fixed offset/length to use buffer properties
keep reference to buffers until free'd added FMUSIC_LoadSongEx test
This commit is contained in:
parent
20663ff01b
commit
d20c118cd6
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@ -84,7 +84,7 @@ public class FMusic {
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public static FMusicModule FMUSIC_LoadSong(String name) {
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long result = nFMUSIC_LoadSong(name);
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if(result != FMUSIC_TYPE_NONE) {
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return new FMusicModule(result);
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return new FMusicModule(result, null);
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}
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return null;
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}
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@ -110,16 +110,14 @@ public class FMusic {
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* </p>
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*
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* @param data containing song to load. On PlayStation 2 data must be 16 byte aligned if loading from memory
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* @param offset Optional. 0 by default. If > 0, this value is used to specify an offset in a file, so fmod will seek before opening
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* @param length Optional. 0 by default. If > 0, this value is used to specify the length of a memory block when using FSOUND_LOADMEMORY, or it is the length of a file or file segment if the offset parameter is used. On PlayStation 2 this must be 16 byte aligned for memory loading
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* @param mode Mode for opening song. With module files, only FSOUND_LOADMEMORY, FSOUND_NONBLOCKING, FSOUND_LOOP_NORMAL, or FSOUND_LOOP_OFF are supported. For FSB files, FSOUND_2D, FSOUND_HW3D, FSOUND_FORCEMONO also work
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* @param sampleList Optional. Buffer of sample indicies to load. Leave as Null if you want all samples to be loaded (default behaviour). See Remarks for more on this
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* @return On success, a FMusicModule instance is returned. On failure, Null is returned
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*/
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public static FMusicModule FMUSIC_LoadSongEx(ByteBuffer data, int offset, int length, int mode, IntBuffer sampleList) {
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long result = nFMUSIC_LoadSongEx(data, data.position(), offset, length, mode, (sampleList != null) ? sampleList : null, (sampleList != null) ? sampleList.position() : 0, (sampleList != null) ? sampleList.remaining() : 0);
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public static FMusicModule FMUSIC_LoadSongEx(ByteBuffer data, int mode, IntBuffer sampleList) {
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long result = nFMUSIC_LoadSongEx(data, data.position(), data.remaining(), mode, (sampleList != null) ? sampleList : null, (sampleList != null) ? sampleList.position() : 0, (sampleList != null) ? sampleList.remaining() : 0);
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if(result != FMUSIC_TYPE_NONE) {
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return new FMusicModule(result);
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return new FMusicModule(result, data);
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}
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return null;
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}
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@ -137,11 +135,11 @@ public class FMusic {
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long result = nFMUSIC_LoadSongEx(name, offset, length, mode, (sampleList != null) ? sampleList : null, (sampleList != null) ? sampleList.position() : 0, (sampleList != null) ? sampleList.remaining() : 0);
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if(result != FMUSIC_TYPE_NONE) {
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return new FMusicModule(result);
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return new FMusicModule(result, null);
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}
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return null;
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}
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private static native long nFMUSIC_LoadSongEx(ByteBuffer data, int dataOffset, int offset, int length, int mode, IntBuffer sampleList, int bufferOffset, int remaining);
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private static native long nFMUSIC_LoadSongEx(ByteBuffer data, int offset, int length, int mode, IntBuffer sampleList, int bufferOffset, int remaining);
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private static native long nFMUSIC_LoadSongEx(String name, int offset, int length, int mode, IntBuffer sampleList, int bufferOffset, int remaining);
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/**
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@ -165,6 +163,7 @@ public class FMusic {
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FMOD.registerCallback(FMOD.FMUSIC_ORDERCALLBACK, module.moduleHandle, null, null);
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FMOD.registerCallback(FMOD.FMUSIC_ROWCALLBACK, module.moduleHandle, null, null);
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FMOD.registerCallback(FMOD.FMUSIC_ZXXCALLBACK, module.moduleHandle, null, null);
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module.release();
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return nFMUSIC_FreeSong(module.moduleHandle);
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}
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private static native boolean nFMUSIC_FreeSong(long module);
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@ -335,6 +334,7 @@ public class FMusic {
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* @return On success, true is returned. On failure, false is returned
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*/
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public static boolean FMUSIC_SetUserData(FMusicModule module, ByteBuffer userdata) {
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module.userData = userdata;
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return nFMUSIC_SetUserData(module.moduleHandle, userdata, userdata.position());
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}
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private static native boolean nFMUSIC_SetUserData(long module, ByteBuffer userdata, int offset);
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@ -551,7 +551,7 @@ public class FMusic {
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public static FSoundSample FMUSIC_GetSample(FMusicModule module, int sampno) {
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long result = nFMUSIC_GetSample(module.moduleHandle, sampno);
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if(result != 0) {
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return new FSoundSample(result);
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return new FSoundSample(result, null);
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}
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return null;
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}
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@ -31,6 +31,9 @@
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*/
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package org.lwjgl.fmod3;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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/**
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* This class is a representation of a Module in FMod.
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* <br>
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@ -42,12 +45,27 @@ public class FMusicModule {
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/** Handle to module */
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long moduleHandle;
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/** Handle to buffer containing module data */
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Buffer moduleData;
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/** Handle to buffer containing user data */
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Buffer userData;
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/**
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* Creates a new FMusicModule
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*
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* @param moduleHandle
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*/
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FMusicModule(long moduleHandle) {
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this.moduleHandle = moduleHandle;
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FMusicModule(long moduleHandle, Buffer moduleData) {
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this.moduleHandle = moduleHandle;
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this.moduleData = moduleData;
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}
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/**
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* Releases the reference to any data contained
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*/
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void release() {
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this.moduleData = null;
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this.userData = null;
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}
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}
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@ -877,7 +877,7 @@ public class FSound {
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*/
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public static FSoundSample FSOUND_Sample_Alloc(int index, int length, int mode, int deffreq, int defvol, int defpan, int defpri) {
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long result = nFSOUND_Sample_Alloc(index, length, mode, deffreq, defvol, defpan, defpri);
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return (result != 0) ? new FSoundSample(result) : null;
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return (result != 0) ? new FSoundSample(result, null) : null;
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}
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private static native long nFSOUND_Sample_Alloc(int index, int length, int mode, int deffreq, int defvol, int defpan, int defpri);
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@ -886,6 +886,7 @@ public class FSound {
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* @param sample sample definition to be freed
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*/
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public static void FSOUND_Sample_Free(FSoundSample sample) {
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sample.release();
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nFSOUND_Sample_Free(sample.sampleHandle);
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}
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private static native void nFSOUND_Sample_Free(long sample);
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@ -902,7 +903,7 @@ public class FSound {
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*/
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public static FSoundSample FSOUND_Sample_Get(int sampno) {
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long result = nFSOUND_Sample_Get(sampno);
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return (result != 0) ? new FSoundSample(result) : null;
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return (result != 0) ? new FSoundSample(result, null) : null;
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}
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private static native long nFSOUND_Sample_Get(int sampno);
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@ -1056,14 +1057,12 @@ public class FSound {
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* FSOUND_UNMANAGED - Dont have this sample managed within fsounds sample management system
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* @param data ByteBuffer of memory image to load.
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* @param inputmode Description of the data format, OR in the bits defined in FSOUND_MODES to describe the data being loaded.
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* @param offset Optional. 0 by default. If > 0, this value is used to specify an offset in a file, so fmod will seek before opening. length must also be specified if this value is used.
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* @param length Optional. 0 by default. If > 0, this value is used to specify the length of a memory block when using FSOUND_LOADMEMORY, or it is the length of a file or file segment if the offset parameter is used. On PlayStation 2 this must be 16 byte aligned for memory loading.
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* @return On success, a sample is returned. On failure, NULL is returned.
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*/
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public static FSoundSample FSOUND_Sample_Load(int index, ByteBuffer data, int inputmode, int offset, int length) {
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long result = nFSOUND_Sample_Load(index, data, data.position(), inputmode, offset, length);
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public static FSoundSample FSOUND_Sample_Load(int index, ByteBuffer data, int inputmode) {
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long result = nFSOUND_Sample_Load(index, data, inputmode, data.position(), data.remaining());
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if(result != 0) {
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return new FSoundSample(result);
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return new FSoundSample(result, data);
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}
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return null;
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}
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@ -1083,11 +1082,11 @@ public class FSound {
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public static FSoundSample FSOUND_Sample_Load(int index, String name, int inputmode, int offset, int length) {
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long result = nFSOUND_Sample_Load(index, name, inputmode, offset, length);
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if(result != 0) {
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return new FSoundSample(result);
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return new FSoundSample(result, null);
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}
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return null;
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}
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private static native long nFSOUND_Sample_Load(int index, ByteBuffer data, int dataOffset, int inputmode, int offset, int length);
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private static native long nFSOUND_Sample_Load(int index, ByteBuffer data, int inputmode, int offset, int length);
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private static native long nFSOUND_Sample_Load(int index, String name, int inputmode, int offset, int length);
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/**
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@ -1693,7 +1692,7 @@ public class FSound {
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public static FSoundSample FSOUND_GetCurrentSample(int channel) {
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long result = nFSOUND_GetCurrentSample(channel);
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if(result != 0) {
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return new FSoundSample(result);
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return new FSoundSample(result, null);
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}
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return null;
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}
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@ -2088,7 +2087,7 @@ public class FSound {
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public static FSoundStream FSOUND_Stream_Open(String name, int mode, int offset, int length) {
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long result = nFSOUND_Stream_Open(name, mode, offset, length);
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if(result != 0) {
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return new FSoundStream(result);
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return new FSoundStream(result, null);
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}
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return null;
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}
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@ -2098,18 +2097,16 @@ public class FSound {
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* @param data data when FSOUND_LOADMEMORY is used.
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* @param mode Simple description of how to play the file. For all formats except raw PCM,
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* FSOUND_LOOP*, FSOUND_HW3D, FSOUND_HW2D, FSOUND_2D, FSOUND_LOADMEMORY, FSOUND_LOADRAW, FSOUND_MPEGACCURATE, FSOUND_NONBLOCKING flags are the only ones supported.
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* @param offset Optional. 0 by default. If > 0, this value is used to specify an offset in a file, so fmod will seek before opening. length must also be specified if this value is used.
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* @param length Optional. 0 by default. If > 0, this value is used to specify the length of a memory block when using FSOUND_LOADMEMORY, or it is the length of a file or file segment if the offset parameter is used. On PlayStation 2 this must be 16 byte aligned for memory loading.
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* @return On success, a reference to an opened stream is returned. On failure, NULL is returned.
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*/
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public static FSoundStream FSOUND_Stream_Open(ByteBuffer data, int mode, int offset, int length) {
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long result = nFSOUND_Stream_Open(data, data.position(), mode, offset, length);
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public static FSoundStream FSOUND_Stream_Open(ByteBuffer data, int mode) {
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long result = nFSOUND_Stream_Open(data, mode, data.position(), data.remaining());
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if(result != 0) {
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return new FSoundStream(result);
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return new FSoundStream(result, data);
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}
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return null;
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}
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private static native long nFSOUND_Stream_Open(ByteBuffer data, int dataOffset, int mode, int offset, int length);
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private static native long nFSOUND_Stream_Open(ByteBuffer data, int mode, int offset, int length);
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private static native long nFSOUND_Stream_Open(String name, int mode, int offset, int length);
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/**
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* @return On success, TRUE is returned. On failure, FALSE is returned.
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*/
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public static boolean FSOUND_Stream_Close(FSoundStream stream) {
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stream.release();
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return nFSOUND_Stream_Close(stream.streamHandle);
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}
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private static native boolean nFSOUND_Stream_Close(long streamhandle);
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@ -2243,7 +2241,7 @@ public class FSound {
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FSoundStream stream = null;
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long result = nFSOUND_Stream_Create(lenbytes, mode, samplerate);
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if(result != 0) {
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stream = new FSoundStream(result);
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stream = new FSoundStream(result, null);
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FMOD.registerCallback(FMOD.FSOUND_STREAMCALLBACK, stream.streamHandle, stream, callbackHandler);
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}
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return stream;
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@ -2414,7 +2412,7 @@ public class FSound {
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public static FSoundSample FSOUND_Stream_GetSample(FSoundStream stream) {
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long result = nFSOUND_Stream_GetSample(stream.streamHandle);
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if(result != 0) {
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return new FSoundSample(result);
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return new FSoundSample(result, null);
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}
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return null;
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}
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@ -31,6 +31,8 @@
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*/
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package org.lwjgl.fmod3;
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import java.nio.Buffer;
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/**
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* This class is a representation of a Sound Sample in FMod.
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* <br>
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@ -42,12 +44,23 @@ public class FSoundSample {
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/** Handle to sample */
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long sampleHandle;
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/** Handle to buffer containing sample data */
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Buffer sampleData;
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/**
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* Creates a new FSoundSample
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*
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* @param sampleHandle handle to sample
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*/
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FSoundSample(long sampleHandle) {
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this.sampleHandle = sampleHandle;
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FSoundSample(long sampleHandle, Buffer sampleData) {
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this.sampleHandle = sampleHandle;
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this.sampleData = sampleData;
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}
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/**
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* Releases the reference to any data contained
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*/
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void release() {
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this.sampleData = null;
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}
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}
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@ -31,6 +31,8 @@
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*/
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package org.lwjgl.fmod3;
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import java.nio.Buffer;
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/**
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* This class is a representation of a Sound stream in FMod.
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* <br>
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@ -42,12 +44,23 @@ public class FSoundStream {
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/** Handle to stream */
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long streamHandle;
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/** Handle to buffer containing sample data */
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Buffer streamData;
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/**
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* Creates a new FSoundStream
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*
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* @param streamHandle handle to stream
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*/
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FSoundStream(long streamHandle) {
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FSoundStream(long streamHandle, Buffer streamData) {
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this.streamHandle = streamHandle;
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this.streamData = streamData;
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}
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/**
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* Releases the reference to any data contained
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*/
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void release() {
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this.streamData = null;
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}
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}
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@ -60,7 +60,7 @@ public class DSPTest {
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System.out.println("Usage:\n DSPTest <file>");
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// default to phero.mp3
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args = new String[] { "res\\phero.mp3"};
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args = new String[] { "res" + File.separator + "phero.mp3"};
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System.out.println("Using default: " + args[0]);
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}
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@ -53,7 +53,7 @@ public class MusicPlayer {
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System.out.println("Usage:\n MusicPlayer <file>");
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// default to Missing_you.mod
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args = new String[] { "res\\Missing_you.mod"};
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args = new String[] { "res" + File.separator + "Missing_you.mod"};
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System.out.println("Using default: " + args[0]);
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}
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@ -0,0 +1,150 @@
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/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
|
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* its contributors may be used to endorse or promote products derived
|
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.test.fmod3;
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import java.io.BufferedInputStream;
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import java.io.ByteArrayOutputStream;
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import java.io.File;
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import java.io.IOException;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import org.lwjgl.fmod3.FMOD;
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import org.lwjgl.fmod3.FMODException;
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import org.lwjgl.fmod3.FMusic;
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import org.lwjgl.fmod3.FMusicModule;
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import org.lwjgl.fmod3.FSound;
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/**
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* <br>
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* @author Brian Matzon <brian@matzon.dk>
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* @version $Revision: 2286 $
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* $Id: MusicPlayer.java 2286 2006-03-23 19:32:21Z matzon $
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*/
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public class MusicPlayerMemory {
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public static void main(String[] args) {
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if (args.length < 1) {
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System.out.println("Usage:\n MusicPlayer <file>");
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// default to Missing_you.mod
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args = new String[] { "res" + File.separator + "Missing_you.mod"};
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System.out.println("Using default: " + args[0]);
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}
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File file = new File(args[0]);
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if (!file.exists()) {
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System.out.println("No such file: " + args[0]);
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System.exit(0);
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}
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try {
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FMOD.create();
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} catch (FMODException fmode) {
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fmode.printStackTrace();
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System.exit(0);
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}
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System.out.println("Initializing FMOD");
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if (!FSound.FSOUND_Init(44100, 32, 0)) {
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System.out.println("Failed to initialize FMOD");
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return;
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}
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System.out.println("Loading " + args[0]);
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// using name (path)
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ByteBuffer data = getData(args[0]);
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FMusicModule module = FMusic.FMUSIC_LoadSongEx(data, FSound.FSOUND_LOADMEMORY, null);
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|
||||
if (module != null) {
|
||||
System.out.println("Loaded. Playing module of type: " + FMusic.FMUSIC_GetType(module));
|
||||
FMusic.FMUSIC_PlaySong(module);
|
||||
|
||||
System.out.println("Press enter to stop playing");
|
||||
try {
|
||||
System.in.read();
|
||||
} catch (IOException ioe) {
|
||||
}
|
||||
FMusic.FMUSIC_StopSong(module);
|
||||
|
||||
System.out.println("Done playing. Cleaning up");
|
||||
FMusic.FMUSIC_FreeSong(module);
|
||||
} else {
|
||||
System.out.println("Unable to play: " + args[0]);
|
||||
System.out.println("Error: " + FMOD.FMOD_ErrorString(FSound.FSOUND_GetError()));
|
||||
}
|
||||
|
||||
FSound.FSOUND_Close();
|
||||
FMOD.destroy();
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads the file into a ByteBuffer
|
||||
*
|
||||
* @param filename Name of file to load
|
||||
* @return ByteBuffer containing file data
|
||||
*/
|
||||
static protected ByteBuffer getData(String filename) {
|
||||
ByteBuffer buffer = null;
|
||||
|
||||
System.out.println("Attempting to load: " + filename);
|
||||
|
||||
try {
|
||||
BufferedInputStream bis = new BufferedInputStream(StreamPlayerMemory.class.getClassLoader()
|
||||
.getResourceAsStream(filename));
|
||||
ByteArrayOutputStream baos = new ByteArrayOutputStream();
|
||||
|
||||
int bufferLength = 4096;
|
||||
byte[] readBuffer = new byte[bufferLength];
|
||||
int read = -1;
|
||||
|
||||
while ((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
|
||||
baos.write(readBuffer, 0, read);
|
||||
}
|
||||
|
||||
//done reading, close
|
||||
bis.close();
|
||||
|
||||
// place it in a buffer
|
||||
buffer = ByteBuffer.allocateDirect(baos.size());
|
||||
buffer.order(ByteOrder.nativeOrder());
|
||||
buffer.put(baos.toByteArray());
|
||||
buffer.flip();
|
||||
System.out.println("loaded " + buffer.remaining() + " bytes");
|
||||
} catch (Exception ioe) {
|
||||
ioe.printStackTrace();
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
}
|
|
@ -52,7 +52,7 @@ public class StreamPlayer {
|
|||
System.out.println("Usage:\n StreamPlayer <file>");
|
||||
|
||||
// default to phero.mp3
|
||||
args = new String[] { "res\\phero.mp3"};
|
||||
args = new String[] { "res" + File.separator + "phero.mp3"};
|
||||
System.out.println("Using default: " + args[0]);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@ package org.lwjgl.test.fmod3;
|
|||
|
||||
import java.io.BufferedInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.File;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
|
@ -54,7 +55,7 @@ public class StreamPlayerMemory {
|
|||
System.out.println("Usage:\n StreamPlayerMemory <file>");
|
||||
|
||||
// default to phero.mp3
|
||||
args = new String[] { "phero2.ogg"};
|
||||
args = new String[] { "res" + File.separator + "phero2.ogg"};
|
||||
System.out.println("Using default: " + args[0]);
|
||||
}
|
||||
|
||||
|
@ -73,7 +74,7 @@ public class StreamPlayerMemory {
|
|||
}
|
||||
|
||||
ByteBuffer data = getData(args[0]);
|
||||
FSoundStream stream = FSound.FSOUND_Stream_Open(data, FSound.FSOUND_LOADMEMORY, 0, data.capacity());
|
||||
FSoundStream stream = FSound.FSOUND_Stream_Open(data, FSound.FSOUND_LOADMEMORY);
|
||||
|
||||
if (stream != null) {
|
||||
FSound.FSOUND_Stream_Play(0, stream);
|
||||
|
|
|
@ -101,7 +101,7 @@ public class SyncTest {
|
|||
System.out.println("Usage:\n SyncTest <file>");
|
||||
|
||||
// default to Missing_you.mod
|
||||
args = new String[] { "res\\Missing_you.mod"};
|
||||
args = new String[] { "res" + File.separator + "Missing_you.mod"};
|
||||
System.out.println("Using default: " + args[0]);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue