diff --git a/src/java/org/lwjgl/opengl/WindowsAWTInput.java b/src/java/org/lwjgl/opengl/WindowsAWTInput.java index 3a911345..3c3ae351 100644 --- a/src/java/org/lwjgl/opengl/WindowsAWTInput.java +++ b/src/java/org/lwjgl/opengl/WindowsAWTInput.java @@ -105,7 +105,7 @@ final class WindowsAWTInput extends AbstractAWTInput { * task bar and clicking on it. So we'll use ClipCursor to * contain it while the cursor is grabbed. */ - WindowsDisplay.setupCursorClipping(hwnd, true); // Just clip it to a fullscreen window + WindowsDisplay.setupCursorClipping(hwnd); // Just clip it to a fullscreen window if (getCanvas().getCursor() != blank_cursor) { cached_cursor = getCanvas().getCursor(); /**