diff --git a/src/java/org/lwjgl/input/Keyboard.java b/src/java/org/lwjgl/input/Keyboard.java
index de058791..c96e4e46 100644
--- a/src/java/org/lwjgl/input/Keyboard.java
+++ b/src/java/org/lwjgl/input/Keyboard.java
@@ -323,7 +323,7 @@ public class Keyboard {
* isKeyDown
method.
* By using this method, it is possible to "miss" keyboard keys if you don't
* poll fast enough. To receive all events, enable buffering by calling
- * enableBuffer
, and read those events by calling read
+ * enableBuffer
.
*
* This method also reads all keyboard events since last read if keyboard buffering is enabled.
* To use these values, you have to call next
for each event you
@@ -468,7 +468,7 @@ public class Keyboard {
}
/**
- * Gets the number of keyboard events waiting after doing a read().
+ * Gets the number of keyboard events waiting after doing a buffer enabled poll().
* @return the number of keyboard events
*/
public static int getNumKeyboardEvents() {
diff --git a/src/java/org/lwjgl/input/Mouse.java b/src/java/org/lwjgl/input/Mouse.java
index cfcbbb00..65856e5b 100644
--- a/src/java/org/lwjgl/input/Mouse.java
+++ b/src/java/org/lwjgl/input/Mouse.java
@@ -334,7 +334,7 @@ public class Mouse {
* get methods.
* By using this method, it is possible to "miss" mouse click events if you don't
* poll fast enough. To receive all button events, enable buffering by calling
- * enableBuffer
, and read those events by calling read
+ * enableBuffer
.
*
* If buffering is enabled, this method also reads all button events since last read.
* To use these values, you have to call next
for each event you