diff --git a/src/java/org/lwjgl/input/Keyboard.java b/src/java/org/lwjgl/input/Keyboard.java index de058791..c96e4e46 100644 --- a/src/java/org/lwjgl/input/Keyboard.java +++ b/src/java/org/lwjgl/input/Keyboard.java @@ -323,7 +323,7 @@ public class Keyboard { * isKeyDown method. * By using this method, it is possible to "miss" keyboard keys if you don't * poll fast enough. To receive all events, enable buffering by calling - * enableBuffer, and read those events by calling read + * enableBuffer. * * This method also reads all keyboard events since last read if keyboard buffering is enabled. * To use these values, you have to call next for each event you @@ -468,7 +468,7 @@ public class Keyboard { } /** - * Gets the number of keyboard events waiting after doing a read(). + * Gets the number of keyboard events waiting after doing a buffer enabled poll(). * @return the number of keyboard events */ public static int getNumKeyboardEvents() { diff --git a/src/java/org/lwjgl/input/Mouse.java b/src/java/org/lwjgl/input/Mouse.java index cfcbbb00..65856e5b 100644 --- a/src/java/org/lwjgl/input/Mouse.java +++ b/src/java/org/lwjgl/input/Mouse.java @@ -334,7 +334,7 @@ public class Mouse { * get methods. * By using this method, it is possible to "miss" mouse click events if you don't * poll fast enough. To receive all button events, enable buffering by calling - * enableBuffer, and read those events by calling read + * enableBuffer. * * If buffering is enabled, this method also reads all button events since last read. * To use these values, you have to call next for each event you