much better with the window manager, if the X randr and EWMH extensions are supported.
Especially fullscreen handling has improved, by avoiding the use of the override_redirect
flag.
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.
Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Renamed from src/native/linux/org_lwjgl_Display.cpp (Browse further)