diff --git a/src/java/org/lwjgl/opengl/glu/GLU.java b/src/java/org/lwjgl/opengl/glu/GLU.java index 31d3e7ba..8b0564cc 100644 --- a/src/java/org/lwjgl/opengl/glu/GLU.java +++ b/src/java/org/lwjgl/opengl/glu/GLU.java @@ -112,9 +112,9 @@ public class GLU implements GLUConstants { FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, - FloatBuffer objx, FloatBuffer objy, FloatBuffer objz) + FloatBuffer obj_pos) { - return Project.gluUnProject(winx, winy, winz, modelMatrix, projMatrix, viewport, objx, objy, objz); + return Project.gluUnProject(winx, winy, winz, modelMatrix, projMatrix, viewport, obj_pos); } /** @@ -130,7 +130,7 @@ public class GLU implements GLUConstants { float y, float width, float height, - int viewport[]) { + IntBuffer viewport) { Project.gluPickMatrix(x, y, width, height, viewport); } diff --git a/src/java/org/lwjgl/opengl/glu/Project.java b/src/java/org/lwjgl/opengl/glu/Project.java index 0458a617..81f3d792 100644 --- a/src/java/org/lwjgl/opengl/glu/Project.java +++ b/src/java/org/lwjgl/opengl/glu/Project.java @@ -302,7 +302,7 @@ public class Project extends Util implements GLUConstants { FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, - FloatBuffer objx, FloatBuffer objy, FloatBuffer objz) + FloatBuffer obj_pos) { float[] in = new float[4]; float[] out = new float[4]; @@ -329,9 +329,9 @@ public class Project extends Util implements GLUConstants { out[0] /= out[3]; out[1] /= out[3]; out[2] /= out[3]; - objx.put(0, out[0]); - objy.put(0, out[1]); - objz.put(0, out[2]); + obj_pos.put(0, out[0]); + obj_pos.put(1, out[1]); + obj_pos.put(2, out[2]); return true; } @@ -348,16 +348,16 @@ public class Project extends Util implements GLUConstants { float y, float deltax, float deltay, - int[] viewport) { + IntBuffer viewport) { if (deltax <= 0 || deltay <= 0) { return; } /* Translate and scale the picked region to the entire window */ GL11.glTranslatef( - (viewport[2] - 2 * (x - viewport[0])) / deltax, - (viewport[3] - 2 * (y - viewport[1])) / deltay, + (viewport.get(2) - 2 * (x - viewport.get(0))) / deltax, + (viewport.get(3) - 2 * (y - viewport.get(1))) / deltay, 0); - GL11.glScalef(viewport[2] / deltax, viewport[3] / deltay, 1.0f); + GL11.glScalef(viewport.get(2) / deltax, viewport.get(3) / deltay, 1.0f); } }