventKeyState()) - System.out.println("Current time: " + Sys.getTime()); - } - } - /** - * All rendering is done in here - */ - private static void render() { - GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); - GL11.glPushMatrix(); - GL11.glTranslatef(Display.getDisplayMode().getWidth() / 2, Display.getDisplayMode().getHeight() / 2, 0.0f); - GL11.glRotatef(angle, 0, 0, 1.0f); - GL11.glBegin(GL11.GL_QUADS); - GL11.glVertex2i(-50, -50); - GL11.glVertex2i(50, -50); - GL11.glVertex2i(50, 50); - GL11.glVertex2i(-50, 50); - GL11.glEnd(); - GL11.glPopMatrix(); - } - /** - * Initialize - */ - private static void init() - throws Exception { - Sys.setProcessPriority(Sys.HIGH_PRIORITY); - System.out.println("Timer resolution: " + Sys.getTimerResolution()); - System.out.println("Number of texture units: " + Util.glGetInteger(GL13.GL_MAX_TEXTURE_UNITS)); - } - /** - * Cleanup - */ - private static void cleanup() { - Display.destroy(); - } -}