diff --git a/src/native/linux/Makefile b/src/native/linux/Makefile index 216695c1..99bd84bd 100644 --- a/src/native/linux/Makefile +++ b/src/native/linux/Makefile @@ -48,7 +48,7 @@ LIBCPPSRC=$(shell find . -name \*.cpp -print|grep -v CVS) $(shell find ../common LIBCPPOBJS=$(LIBCPPSRC:.cpp=.o) LIBCOBJS=$(LIBCSRC:.c=.o) LIBOBJS=$(LIBCOBJS) $(LIBCPPOBJS) -#DEBUG_FLAGS=-D_DEBUG +DEBUG_FLAGS=-D_DEBUG LINKOPTS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lGL -lGLU -lopenal BUILDOPTS=-O3 -Wall diff --git a/src/native/linux/org_lwjgl_input_Keyboard.cpp b/src/native/linux/org_lwjgl_input_Keyboard.cpp index 4abf47fc..1c77e007 100644 --- a/src/native/linux/org_lwjgl_input_Keyboard.cpp +++ b/src/native/linux/org_lwjgl_input_Keyboard.cpp @@ -51,6 +51,7 @@ unsigned char readBuffer[KEYBOARD_BUFFER_SIZE * 2]; jfieldID fid_readBuffer; jfieldID fid_readBufferAddress; unsigned char key_buf[KEYBOARD_SIZE]; +unsigned char key_map[KEYBOARD_SIZE]; bool keyboard_grabbed; @@ -122,6 +123,26 @@ JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Keyboard_nCreate #endif return JNI_FALSE; } + for (int i = 0; i < KEYBOARD_SIZE; i++) + key_map[i] = i; + key_map[0x6b] = 0xdb; // Left doze key + key_map[0x6c] = 0xdc; // Right doze key + key_map[0x6d] = 0xdd; // Apps key + key_map[0x5a] = 0xc8; // Up arrow + key_map[0x5c] = 0xcb; // Left arrow + key_map[0x5e] = 0xcd; // Right arrow + key_map[0x60] = 0xd0; // Down arrow + key_map[0x59] = 0xc7; // Home + key_map[0x62] = 0xd2; // Insert + key_map[0x63] = 0xd3; // Delete + key_map[0x5f] = 0xcf; // End + key_map[0x5b] = 0xc9; // Page up + key_map[0x61] = 0xd1; // Page down + key_map[0x67] = 0xb7; // SysRQ + key_map[0x66] = 0xc5; // Pause + key_map[0x64] = 0x9c; // Numpad enter + key_map[0x68] = 0xb5; // Numpad divide + memset(key_buf, 0, KEYBOARD_SIZE*sizeof(unsigned char)); return JNI_TRUE; } @@ -147,6 +168,7 @@ int checkKeyEvents(unsigned char *result_buf) { while (XCheckMaskEvent(disp, KeyPressMask | KeyReleaseMask, &event)) { count++; unsigned char keycode = (unsigned char)((event.xkey.keycode - 8) & 0xff); + keycode = key_map[keycode]; if (event.type == KeyPress) { state = 1; } else if (event.type == KeyRelease) {