/* DO NOT EDIT THIS FILE - it is machine generated */ #include /* Header for class org_lwjgl_input_GamePad */ #ifndef _Included_org_lwjgl_input_GamePad #define _Included_org_lwjgl_input_GamePad #ifdef __cplusplus extern "C" { #endif /* Inaccessible static: _00024assertionsDisabled */ /* Inaccessible static: PAD_UP */ /* Inaccessible static: PAD_DOWN */ /* Inaccessible static: PAD_LEFT */ /* Inaccessible static: PAD_RIGHT */ /* Inaccessible static: PAD_BUTTON0 */ /* Inaccessible static: PAD_BUTTON1 */ /* Inaccessible static: PAD_BUTTON2 */ /* Inaccessible static: PAD_BUTTON3 */ /* Inaccessible static: PAD_BUTTON4 */ /* Inaccessible static: PAD_BUTTON5 */ /* Inaccessible static: PAD_BUTTON6 */ /* Inaccessible static: PAD_BUTTON7 */ /* Inaccessible static: PAD_BUTTON8 */ /* Inaccessible static: created */ /* Inaccessible static: buttonDownBuffer */ /* Inaccessible static: buttonDownAddress */ /* Inaccessible static: readBuffer */ /* Inaccessible static: readBufferAddress */ /* Inaccessible static: button */ /* Inaccessible static: state */ /* Inaccessible static: class_000240 */ /* * Class: org_lwjgl_input_GamePad * Method: initIDs * Signature: ()V */ JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_initIDs (JNIEnv *, jclass); /* * Class: org_lwjgl_input_GamePad * Method: nCreate * Signature: ()Z */ JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_GamePad_nCreate (JNIEnv *, jclass); /* * Class: org_lwjgl_input_GamePad * Method: nDestroy * Signature: ()V */ JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_nDestroy (JNIEnv *, jclass); /* * Class: org_lwjgl_input_GamePad * Method: nPoll * Signature: (I)V */ JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_nPoll (JNIEnv *, jclass, jint); /* * Class: org_lwjgl_input_GamePad * Method: nRead * Signature: (I)I */ JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nRead (JNIEnv *, jclass, jint); /* * Class: org_lwjgl_input_GamePad * Method: nEnableBuffer * Signature: ()I */ JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nEnableBuffer (JNIEnv *, jclass); /* * Class: org_lwjgl_input_GamePad * Method: nGetNumButtons * Signature: ()I */ JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nGetNumButtons (JNIEnv *, jclass); #ifdef __cplusplus } #endif #endif