From f359b78801055f070a3c686af5225c6d4c2ae6b7 Mon Sep 17 00:00:00 2001 From: Brian Matzon Date: Sat, 27 Dec 2003 12:30:19 +0000 Subject: [PATCH] formatting issues --- .../org/lwjgl/test/openal/PositionTest.java | 754 +++++++++--------- 1 file changed, 376 insertions(+), 378 deletions(-) diff --git a/src/java/org/lwjgl/test/openal/PositionTest.java b/src/java/org/lwjgl/test/openal/PositionTest.java index 61490b15..df678148 100644 --- a/src/java/org/lwjgl/test/openal/PositionTest.java +++ b/src/java/org/lwjgl/test/openal/PositionTest.java @@ -9,8 +9,9 @@ import org.lwjgl.opengl.*; import org.lwjgl.input.*; /** - * $Id$
This test - * demonstrates OpenAL positioning Based on the example by Chad Armstrong + * $Id$ + *
+ * This test demonstrates OpenAL positioning Based on the example by Chad Armstrong * (http://www.edenwaith.com/products/pige/tutorials/openal.php) * * @author Brian Matzon @@ -18,466 +19,463 @@ import org.lwjgl.input.*; */ public class PositionTest extends BasicTest { - /** *Small* glut implementation :) */ - private GLUT glut; + /** *Small* glut implementation :) */ + private GLUT glut; - /** Width of window */ - public static final int WINDOW_WIDTH = 640; + /** Width of window */ + public static final int WINDOW_WIDTH = 640; - /** Height of window */ - public static final int WINDOW_HEIGHT = 480; + /** Height of window */ + public static final int WINDOW_HEIGHT = 480; - /** LEFT enumeration */ - public static final int LEFT = 0; + /** LEFT enumeration */ + public static final int LEFT = 0; - /** CENTER enumeration */ - public static final int CENTER = 1; + /** CENTER enumeration */ + public static final int CENTER = 1; - /** RIGHT enumeration */ - public static final int RIGHT = 2; + /** RIGHT enumeration */ + public static final int RIGHT = 2; - /** Whether the demo is done */ - private boolean finished = false; + /** Whether the demo is done */ + private boolean finished = false; - // OpenAL stuff - // =================================================== + // OpenAL stuff + // =================================================== - /** OpenAL buffers */ - private IntBuffer soundBuffers = createIntBuffer(3); + /** OpenAL buffers */ + private IntBuffer soundBuffers = createIntBuffer(3); - /** OpenAL sources */ - private IntBuffer soundSources = createIntBuffer(3); + /** OpenAL sources */ + private IntBuffer soundSources = createIntBuffer(3); - /** Position of listener */ - private FloatBuffer listenerPosition = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); + /** Position of listener */ + private FloatBuffer listenerPosition = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); - /** Velocity of listener */ - private FloatBuffer listenerVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); + /** Velocity of listener */ + private FloatBuffer listenerVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); - /** Orientation of listener */ - private FloatBuffer listenerOrientation = - createFloatBuffer(6).put(new float[] { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }); + /** Orientation of listener */ + private FloatBuffer listenerOrientation = + createFloatBuffer(6).put(new float[] { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }); - /** Position of left sound */ - private FloatBuffer leftPosition = createFloatBuffer(3).put(new float[] { -2.0f, 0.0f, 0.0f }); + /** Position of left sound */ + private FloatBuffer leftPosition = createFloatBuffer(3).put(new float[] { -2.0f, 0.0f, 0.0f }); - /** Velocity of left sound */ - private FloatBuffer leftVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); + /** Velocity of left sound */ + private FloatBuffer leftVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); - /** Position of center sound */ - private FloatBuffer centerPosition = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, -4.0f }); + /** Position of center sound */ + private FloatBuffer centerPosition = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, -4.0f }); - /** Velocity of center sound */ - private FloatBuffer centerVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); + /** Velocity of center sound */ + private FloatBuffer centerVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); - /** Position of right sound */ - private FloatBuffer rightPosition = createFloatBuffer(3).put(new float[] { 2.0f, 0.0f, 0.0f }); + /** Position of right sound */ + private FloatBuffer rightPosition = createFloatBuffer(3).put(new float[] { 2.0f, 0.0f, 0.0f }); - /** Velocity of right sound */ - private FloatBuffer rightVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); - // --------------------------------------------------- + /** Velocity of right sound */ + private FloatBuffer rightVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f }); + // --------------------------------------------------- - /** - * Runs the actual test, using supplied arguments - */ - protected void execute(String[] args) { - // Setup needed stuff - try { - setup(); - } catch (Exception e) { - System.out.println("Error setting up demonstration: "); - e.printStackTrace(); - System.exit(-1); - } + /** + * Runs the actual test, using supplied arguments + */ + protected void execute(String[] args) { + // Setup needed stuff + try { + setup(); + } catch (Exception e) { + System.out.println("Error setting up demonstration: "); + e.printStackTrace(); + System.exit(-1); + } - // run the actual demonstration - run(); + // run the actual demonstration + run(); - // shutdown - shutdown(); - } + // shutdown + shutdown(); + } - /** - * Performs setup of demonstration - */ - private void setup() throws Exception { + /** + * Performs setup of demonstration + */ + private void setup() throws Exception { - // Setup Window - // ===================================================== - Sys.log("Setting up window"); + // Setup Window + // ===================================================== + Sys.log("Setting up window"); - // calc center - int centerX = (Display.getWidth() - WINDOW_WIDTH) / 2; - int centerY = (Display.getHeight() - WINDOW_HEIGHT) / 2; + // calc center + int centerX = (Display.getWidth() - WINDOW_WIDTH) / 2; + int centerY = (Display.getHeight() - WINDOW_HEIGHT) / 2; - // setup window - Window.create("PositionTest", centerX, centerY, WINDOW_WIDTH, WINDOW_HEIGHT, Display.getDepth(), 0, 8, 0); - // ----------------------------------------------------- + // setup window + Window.create("PositionTest", centerX, centerY, WINDOW_WIDTH, WINDOW_HEIGHT, Display.getDepth(), 0, 8, 0); + // ----------------------------------------------------- - // Setup OpenGL - // ===================================================== - Sys.log("Setting up OpenGL"); + // Setup OpenGL + // ===================================================== + Sys.log("Setting up OpenGL"); - GL.glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); - GL.glMatrixMode(GL.GL_PROJECTION); - GL.glLoadIdentity(); - GLU.gluPerspective(60.0, WINDOW_WIDTH / WINDOW_HEIGHT, 1.0, 30.0); - GL.glMatrixMode(GL.GL_MODELVIEW); - GL.glLoadIdentity(); - GL.glTranslatef(0.0f, 0.0f, -6.6f); - GL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - glut = this.new GLUT(); + GL.glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); + GL.glMatrixMode(GL.GL_PROJECTION); + GL.glLoadIdentity(); + GLU.gluPerspective(60.0, WINDOW_WIDTH / WINDOW_HEIGHT, 1.0, 30.0); + GL.glMatrixMode(GL.GL_MODELVIEW); + GL.glLoadIdentity(); + GL.glTranslatef(0.0f, 0.0f, -6.6f); + GL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); + glut = this.new GLUT(); - Window.setVSyncEnabled(true); - // ----------------------------------------------------- + Window.setVSyncEnabled(true); + // ----------------------------------------------------- - // Setup OpenAL - // ===================================================== - Sys.log("Setting up OpenAL"); + // Setup OpenAL + // ===================================================== + Sys.log("Setting up OpenAL"); - AL.create(); + AL.create(); - listenerPosition.flip(); - listenerVelocity.flip(); - listenerOrientation.flip(); + listenerPosition.flip(); + listenerVelocity.flip(); + listenerOrientation.flip(); - leftPosition.flip(); - leftVelocity.flip(); + leftPosition.flip(); + leftVelocity.flip(); - centerPosition.flip(); - centerVelocity.flip(); + centerPosition.flip(); + centerVelocity.flip(); - rightPosition.flip(); - rightVelocity.flip(); + rightPosition.flip(); + rightVelocity.flip(); - AL.alListener(AL.AL_POSITION, listenerPosition); - AL.alListener(AL.AL_VELOCITY, listenerVelocity); - AL.alListener(AL.AL_ORIENTATION, listenerOrientation); + AL.alListener(AL.AL_POSITION, listenerPosition); + AL.alListener(AL.AL_VELOCITY, listenerVelocity); + AL.alListener(AL.AL_ORIENTATION, listenerOrientation); - // creating buffers - Sys.log("Creating buffers"); - AL.alGenBuffers(soundBuffers); - soundBuffers.rewind(); + // creating buffers + Sys.log("Creating buffers"); + AL.alGenBuffers(soundBuffers); + soundBuffers.rewind(); - // creating sources - AL.alGenSources(soundSources); - soundSources.rewind(); + // creating sources + AL.alGenSources(soundSources); + soundSources.rewind(); - // load sound files (left, center, right).wav - Sys.log("Loading soundfiles..."); + // load sound files (left, center, right).wav + Sys.log("Loading soundfiles..."); - Sys.log("Loading left.wav"); - WaveData left = WaveData.create("left.wav"); - AL.alBufferData(soundBuffers.get(LEFT), left.format, left.data, left.data.capacity(), left.samplerate); - AL.alSourcef(soundSources.get(LEFT), AL.AL_PITCH, 1.0f); - AL.alSourcef(soundSources.get(LEFT), AL.AL_GAIN, 1.0f); - AL.alSource(soundSources.get(LEFT), AL.AL_POSITION, leftPosition); - AL.alSource(soundSources.get(LEFT), AL.AL_VELOCITY, leftVelocity); - AL.alSourcei(soundSources.get(LEFT), AL.AL_BUFFER, soundBuffers.get(LEFT)); - AL.alSourcei(soundSources.get(LEFT), AL.AL_LOOPING, AL.AL_TRUE); + Sys.log("Loading left.wav"); + WaveData left = WaveData.create("left.wav"); + AL.alBufferData(soundBuffers.get(LEFT), left.format, left.data, left.data.capacity(), left.samplerate); + AL.alSourcef(soundSources.get(LEFT), AL.AL_PITCH, 1.0f); + AL.alSourcef(soundSources.get(LEFT), AL.AL_GAIN, 1.0f); + AL.alSource(soundSources.get(LEFT), AL.AL_POSITION, leftPosition); + AL.alSource(soundSources.get(LEFT), AL.AL_VELOCITY, leftVelocity); + AL.alSourcei(soundSources.get(LEFT), AL.AL_BUFFER, soundBuffers.get(LEFT)); + AL.alSourcei(soundSources.get(LEFT), AL.AL_LOOPING, AL.AL_TRUE); - Sys.log("Loading center.wav"); - WaveData center = WaveData.create("center.wav"); - AL.alBufferData(soundBuffers.get(CENTER), center.format, center.data, center.data.capacity(), center.samplerate); - AL.alSourcef(soundSources.get(CENTER), AL.AL_PITCH, 1.0f); - AL.alSourcef(soundSources.get(CENTER), AL.AL_GAIN, 1.0f); - AL.alSource(soundSources.get(CENTER), AL.AL_POSITION, centerPosition); - AL.alSource(soundSources.get(CENTER), AL.AL_VELOCITY, centerVelocity); - AL.alSourcei(soundSources.get(CENTER), AL.AL_BUFFER, soundBuffers.get(CENTER)); - AL.alSourcei(soundSources.get(CENTER), AL.AL_LOOPING, AL.AL_TRUE); + Sys.log("Loading center.wav"); + WaveData center = WaveData.create("center.wav"); + AL.alBufferData(soundBuffers.get(CENTER), center.format, center.data, center.data.capacity(), center.samplerate); + AL.alSourcef(soundSources.get(CENTER), AL.AL_PITCH, 1.0f); + AL.alSourcef(soundSources.get(CENTER), AL.AL_GAIN, 1.0f); + AL.alSource(soundSources.get(CENTER), AL.AL_POSITION, centerPosition); + AL.alSource(soundSources.get(CENTER), AL.AL_VELOCITY, centerVelocity); + AL.alSourcei(soundSources.get(CENTER), AL.AL_BUFFER, soundBuffers.get(CENTER)); + AL.alSourcei(soundSources.get(CENTER), AL.AL_LOOPING, AL.AL_TRUE); - Sys.log("Loading right.wav"); - WaveData right = WaveData.create("right.wav"); - AL.alBufferData(soundBuffers.get(RIGHT), right.format, right.data, right.data.capacity(), right.samplerate); - AL.alSourcef(soundSources.get(RIGHT), AL.AL_PITCH, 1.0f); - AL.alSourcef(soundSources.get(RIGHT), AL.AL_GAIN, 1.0f); - AL.alSource(soundSources.get(RIGHT), AL.AL_POSITION, rightPosition); - AL.alSource(soundSources.get(RIGHT), AL.AL_VELOCITY, rightVelocity); - AL.alSourcei(soundSources.get(RIGHT), AL.AL_BUFFER, soundBuffers.get(RIGHT)); - AL.alSourcei(soundSources.get(RIGHT), AL.AL_LOOPING, AL.AL_TRUE); + Sys.log("Loading right.wav"); + WaveData right = WaveData.create("right.wav"); + AL.alBufferData(soundBuffers.get(RIGHT), right.format, right.data, right.data.capacity(), right.samplerate); + AL.alSourcef(soundSources.get(RIGHT), AL.AL_PITCH, 1.0f); + AL.alSourcef(soundSources.get(RIGHT), AL.AL_GAIN, 1.0f); + AL.alSource(soundSources.get(RIGHT), AL.AL_POSITION, rightPosition); + AL.alSource(soundSources.get(RIGHT), AL.AL_VELOCITY, rightVelocity); + AL.alSourcei(soundSources.get(RIGHT), AL.AL_BUFFER, soundBuffers.get(RIGHT)); + AL.alSourcei(soundSources.get(RIGHT), AL.AL_LOOPING, AL.AL_TRUE); - Sys.log("Soundfiles loaded successfully"); - // ----------------------------------------------------- + Sys.log("Soundfiles loaded successfully"); + // ----------------------------------------------------- - // Setup Keyboard - // ===================================================== - Sys.log("Setting up Keyboard"); + // Setup Keyboard + // ===================================================== + Sys.log("Setting up Keyboard"); - Keyboard.create(); - // ----------------------------------------------------- - } + Keyboard.create(); + // ----------------------------------------------------- + } - /** - * Runs the actual demonstration - */ - private void run() { - boolean firstRun = true; + /** + * Runs the actual demonstration + */ + private void run() { + boolean firstRun = true; - System.out.println("Press 1/4 (left), 2/5 (center) or 3/6 (right) to toggle sound"); - System.out.println("Press LEFT/RIGHT to move along x axis"); - System.out.println("Press SHIFT and either UP/DOWN to move along y axis"); - System.out.println("Press UP/DOWN to move along z axis"); - System.out.println("Press ESC to exit demo"); + System.out.println("Press 1/4 (left), 2/5 (center) or 3/6 (right) to toggle sound"); + System.out.println("Press LEFT/RIGHT to move along x axis"); + System.out.println("Press SHIFT and either UP/DOWN to move along y axis"); + System.out.println("Press UP/DOWN to move along z axis"); + System.out.println("Press ESC to exit demo"); - Sys.log( - "Listener position: " - + listenerPosition.get(0) - + ", " - + listenerPosition.get(1) - + ", " - + listenerPosition.get(2)); Sys.log( - "Left position: " + leftPosition.get(0) + ", " + leftPosition.get(1) + ", " + leftPosition.get(2)); - Sys.log( - "Center position: " + centerPosition.get(0) + ", " + centerPosition.get(1) + ", " + centerPosition.get(2)); - Sys.log( - "Right position: " + rightPosition.get(0) + ", " + rightPosition.get(1) + ", " + rightPosition.get(2)); + "Listener position: " + + listenerPosition.get(0) + + ", " + + listenerPosition.get(1) + + ", " + + listenerPosition.get(2)); + Sys.log("Left position: " + leftPosition.get(0) + ", " + leftPosition.get(1) + ", " + leftPosition.get(2)); + Sys.log("Center position: " + centerPosition.get(0) + ", " + centerPosition.get(1) + ", " + centerPosition.get(2)); + Sys.log("Right position: " + rightPosition.get(0) + ", " + rightPosition.get(1) + ", " + rightPosition.get(2)); - while (!finished) { - // handle any input - handleInput(); + while (!finished) { + // handle any input + handleInput(); - // render the scene - render(); + // render the scene + render(); - // allow window to process internal messages - Window.update(); + // allow window to process internal messages + Window.update(); - // paint the content and flip buffer - Window.paint(); + // paint the content and flip buffer + Window.paint(); - // start sound after first paint, since we don't want + // start sound after first paint, since we don't want // the delay before something is painted on the screen - if (firstRun) { - firstRun = false; + if (firstRun) { + firstRun = false; - // start sounds with delays - AL.alSourcePlay(soundSources.get(LEFT)); - pause(300); - AL.alSourcePlay(soundSources.get(CENTER)); - pause(500); - AL.alSourcePlay(soundSources.get(RIGHT)); - } - } - } + // start sounds with delays + AL.alSourcePlay(soundSources.get(LEFT)); + pause(300); + AL.alSourcePlay(soundSources.get(CENTER)); + pause(500); + AL.alSourcePlay(soundSources.get(RIGHT)); + } + } + } - /** - * Handles any input - */ - private void handleInput() { - Keyboard.poll(); + /** + * Handles any input + */ + private void handleInput() { + Keyboard.poll(); - // User wants to exit? - finished = Window.isCloseRequested() || Keyboard.isKeyDown(Keyboard.KEY_ESCAPE); - if (finished) { - return; - } + // User wants to exit? + finished = Window.isCloseRequested() || Keyboard.isKeyDown(Keyboard.KEY_ESCAPE); + if (finished) { + return; + } - boolean shift = Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT); + boolean shift = Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT); - // Test for play - // ============================================ - if (Keyboard.isKeyDown(Keyboard.KEY_1)) { - AL.alSourcePlay(soundSources.get(LEFT)); - Sys.log("Playing left.wav"); - } + // Test for play + // ============================================ + if (Keyboard.isKeyDown(Keyboard.KEY_1)) { + AL.alSourcePlay(soundSources.get(LEFT)); + Sys.log("Playing left.wav"); + } - if (Keyboard.isKeyDown(Keyboard.KEY_2)) { - AL.alSourcePlay(soundSources.get(CENTER)); - Sys.log("Playing center.wav"); - } + if (Keyboard.isKeyDown(Keyboard.KEY_2)) { + AL.alSourcePlay(soundSources.get(CENTER)); + Sys.log("Playing center.wav"); + } - if (Keyboard.isKeyDown(Keyboard.KEY_3)) { - AL.alSourcePlay(soundSources.get(RIGHT)); - Sys.log("Playing right.wav"); - } - // -------------------------------------------- + if (Keyboard.isKeyDown(Keyboard.KEY_3)) { + AL.alSourcePlay(soundSources.get(RIGHT)); + Sys.log("Playing right.wav"); + } + // -------------------------------------------- - // Test for stop - // ============================================ - if (Keyboard.isKeyDown(Keyboard.KEY_4)) { - AL.alSourceStop(soundSources.get(LEFT)); - Sys.log("Stopped left.wav"); - } + // Test for stop + // ============================================ + if (Keyboard.isKeyDown(Keyboard.KEY_4)) { + AL.alSourceStop(soundSources.get(LEFT)); + Sys.log("Stopped left.wav"); + } - if (Keyboard.isKeyDown(Keyboard.KEY_5)) { - AL.alSourceStop(soundSources.get(CENTER)); - Sys.log("Stopped center.wav"); - } + if (Keyboard.isKeyDown(Keyboard.KEY_5)) { + AL.alSourceStop(soundSources.get(CENTER)); + Sys.log("Stopped center.wav"); + } - if (Keyboard.isKeyDown(Keyboard.KEY_6)) { - AL.alSourceStop(soundSources.get(RIGHT)); - Sys.log("Stopped right.wav"); - } - // -------------------------------------------- + if (Keyboard.isKeyDown(Keyboard.KEY_6)) { + AL.alSourceStop(soundSources.get(RIGHT)); + Sys.log("Stopped right.wav"); + } + // -------------------------------------------- - // Test for movement - // ============================================ - if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) { - listenerPosition.put(0, listenerPosition.get(0) - 0.1f); - AL.alListener(AL.AL_POSITION, listenerPosition); - } + // Test for movement + // ============================================ + if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) { + listenerPosition.put(0, listenerPosition.get(0) - 0.1f); + AL.alListener(AL.AL_POSITION, listenerPosition); + } - if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { - listenerPosition.put(0, listenerPosition.get(0) + 0.1f); - AL.alListener(AL.AL_POSITION, listenerPosition); - } + if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { + listenerPosition.put(0, listenerPosition.get(0) + 0.1f); + AL.alListener(AL.AL_POSITION, listenerPosition); + } - if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { - if (shift) { - listenerPosition.put(1, listenerPosition.get(1) + 0.1f); - } else { - listenerPosition.put(2, listenerPosition.get(2) - 0.1f); - } - AL.alListener(AL.AL_POSITION, listenerPosition); - } + if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { + if (shift) { + listenerPosition.put(1, listenerPosition.get(1) + 0.1f); + } else { + listenerPosition.put(2, listenerPosition.get(2) - 0.1f); + } + AL.alListener(AL.AL_POSITION, listenerPosition); + } - if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { - if (shift) { - listenerPosition.put(1, listenerPosition.get(1) - 0.1f); - } else { - listenerPosition.put(2, listenerPosition.get(2) + 0.1f); - } - AL.alListener(AL.AL_POSITION, listenerPosition); - } - // -------------------------------------------- - } + if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { + if (shift) { + listenerPosition.put(1, listenerPosition.get(1) - 0.1f); + } else { + listenerPosition.put(2, listenerPosition.get(2) + 0.1f); + } + AL.alListener(AL.AL_POSITION, listenerPosition); + } + // -------------------------------------------- + } - /** - * Render the scene - */ - private void render() { - GL.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - GL.glPushMatrix(); - { - GL.glRotatef(20.0f, 1.0f, 1.0f, 0.0f); + /** + * Render the scene + */ + private void render() { + GL.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + GL.glPushMatrix(); + { + GL.glRotatef(20.0f, 1.0f, 1.0f, 0.0f); - GL.glPushMatrix(); - { - GL.glTranslatef(leftPosition.get(0), leftPosition.get(1), leftPosition.get(2)); - GL.glColor3f(1.0f, 0.0f, 0.0f); - glut.glutWireCube(0.5f); - } - GL.glPopMatrix(); + GL.glPushMatrix(); + { + GL.glTranslatef(leftPosition.get(0), leftPosition.get(1), leftPosition.get(2)); + GL.glColor3f(1.0f, 0.0f, 0.0f); + glut.glutWireCube(0.5f); + } + GL.glPopMatrix(); - GL.glPushMatrix(); - { - GL.glTranslatef(centerPosition.get(0), centerPosition.get(1), centerPosition.get(2)); - GL.glColor3f(0.0f, 0.0f, 1.0f); - glut.glutWireCube(0.5f); - } - GL.glPopMatrix(); + GL.glPushMatrix(); + { + GL.glTranslatef(centerPosition.get(0), centerPosition.get(1), centerPosition.get(2)); + GL.glColor3f(0.0f, 0.0f, 1.0f); + glut.glutWireCube(0.5f); + } + GL.glPopMatrix(); - GL.glPushMatrix(); - { - GL.glTranslatef(rightPosition.get(0), rightPosition.get(1), rightPosition.get(2)); - GL.glColor3f(0.0f, 1.0f, 0.0f); - glut.glutWireCube(0.5f); - } - GL.glPopMatrix(); + GL.glPushMatrix(); + { + GL.glTranslatef(rightPosition.get(0), rightPosition.get(1), rightPosition.get(2)); + GL.glColor3f(0.0f, 1.0f, 0.0f); + glut.glutWireCube(0.5f); + } + GL.glPopMatrix(); - //the listener - GL.glPushMatrix(); - { - GL.glTranslatef(listenerPosition.get(0), listenerPosition.get(1), listenerPosition.get(2)); - GL.glColor3f(1.0f, 1.0f, 1.0f); - glut.glutSolidCube(0.5f); - } - GL.glPopMatrix(); - } - GL.glPopMatrix(); - } + //the listener + GL.glPushMatrix(); + { + GL.glTranslatef(listenerPosition.get(0), listenerPosition.get(1), listenerPosition.get(2)); + GL.glColor3f(1.0f, 1.0f, 1.0f); + glut.glutSolidCube(0.5f); + } + GL.glPopMatrix(); + } + GL.glPopMatrix(); + } - /** - * Shutdown of demonstration - */ - private void shutdown() { - Sys.log("Shutting down Keyboard"); - Keyboard.destroy(); + /** + * Shutdown of demonstration + */ + private void shutdown() { + Sys.log("Shutting down Keyboard"); + Keyboard.destroy(); - Sys.log("Shutting down OpenAL"); - AL.alSourceStop(soundSources); - AL.alDeleteSources(soundSources); - AL.alDeleteBuffers(soundBuffers); - AL.destroy(); + Sys.log("Shutting down OpenAL"); + AL.alSourceStop(soundSources); + AL.alDeleteSources(soundSources); + AL.alDeleteBuffers(soundBuffers); + AL.destroy(); - Sys.log("Shutting down Window"); - Window.destroy(); - } + Sys.log("Shutting down Window"); + Window.destroy(); + } - /** - * main entry point - * - * @param args - * String array containing arguments - */ - public static void main(String[] args) { - PositionTest positionTest = new PositionTest(); - positionTest.execute(args); - } + /** + * main entry point + * + * @param args + * String array containing arguments + */ + public static void main(String[] args) { + PositionTest positionTest = new PositionTest(); + positionTest.execute(args); + } - /** - * Minute implementation of GLUT:
COPYRIGHT: - * - * The OpenGL Utility Toolkit distribution for Win32 (Windows NT & Windows - * 95) contains source code modified from the original source code for GLUT - * version 3.3 which was developed by Mark J. Kilgard. The original source - * code for GLUT is Copyright 1997 by Mark J. Kilgard. GLUT for Win32 is - * Copyright 1997 by Nate Robins and is not in the public domain, but it is - * freely distributable without licensing fees. It is provided without - * guarantee or warrantee expressed or implied. It was ported with the - * permission of Mark J. Kilgard by Nate Robins. - * - * THIS SOURCE CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER - * EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES - * OR MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - */ - class GLUT { + /** + * Minute implementation of GLUT:
COPYRIGHT: + * + * The OpenGL Utility Toolkit distribution for Win32 (Windows NT & Windows + * 95) contains source code modified from the original source code for GLUT + * version 3.3 which was developed by Mark J. Kilgard. The original source + * code for GLUT is Copyright 1997 by Mark J. Kilgard. GLUT for Win32 is + * Copyright 1997 by Nate Robins and is not in the public domain, but it is + * freely distributable without licensing fees. It is provided without + * guarantee or warrantee expressed or implied. It was ported with the + * permission of Mark J. Kilgard by Nate Robins. + * + * THIS SOURCE CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER + * EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OR MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + */ + class GLUT { - float n[][] = new float[][] { { -1.0f, 0.0f, 0.0f }, { - 0.0f, 1.0f, 0.0f }, { - 1.0f, 0.0f, 0.0f }, { - 0.0f, -1.0f, 0.0f }, { - 0.0f, 0.0f, 1.0f }, { - 0.0f, 0.0f, -1.0f } - }; + float n[][] = new float[][] { { -1.0f, 0.0f, 0.0f }, { + 0.0f, 1.0f, 0.0f }, { + 1.0f, 0.0f, 0.0f }, { + 0.0f, -1.0f, 0.0f }, { + 0.0f, 0.0f, 1.0f }, { + 0.0f, 0.0f, -1.0f } + }; - int faces[][] = new int[][] { { 0, 1, 2, 3 }, { - 3, 2, 6, 7 }, { - 7, 6, 5, 4 }, { - 4, 5, 1, 0 }, { - 5, 6, 2, 1 }, { - 7, 4, 0, 3 } - }; - float v[][] = new float[8][3]; + int faces[][] = new int[][] { { 0, 1, 2, 3 }, { + 3, 2, 6, 7 }, { + 7, 6, 5, 4 }, { + 4, 5, 1, 0 }, { + 5, 6, 2, 1 }, { + 7, 4, 0, 3 } + }; + float v[][] = new float[8][3]; - public void glutWireCube(float size) { - drawBox(size, GL.GL_LINE_LOOP); - } + public void glutWireCube(float size) { + drawBox(size, GL.GL_LINE_LOOP); + } - public void glutSolidCube(float size) { - drawBox(size, GL.GL_QUADS); - } + public void glutSolidCube(float size) { + drawBox(size, GL.GL_QUADS); + } - private void drawBox(float size, int type) { + private void drawBox(float size, int type) { - v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; - v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; - v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; - v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; - v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; - v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; + v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; + v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; + v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; + v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; + v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; + v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; - for (int i = 5; i >= 0; i--) { - GL.glBegin(type); - GL.glNormal3f(n[i][0], n[i][1], n[i][2]); - GL.glVertex3f(v[faces[i][0]][0], v[faces[i][0]][1], v[faces[i][0]][2]); - GL.glVertex3f(v[faces[i][1]][0], v[faces[i][1]][1], v[faces[i][1]][2]); - GL.glVertex3f(v[faces[i][2]][0], v[faces[i][2]][1], v[faces[i][2]][2]); - GL.glVertex3f(v[faces[i][3]][0], v[faces[i][3]][1], v[faces[i][3]][2]); - GL.glEnd(); - } + for (int i = 5; i >= 0; i--) { + GL.glBegin(type); + GL.glNormal3f(n[i][0], n[i][1], n[i][2]); + GL.glVertex3f(v[faces[i][0]][0], v[faces[i][0]][1], v[faces[i][0]][2]); + GL.glVertex3f(v[faces[i][1]][0], v[faces[i][1]][1], v[faces[i][1]][2]); + GL.glVertex3f(v[faces[i][2]][0], v[faces[i][2]][1], v[faces[i][2]][2]); + GL.glVertex3f(v[faces[i][3]][0], v[faces[i][3]][1], v[faces[i][3]][2]); + GL.glEnd(); + } - } - } + } + } } \ No newline at end of file