/* * Copyright (c) 2002 Light Weight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * $Id$ * * math library. * * @author cix_foo * @version $Revision$ */ #ifdef _WIN32 #include #endif #include "org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect.h" #include "MatrixOpCommon.h" #ifdef _DEBUG #include #endif /* * Class: org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect * Method: execute * Signature: (IIIIIZIIZ)V */ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpInvert_00024MatrixOpDirect_execute ( JNIEnv * env, jobject obj, jint sourceAddress, jint sourceStride, jint numElements, jint sourceWidth, jint sourceHeight, jboolean transposeSource, jint destAddress, jint destStride, jboolean transposeDest ) { static float * temp_matrix = 0; static int temp_matrix_size = 0; if (transposeSource == transposeDest) { transposeSource = JNI_FALSE; transposeDest = JNI_FALSE; } // We are under the assumption that sourceWidth == sourceHeight and the matrix // defined within is invertable MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource); MatrixDst dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest); dest.configureBuffer(source); float * srcMatrix, * destMatrix; int temp_side = source.width-1; if (temp_matrix_size < temp_side) { if (temp_matrix) delete[] temp_matrix; temp_matrix = new float[temp_side * temp_side]; temp_matrix_size = temp_side; } for (int i = 0; i < source.elements; i++) { srcMatrix = source.nextMatrix(); destMatrix = dest .nextMatrix(); // calculate the determinant float det = determinant(srcMatrix, source.width); #ifdef _DEBUG printf("Matrix Determinant: %f\n", det); printf("Matrix Determinant - 1 = %f\n", det -1); #endif float sign; for (int col = 0; col < source.width; col++) { /* Maintain sign: + - + - ... - + - + .. + - + - .. - + - + .. : : : : \ */ sign = (col & 1) ? -1.0f : 1.0f; for (int row = 0; row < source.height; row++) { // get the sub matrix subMatrix(srcMatrix, source.width, temp_matrix, col, row); // transpose the result destMatrix[col + row * source.height] = (sign / det) * determinant(temp_matrix, temp_side); // swap signs sign *= -1.0f; } } dest.writeComplete(); } }